Advanced match analysis
zmtto1 + NepTunoVz + Twospookym8 vs furbi + Einhart + [Chupisco] - Sirius Black
- Queue
- Ranked 3v3 Supremacy
- Map
- Savannah
- Map Seed
- 24954
- Duration
- 23:35
- Patch
- 19.17020
- Played
- · 1 day ago
Defeat
Team Elo 961
zmtto1
Poseidon · Elo 1116 -11
NepTunoVz
Amaterasu · Elo 857 -4
Twospookym8
Ra · Elo 910 -20
23:35
Match length
Victory
Team Elo 1270
furbi
Amaterasu · Elo 1390 +2
Einhart
Demeter · Elo 1506 +1
[Chupisco] - Sirius Black
Oranos · Elo 915 +17
14.4% win probability
Pre-match · furbi + Einhart + [Chupisco] - Sirius Black favored
win probability 85.6%
Key momentsIn match order
zmtto1
Poseidon · Blue · Team 1- EAPM
- 27.8
- Favorite unit
- Peltast 66 fielded
- Total score
- 32,419
- Military score
- 10,902
- Economic score
- 20,112
- Kills score
- 1,427
- Units killed
- 55
- Units lost
- 279
- Buildings razed
- 0
- Largest army
- 210
- First expansion
- 5:01
Age path
HermesClassical · Research start 3:56
DionysusHeroic · Research start 12:18
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom2 expansion build events
Large army production210 military units
Most Deaths
furbi
Amaterasu · Red · Team 2- EAPM
- 27.1
- Favorite unit
- Samurai 34 fielded
- Total score
- 79,100
- Military score
- 33,141
- Economic score
- 41,900
- Kills score
- 4,059
- Units killed
- 91
- Units lost
- 10
- Buildings razed
- 62
- Largest army
- 69
- First expansion
- 5:20
Age path
MinakatatomiClassical · Est. start 3:33
RaijinHeroic · Est. start 9:21
TakemikazuchiMythic · Est. start 12:12
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom7 expansion build events
Highest Score
Most Resources
NepTunoVz
Amaterasu · Yellow · Team 1- EAPM
- 26.4
- Favorite unit
- Samurai 14 fielded
- Total score
- 31,418
- Military score
- 8,884
- Economic score
- 21,661
- Kills score
- 873
- Units killed
- 36
- Units lost
- 94
- Buildings razed
- 0
- Largest army
- 86
- First expansion
- 11:29
Age path
Ame No UzumeClassical · Research start 4:15
HachimanHeroic · Research start 12:33
OkuninushiMythic · Research start 20:13
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Market economy1,400 total resource volume
Large army production86 military units
No post-game awards
Einhart
Demeter · Green · Team 2- EAPM
- 73.3
- Favorite unit
- Hoplite 55 fielded
- Total score
- 77,816
- Military score
- 35,919
- Economic score
- 34,504
- Kills score
- 7,393
- Units killed
- 235
- Units lost
- 52
- Buildings razed
- 57
- Largest army
- 129
- First expansion
- 4:06
Age path
PanClassical · Research start 2:48
HestiaHeroic · Est. start 11:42
HeraMythic · Est. start 13:45
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Heavy walling18 wall build events
Large army production129 military units
Largest Army
Most Improvements
Most Kills
Twospookym8
Ra · Cyan · Team 1- EAPM
- 13.0
- Favorite unit
- Slinger 16 fielded
- Total score
- 19,815
- Military score
- 5,351
- Economic score
- 14,008
- Kills score
- 456
- Units killed
- 8
- Units lost
- 65
- Buildings razed
- 5
- Largest army
- 44
- First expansion
- 21:19
Age path
PtahClassical · Research start 4:24
SobekHeroic · Research start 9:20
HorusMythic · Research start 17:11
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
[Chupisco] - Sirius Black
Oranos · Pink · Team 2- EAPM
- 40.3
- Favorite unit
- Contarius 56 fielded
- Total score
- 51,261
- Military score
- 21,845
- Economic score
- 27,153
- Kills score
- 2,263
- Units killed
- 99
- Units lost
- 36
- Buildings razed
- 9
- Largest army
- 106
- First expansion
- 16:01
Age path
OceanusClassical · Research start 3:42
HyperionHeroic · Research start 6:52
HeliosMythic · Research start 19:03
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
Large army production106 military units
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
zmtto1furbiNepTunoVzEinhartTwospookym8[Chupisco] - Sirius Black
Score composition
MilitaryEconomyKills score
zmtto1
32,419
furbi
79,100
NepTunoVz
31,418
Einhart
77,816
Twospookym8
19,815
[Chupisco] - Sirius Black
51,261
Units killed vs lost
KilledLost
zmtto1
55 / 279
furbi
91 / 10
NepTunoVz
36 / 94
Einhart
235 / 52
Twospookym8
8 / 65
[Chupisco] - Sirius Black
99 / 36
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,400 total volume›
zmtto1
Bought
No buys
Sold
No sells
Total player market volume0
furbi
Bought
No buys
Sold
No sells
Total player market volume0
NepTunoVz
Bought
No buys
Sold
Total player market volume1,400
Einhart
Bought
No buys
Sold
No sells
Total player market volume0
Twospookym8
Bought
No buys
Sold
No sells
Total player market volume0
[Chupisco] - Sirius Black
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.