Identity reads the last 53 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 53 of 53
Varied · top Tsukuyomi 43%
Tsukuyomi43%23 games
Amaterasu30%16 games
Hades26%14 games
Pantheon split
Japanese 74%
Greek 26%
Favorite minor-god paths
Inariokami→Hachiman→Watatsumi
5 games · 2–3
Minakatatomi→Raijin→Takemikazuchi
4 games · 1–3
Ares
1 game · 1–0
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 53 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 25 of 53
Score split · 23 of 53 known games
Economic lean
Military 39%Economy 61%
More military than 29% of Tsukuyomi players. Wins and losses weighted equally (46% in wins, 33% in losses).
Kills per loss
1.24
161 killed · 129 lost per game
Buildings razed
12.3
per game
Most kills
48%
of games
Opening plan · Classical
Mixed opener
Fight 48%
Other 40%
Advance 8%
Expand 4%
Town centers before Heroic: 1 92% · 2 8% · 3+ 0% · early dock on 100% of 1 water maps
Age-up timing
Slower ← vs Tsukuyomi players → Faster
Classical2:32
Faster than 98% of Tsukuyomi players
Heroic11:17
Faster than 54% of Tsukuyomi players
Mythic20:10
Faster than 40% of Tsukuyomi players
Military
Early military
52%
of games, before Heroic
Myth-heavy
16%
of games
eAPM
44
higher than 83% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Team Supremacy · known rated games
8009001000Peak 1013
Jun 29Last 53 rated gamesSep 2
7 days
±0
30 days
±0
Last 10
4–6
W
W
L
L
L
L
L
W
L
W
Games per week
3 in 12 weeks
Match History
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Head-to-head
Results between Minazuki and the players they have met · Ranked Team Supremacy