Identity reads the last 20 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 20 of 45
Flex · 11 gods · top Oranos 25%
Oranos25%5 games
Gaia20%4 games
Huitzilopochtli10%2 games
Amaterasu10%2 games
Shennong5%1 game
Susanoo5%1 game
Pantheon split
Atlantean 50%
Japanese 15%
Aztec 10%
Egyptian 10%
Chinese 5%
Greek 5%
Norse 5%
Favorite minor-god paths
Amenouzume→Raijin→Takemikazuchi
1 game · 0–1
Anubis
1 game · 0–1
Prometheus→Hyperion→Helios
1 game · 0–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 20 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 17 of 45
Opening plan · Classical
Boomer
Expand 53%
Fight 18%
Other 18%
Advance 12%
Town centers before Heroic: 1 29% · 2 24% · 3+ 47% · early dock on 100% of 1 water maps
Age-up timing
Slower ← vs Oranos players → Faster
Classical3:18
Faster than 70% of Oranos players
Heroic10:14
Faster than 82% of Oranos players
Mythic16:42
Faster than 68% of Oranos players
Military
Early military
35%
of games, before Heroic
Myth-heavy
12%
of games
eAPM
14
higher than 4% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Custom · known rated games
95010001050Peak 1073
Jul 29Last 45 rated gamesAug 6
7 days
±0
30 days
±0
Last 10
2–8
L
L
L
L
L
W
L
L
W
L
Games per week
0 in 12 weeks
Match History
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Head-to-head
Results between xtcgygfddrgy and the players they have met · Custom