Player Profile

Bocata

Flex · 6 gods · top Gaia 35%Aggressive openerSlow tech

Profile ID 1077660814

Steam Name History

Newest first, with the last time each name was seen.

  1. Bocata
  2. Bocata

Identity & Playstyle

Identity reads the last 20 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 20 of 20

Flex · 6 gods · top Gaia 35%

  • Gaia 35%7 games
  • Amaterasu 20%4 games
  • Susanoo 15%3 games
  • Tsukuyomi 10%2 games
  • Poseidon 10%2 games
  • Kronos 10%2 games

Pantheon split

  • Atlantean 45%
  • Japanese 45%
  • Greek 10%

Favorite minor-god paths

  • Gaia OceanusRheiaHekate 1 game · 0–1
  • Amaterasu MinakatatomiRaijin 3 games · 0–3
  • Susanoo MinakatatomiRaijin 2 games · 0–2

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 20 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 20 of 20

Score split · all 20 known games

Military 45%Economy 55%

Too few wins or losses to balance by result.

Kills per loss
0.67
83 killed · 123 lost per game
Buildings razed
4.2
per game
Largest army
40%
of games

Opening plan · Classical

Aggressive opener
  • Fight 60%
  • Expand and fight 25%
  • Other 15%

Town centers before Heroic: 1 75% · 2 25% · 3+ 0% · early dock on 0% of 2 water maps

Age-up timing

Slower vs Gaia players Faster
  • Classical 6:11 Faster than 3% of Gaia players
  • Heroic 18:47 Faster than 0% of Gaia players
  • Mythic 26:59 Faster than 2% of Gaia players

Military

Early military
25%
of games, before Heroic
Myth-heavy
20%
of games
eAPM
23
higher than 22% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

All ranked · known rated games

600800 Peak 957
Oct 1Last 20 rated gamesOct 12
7 days
±0
30 days
−264

Last 10

3–7
  1. L
  2. W
  3. W
  4. L
  5. L
  6. L
  7. L
  8. L
  9. W
  10. L

Games per week

20 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
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Head-to-head

Results between Bocata and the players they have met · All ranked

Most met · 15 of 19

Bocata506 · mostly Poseidon
0–22 meetings
DaGrA.co684 · mostly Kronos
Win rate vs
0.0%
Rating gap
+178 them
Last met
Oct 12
Rating swing
−36
  • Oct 12 Mirage KronosvsFreyr Loss −10
  • Oct 4 Giza PoseidonvsKronos Loss −26

God matchups

Bocata's gods against every opponent god faced · All ranked

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsPoseidonFreyrGaiaLokiThorZeusAmaterasuDemeterHadesHuitzilopochtliIsisKronosShennong
Gaia7 games 0%2 0%1 100%1 0%1 0%1 100%1
Amaterasu4 games 0%1 0%1 0%1 0%1
Susanoo3 games 0%1 0%1 0%1
Kronos2 games 0%1 100%1
Poseidon2 games 0%1 0%1
Tsukuyomi2 games 0%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · All ranked · open a god for its minor-god picks

  • Gaia7 games · 7 analyzed 28.6% 2–5 35%
    Classical 7 reached
    Oceanus57%25% win Leto43%33% win
    Heroic 7 reached
    Rheia71%0% win Theia29%100% win
    Mythic 4 reached
    Atlas50%50% win Hekate50%50% win
  • Amaterasu4 games · 4 analyzed 0.0% 0–4 20%
    Classical 4 reached
    Minakatatomi75%0% win Amenouzume25%0% win
    Heroic 4 reached
    Raijin100%0% win
    Mythic
    Not reached in analyzed games.
  • Susanoo3 games · 3 analyzed 0.0% 0–3 15%
    Classical 3 reached
    Minakatatomi100%0% win
    Heroic 3 reached
    Raijin67%0% win Fujin33%0% win
    Mythic
    Not reached in analyzed games.
  • Kronos2 games · 2 analyzed 50.0% 1–1 10%
    Classical 2 reached
    Leto50%0% win Prometheus50%100% win
    Heroic 2 reached
    Rheia100%50% win
    Mythic 2 reached
    Helios100%50% win
  • Poseidon2 games · 2 analyzed 0.0% 0–2 10%
    Classical 2 reached
    Ares100%0% win
    Heroic 1 reached
    Dionysus100%0% win
    Mythic
    Not reached in analyzed games.
  • Tsukuyomi2 games · 2 analyzed 0.0% 0–2 10%
    Classical 2 reached
    Inariokami100%0% win
    Heroic
    Not reached in analyzed games.
    Mythic
    Not reached in analyzed games.

Pantheon split

  • AtlanteanGaia, Kronos 9 played · 3–6 33.3%
  • JapaneseAmaterasu, Susanoo, Tsukuyomi 9 played · 0–9 0.0%
  • GreekPoseidon 2 played · 0–2 0.0%

Maps

12 maps · best and toughest need 10+ resolved results

Alfheim Most played
3 played · 0–30%
Marsh
3 played · 0–30%
Watering Hole
3 played · 1–233%
Ghost Lake
2 played · 0–20%
Giza
2 played · 0–20%
Elysium
1 played · 1–0100%
Midgard
1 played · 1–0100%
Mirage
1 played · 0–10%
Mount Olympus
1 played · 0–10%
+ 3 more maps 3 games
Oasis
1 played · 0–10%
Valley Of Kings
1 played · 0–10%
Yellow River
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Alfheim 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 75% 3–1
  • Within 100 0% 0–10
  • Opponent 100+ above 0% 0–6

Game length

  • Under 12:00 — 0–0
  • 12–20 min 0% 0–1
  • 20–30 min 0% 0–13
  • 30+ min 50% 3–3

Patch

  • 19.17020 15% 3–17

20 known matches 20 analyzed archive through 2026-10-03 updated 0 minutes ago