Identity reads the last 30 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 30 of 30
Amaterasu main · 77% · also Huitzilopochtli 23%
Amaterasu77%23 games
Huitzilopochtli23%7 games
Pantheon split
Japanese 77%
Aztec 23%
Favorite minor-god paths
Minakatatomi→Raijin
11 games · 7–4
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 30 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 18 of 30
Score split · 25 of 30 known games
Military lean
Military 49%Economy 51%
More military than 71% of Amaterasu players. Wins and losses weighted equally (53% in wins, 45% in losses).
Kills per loss
1.88
41 killed · 22 lost per game
Buildings razed
8.7
per game
Most improvements
68%
of games
Opening plan · Classical
Aggressive opener
Fight 50%
Other 39%
Advance 11%
Town centers before Heroic: 1 100% · 2 0% · 3+ 0%
Age-up timing
Slower ← vs Amaterasu players → Faster
Classical4:01
Faster than 40% of Amaterasu players
Heroic12:36
Faster than 27% of Amaterasu players
Mythic—
No ladder reference yet
Military
Early military
61%
of games, before Heroic
Myth-heavy
33%
of games
eAPM
39
higher than 19% of 1200–1499 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
12001400Peak 1467
Sep 10Last 30 rated gamesOct 31
7 days
−80
30 days
−80
Last 10
2–8
W
L
L
L
L
L
L
L
L
W
Games per week
30 in 12 weeks
Match History
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Head-to-head
Results between Buche_Musashi and the players they have met · Ranked 1v1 Supremacy