Player Profile

A11an

Not enough games for an identity label (20 needed)Military lean

Profile ID 1077668022

Steam Name History

Newest first, with the last time each name was seen.

  1. A11an
  2. A11an

Identity & Playstyle

Identity reads the last 15 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 15 of 15

Not enough games for an identity label (20 needed)

15 of 20 games needed for an identity label.

  • Amaterasu 53%8 games
  • Susanoo 47%7 games

Pantheon split

  • Japanese 100%

Favorite minor-god paths

  • Amaterasu AmenouzumeHachimanTakemikazuchi 3 games · 2–1
  • Susanoo InariokamiFujinTakemikazuchi 3 games · 1–2

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 15 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 15 of 15

Score split · all 15 known games

Military lean
Military 46%Economy 54%

More military than 83% of Amaterasu players. Wins and losses weighted equally (53% in wins, 39% in losses).

Kills per loss
1.03
142 killed · 138 lost per game
Buildings razed
8.0
per game
Most kills
47%
of games

Opening plan · Classical

Mixed opener
  • Fight 47%
  • Advance 33%
  • Expand and fight 13%
  • Other 7%

Town centers before Heroic: 1 67% · 2 33% · 3+ 0% · early dock on 100% of 1 water maps

Age-up timing

Slower vs Amaterasu players Faster
  • Classical 3:33 Faster than 80% of Amaterasu players
  • Heroic 13:12 Faster than 23% of Amaterasu players
  • Mythic 21:18 Faster than 33% of Amaterasu players

Military

Early military
87%
of games, before Heroic
Myth-heavy
7%
of games
eAPM
24
higher than 26% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

All ranked · known rated games

90095010001050 Peak 1059
Oct 6Last 15 rated gamesOct 14
7 days
±0
30 days
—

Last 10

4–6
  1. L
  2. L
  3. W
  4. W
  5. W
  6. L
  7. L
  8. L
  9. L
  10. W

Games per week

15 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between A11an and the players they have met · All ranked

Most met · 15 of 19

A11an975 · mostly Susanoo
0–11 meetings
Alaa Ma973 · mostly Zeus
Win rate vs
0.0%
Rating gap
+2 you
Last met
Oct 11
Rating swing
−46
  • Oct 11 Alfheim SusanoovsZeus Loss −46

God matchups

A11an's gods against every opponent god faced · All ranked

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsGaiaHadesIsisOranosQuetzalcoatlShennongZeusKronosLokiPoseidonSetTsukuyomi
Susanoo10 games 0%2 0%1 0%1 0%1 0%1 0%1 0%1 0%1 100%1
Amaterasu9 games 50%2 100%1 100%1 0%1 0%1 0%1 100%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · All ranked · open a god for its minor-god picks

  • Amaterasu8 games · 8 analyzed 50.0% 4–4 53%
    Classical 8 reached
    Amenouzume100%50% win
    Heroic 7 reached
    Hachiman100%43% win
    Mythic 6 reached
    Okuninushi50%33% win Takemikazuchi50%67% win
  • Susanoo7 games · 7 analyzed 14.3% 1–6 47%
    Classical 7 reached
    Inariokami100%14% win
    Heroic 6 reached
    Fujin83%20% win Raijin17%0% win
    Mythic 4 reached
    Takemikazuchi100%25% win

Pantheon split

  • JapaneseAmaterasu, Susanoo 15 played · 5–10 33.3%

Maps

12 maps · best and toughest need 10+ resolved results

Blue Lagoon Most played
2 played · 1–150%
Ghost Lake
2 played · 0–20%
Valley Of Kings
2 played · 0–20%
Alfheim
1 played · 0–10%
Anatolia
1 played · 0–10%
Elysium
1 played · 1–0100%
Giza
1 played · 1–0100%
Marsh
1 played · 0–10%
Midgard
1 played · 0–10%
+ 3 more maps 3 games
Steppe
1 played · 1–0100%
Watering Hole
1 played · 1–0100%
Yellow River
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Blue Lagoon 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below — 0–0
  • Within 100 33% 5–10
  • Opponent 100+ above — 0–0

Game length

  • Under 12:00 50% 1–1
  • 12–20 min 0% 0–2
  • 20–30 min 14% 1–6
  • 30+ min 75% 3–1

Patch

  • 19.17020 33% 5–10

15 known matches 15 analyzed archive through 2026-10-03 updated 0 minutes ago