Which gods win at equal rating, as chosen by players.

God Stats

God Power Rankings

Expected win chance against the field at equal rating, Ranked 1v1, as chosen by players. 50 is even; gods that share a rank band are not separable.

Ranked 1v1 Patch 19.17020 Equal rating Mirrors included

Patch 19.17020 · 251108 matches · Jul 1 – Oct 27, 2026 · published Oct 27, 2026

Rating-adjusted and observational: the number is each god's expected win chance against the gods players pick, with both players at the same rating. It is not a tier list of what a god can do in any hands.

Matches 251108 10870 players · 14372 mirrors
Window Jul 1 – Oct 27 patch 19.17020 · match start, UTC
Top Band Poseidon rank 1–4, overlapping the next band
Bottom Band Ra rank 19–23, overlapping the band above
Published Oct 27 first release for this patch

Power Rankings · Strength vs the Field

23 gods · 18 rank bands

Strength is the expected win chance, in percentage points, against the mix of gods players actually pick, with both players at the same rating. The bar is the 95% interval; a band like 1–4 means those gods cannot be told apart at this sample.

Matchup Heatmap ›
Band God Strength 95% Interval Change Play Rate Raw Win Rate Best Matchup Worst Matchup
1–4 overlaps PoseidonGreek 52.9 52.4 – 53.4 — 7.6% 52.9%35194 games Hades57.9% to win Gaia47.1% to win
1–13 overlaps AmaterasuJapanese 51.7 51.0 – 52.3 — 4.5% 52.0%21496 games Zeus55.8% to win Tsukuyomi47.7% to win
2–15 overlaps OdinNorse 51.3 50.8 – 51.9 — 5.4% 51.3%25342 games Demeter54.9% to win Poseidon46.5% to win
1–15 overlaps GaiaAtlantean 51.3 50.4 – 52.1 — 7.3% 51.2%33888 games Ra56.2% to win Loki47.1% to win
2–15 overlaps LokiNorse 51.3 50.6 – 51.9 — 7.0% 51.1%32549 games Freyr53.8% to win Poseidon47.5% to win
1–15 overlaps TsukuyomiJapanese 51.2 50.4 – 52.0 — 3.5% 52.0%16773 games Ra54.4% to win Huitzilopochtli47.9% to win
2–16 3 gods, not separable KronosAtlantean 51.1 50.4 – 51.8 — 3.7% 50.9%17862 games Ra55.9% to win Poseidon46.3% to win
band 2–16 FreyrNorse 50.8 50.2 – 51.4 — 4.4% 51.0%21037 games Ra55.6% to win Poseidon45.2% to win
band 2–16 HuitzilopochtliAztec 50.8 50.1 – 51.5 — 2.6% 51.7%12499 games Ra56.4% to win Poseidon46.9% to win
2–17 2 gods, not separable TezcatlipocaAztec 50.8 50.0 – 51.5 — 2.9% 51.3%14236 games Ra56.1% to win Freyr46.3% to win
band 2–17 QuetzalcoatlAztec 50.5 49.8 – 51.2 — 2.7% 51.8%13075 games Ra54.9% to win Odin46.7% to win
2–19 overlaps ThorNorse 50.3 49.6 – 51.0 — 5.3% 50.9%24983 games Ra53.4% to win Poseidon47.2% to win
2–22 overlaps ShennongChinese 49.9 49.0 – 50.7 — 2.3% 50.2%11035 games Ra54.6% to win Gaia46.1% to win
3–22 2 gods, not separable Fu XiChinese 49.6 48.7 – 50.4 — 1.8% 49.9%8944 games Ra53.0% to win Odin46.8% to win
band 3–22 OranosAtlantean 49.2 48.3 – 50.2 — 2.8% 49.5%13643 games Ra52.7% to win Odin46.0% to win
7–22 overlaps SusanooJapanese 48.9 48.1 – 49.8 — 2.4% 49.4%11570 games Set52.5% to win Freyr45.4% to win
13–22 overlaps HadesGreek 48.6 48.1 – 49.1 — 9.0% 47.9%40668 games Ra55.5% to win Poseidon42.1% to win
12–22 overlaps IsisEgyptian 48.5 47.9 – 49.2 — 4.4% 47.6%20993 games Ra53.3% to win Poseidon43.8% to win
10–23 overlaps DemeterGreek 48.3 47.2 – 49.3 — 2.1% 48.3%10085 games Ra52.8% to win Poseidon44.5% to win
12–23 overlaps NüwaChinese 48.2 47.4 – 49.1 — 2.0% 48.8%9666 games Ra52.5% to win Gaia44.1% to win
13–23 2 gods, not separable ZeusGreek 48.2 47.6 – 48.7 — 9.8% 47.5%44174 games Ra53.4% to win Amaterasu44.2% to win
band 13–23 SetEgyptian 47.5 46.6 – 48.3 — 3.3% 47.4%16170 games Ra50.8% to win Poseidon44.0% to win
19–23 overlaps RaEgyptian 45.7 44.6 – 46.9 — 3.6% 45.2%17590 games Set49.2% to win Huitzilopochtli43.6% to win

Play rate is each god's share of the fitted cohort's picks (mirrors count twice). Raw win rate is the unadjusted record in the same matches, shown for contrast: it still mixes in who picks the god and whom they face. Best and worst matchup are the equal-rating win chances against one opponent.

How To Read It · Method In Plain Words

Equal rating

Every match contributes with both players' pre-match ratings taken into account, so a god played mostly by stronger players gets no credit for its players. The slope was fitted from the same games (about 0.72 per 100 rating).

Against the field

Strength is the chance to win against an opponent drawn from the gods players actually pick on this patch, not against one fixed opponent. Mirrors are included, so a popular god is partly measured against itself.

Bands, not places

Two gods get different ranks only when the gap between them is clear after checking all 23 gods against each other at once. Gods in one band are listed by point estimate, but the order inside a band is not evidence.

Observational

This is what happens at equal rating as chosen by players, not what a god would do in random hands. Who picks a god, and why, is part of the number. Matchup terms included in this release.

Fitted on 251108 Ranked 1v1 matches on patch 19.17020 between Jul 1, 2026 and Oct 27, 2026 (UTC), built Oct 27, 2026. Rebuilt weekly and published after review. For direct god-vs-god records see the matchup heatmap on God Stats.