Player Profile

EdgeRandom

Not enough games for an identity label (20 needed)BoomerFast tech

Profile ID 1077617643

Identity & Playstyle

Identity reads the last 12 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 12 of 12

Not enough games for an identity label (20 needed)

12 of 20 games needed for an identity label.

  • Isis 25%3 games
  • Shennong 17%2 games
  • Nüwa 17%2 games
  • Quetzalcoatl 8%1 game
  • Oranos 8%1 game
  • Gaia 8%1 game

Pantheon split

  • Chinese 33%
  • Egyptian 25%
  • Atlantean 17%
  • Aztec 8%
  • Greek 8%
  • Norse 8%

Favorite minor-god paths

  • Isis BastNephthys 1 game · 1–0
  • Nüwa HoutuGoumangGonggong 1 game · 1–0
  • Shennong HoutuRushouHuangdi 1 game · 1–0

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 12 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 11 of 12

Score split · all 12 known games

Military 47%Economy 53%

Too few wins or losses to balance by result.

Kills per loss
1.33
87 killed · 65 lost per game
Buildings razed
9.9
per game
Most resources
50%
of games

Opening plan · Classical

Boomer
  • Advance 55%
  • Fight 18%
  • Expand 18%
  • Other 9%

Town centers before Heroic: 1 36% · 2 55% · 3+ 9% · early dock on 100% of 3 water maps

Age-up timing

Slower vs Isis players Faster
  • Classical 3:07 Faster than 92% of Isis players
  • Heroic 7:32 Faster than 96% of Isis players
  • Mythic 15:22 Faster than 84% of Isis players

Military

Early military
36%
of games, before Heroic
Myth-heavy
18%
of games
eAPM
40
higher than 33% of 1200–1499 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked Team Supremacy · known rated games

12001400 Peak 1482
Aug 21Last 12 rated gamesAug 24
7 days
±0
30 days
±0

Last 10

9–1
  1. W
  2. W
  3. W
  4. W
  5. W
  6. W
  7. L
  8. W
  9. W
  10. W

Games per week

12 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between EdgeRandom and the players they have met · Ranked Team Supremacy

Most met · 15 of 30

EdgeRandom1482 · mostly Shennong
2–02 meetings
IFearGoDDy1234 · mostly Hades
Win rate vs
100.0%
Rating gap
+248 you
Last met
Aug 21
Rating swing
+142
  • Aug 21 Tundra OranosvsIsis Win +93
  • Aug 21 Yellow River ShennongvsHades Win +49

God matchups

EdgeRandom's gods against every opponent god faced · Ranked Team Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsHadesZeusLokiThorDemeterFreyrGaiaIsisKronosTsukuyomiAmaterasuQuetzalcoatlRaTezcatlipoca
Isis8 games 100%1 100%1 100%1 0%1 0%1 100%1 100%2
Shennong6 games 100%2 100%1 100%1 100%1 100%1
Nüwa5 games 100%1 100%1 100%1 100%1 100%1
Gaia3 games 100%1 100%1 100%1
Oranos3 games 100%1 100%1 100%1
Quetzalcoatl3 games 100%1 100%1 100%1
Odin2 games 100%1 100%1
Poseidon2 games 100%1 100%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · Ranked Team Supremacy · open a god for its minor-god picks

  • Isis3 games · 2 analyzed 66.7% 2–1 25%
    Classical 2 reached
    Bast100%50% win
    Heroic 2 reached
    Nephthys50%100% win Sobek50%0% win
    Mythic 1 reached
    Thoth100%0% win
  • Nüwa2 games · 2 analyzed 100.0% 2–0 17%
    Classical 2 reached
    Houtu100%100% win
    Heroic 2 reached
    Goumang50%100% win Rushou50%100% win
    Mythic 1 reached
    Gonggong100%100% win
  • Shennong2 games · 2 analyzed 100.0% 2–0 17%
    Classical 2 reached
    Chiyou50%100% win Houtu50%100% win
    Heroic 2 reached
    Nuba50%100% win Rushou50%100% win
    Mythic 2 reached
    Huangdi50%100% win Zhurong50%100% win
  • Gaia1 game · 1 analyzed 100.0% 1–0 8%
    Classical 1 reached
    Oceanus100%100% win
    Heroic 1 reached
    Theia100%100% win
    Mythic 1 reached
    Atlas100%100% win
  • Odin1 game · 1 analyzed 100.0% 1–0 8%
    Classical 1 reached
    Heimdall100%100% win
    Heroic 1 reached
    Skadi100%100% win
    Mythic 1 reached
    Tyr100%100% win
  • Oranos1 game · 1 analyzed 100.0% 1–0 8%
    Classical 1 reached
    Oceanus100%100% win
    Heroic 1 reached
    Hyperion100%100% win
    Mythic 1 reached
    Helios100%100% win
  • Poseidon1 game · 1 analyzed 100.0% 1–0 8%
    Classical 1 reached
    Hermes100%100% win
    Heroic 1 reached
    Dionysus100%100% win
    Mythic 1 reached
    Hephaestus100%100% win
  • Quetzalcoatl1 game 100.0% 1–0 8%

    No parsed replays for this god yet.

Pantheon split

  • ChineseNüwa, Shennong 4 played · 4–0 100.0%
  • EgyptianIsis 3 played · 2–1 66.7%
  • AtlanteanGaia, Oranos 2 played · 2–0 100.0%
  • AztecQuetzalcoatl 1 played · 1–0 100.0%
  • GreekPoseidon 1 played · 1–0 100.0%
  • NorseOdin 1 played · 1–0 100.0%

Maps

8 maps · best and toughest need 10+ resolved results

Marsh Most played
3 played · 2–167%
Mirage
3 played · 3–0100%
Alfheim
1 played · 1–0100%
Blue Lagoon
1 played · 1–0100%
Elysium
1 played · 1–0100%
Oasis
1 played · 1–0100%
Tundra
1 played · 1–0100%
Yellow River
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Marsh 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 100% 3–0
  • Within 100 80% 4–1
  • Opponent 100+ above 100% 4–0

Game length

  • Under 12:00 100% 2–0
  • 12–20 min 100% 7–0
  • 20–30 min 67% 2–1
  • 30+ min — 0–0

Patch

  • 19.17020 92% 11–1

12 known matches 11 analyzed archive through 2026-10-03 updated 1 hour, 19 minutes ago