Player Profile

krishnamock4

Varied · top Tsukuyomi 41%Aggressive opener

Profile ID 1077159411

Steam Name History

Newest first, with the last time each name was seen.

  1. krishnamock4
  2. krishnamock4
  3. krishnamock4

Identity & Playstyle

Identity reads the last 37 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 37 of 39

Varied · top Tsukuyomi 41%

  • Tsukuyomi 41%15 games
  • Odin 22%8 games
  • Nüwa 19%7 games
  • Gaia 19%7 games

Pantheon split

  • Japanese 41%
  • Norse 22%
  • Atlantean 19%
  • Chinese 19%

Favorite minor-god paths

  • Tsukuyomi InariokamiHachimanWatatsumi 2 games · 1–1
  • Odin FreyjaSkadiBaldr 1 game · 0–1
  • Gaia OceanusTheiaAtlas 2 games · 1–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 37 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 36 of 39

Score split · 37 of 39 known games

Balanced
Military 40%Economy 60%

More military than 3% of Tsukuyomi players. Wins and losses weighted equally (44% in wins, 35% in losses).

Kills per loss
0.92
79 killed · 86 lost per game
Buildings razed
4.8
per game
Most resources
73%
of games

Opening plan · Classical

Aggressive opener
  • Fight 61%
  • Expand and fight 22%
  • Advance 11%
  • Other 6%

Town centers before Heroic: 1 67% · 2 33% · 3+ 0% · early dock on 80% of 5 water maps

Age-up timing

Slower vs Tsukuyomi players Faster
  • Classical 4:34 Faster than 5% of Tsukuyomi players
  • Heroic 14:22 Faster than 4% of Tsukuyomi players
  • Mythic 23:25 Faster than 4% of Tsukuyomi players

Military

Early military
69%
of games, before Heroic
Myth-heavy
50%
of games
eAPM
38
higher than 63% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

95010001050 Peak 1072
Sep 24Last 39 rated gamesOct 6
7 days
±0
30 days
+21

Last 10

7–3
  1. L
  2. W
  3. W
  4. W
  5. W
  6. W
  7. L
  8. W
  9. L
  10. W

Games per week

39 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
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Head-to-head

Results between krishnamock4 and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 35

krishnamock41049 · mostly Nüwa
1–12 meetings
Brute force 30001082 · mostly Gaia
Win rate vs
50.0%
Rating gap
+33 them
Last met
Oct 5
Rating swing
−3
  • Oct 5 Alfheim OdinvsTsukuyomi Win +20
  • Oct 1 Mirage NüwavsGaia Loss −23

God matchups

krishnamock4's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsGaiaPoseidonLokiFreyrHadesKronosNüwaOranosQuetzalcoatlTsukuyomiAmaterasuDemeterHuitzilopochtliIsisOdinRaShennongTezcatlipoca
Tsukuyomi15 games 33%3 0%2 100%1 100%2 0%2 0%1 100%1 100%1 100%1 0%1
Odin8 games 100%2 0%1 100%1 100%1 100%1 0%1 100%1
Gaia7 games 50%2 0%2 100%1 0%1 100%1
Nüwa7 games 0%1 100%2 0%1 100%1 100%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Tsukuyomi vs Gaia3 games · 1–233%

Hardest matchups

  • Tsukuyomi vs Gaia3 games · 1–233%

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Tsukuyomi15 games · 14 analyzed 46.7% 7–8 41%
    Classical 14 reached
    Inariokami100%43% win
    Heroic 8 reached
    Hachiman100%38% win
    Mythic 2 reached
    Watatsumi100%50% win
  • Odin8 games · 8 analyzed 75.0% 6–2 22%
    Classical 8 reached
    Freyja100%75% win
    Heroic 4 reached
    Skadi75%67% win Njord25%100% win
    Mythic 1 reached
    Baldr100%0% win
  • Gaia7 games · 7 analyzed 42.9% 3–4 19%
    Classical 7 reached
    Oceanus100%43% win
    Heroic 5 reached
    Theia100%40% win
    Mythic 2 reached
    Atlas100%50% win
  • Nüwa7 games · 7 analyzed 57.1% 4–3 19%
    Classical 7 reached
    Houtu100%57% win
    Heroic 6 reached
    Goumang100%67% win
    Mythic 4 reached
    Gonggong100%75% win

Pantheon split

  • JapaneseTsukuyomi 15 played · 7–8 46.7%
  • NorseOdin 8 played · 6–2 75.0%
  • AtlanteanGaia 7 played · 3–4 42.9%
  • ChineseNüwa 7 played · 4–3 57.1%

Maps

17 maps · best and toughest need 10+ resolved results

Alfheim Most played
4 played · 2–250%
Valley Of Kings
4 played · 2–250%
Blue Lagoon
3 played · 2–167%
Elysium
3 played · 1–233%
Mirage
3 played · 2–167%
Nile Shallows
3 played · 2–167%
Savannah
3 played · 0–30%
Ghost Lake
2 played · 1–150%
Midgard
2 played · 1–150%
+ 8 more maps 10 games
Tundra
2 played · 2–0100%
Watering Hole
2 played · 1–150%
Anatolia
1 played · 0–10%
Megalopolis
1 played · 1–0100%
Mount Olympus
1 played · 0–10%
Oasis
1 played · 1–0100%
Steppe
1 played · 1–0100%
Yellow River
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Alfheim 4 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 100% 1–0
  • Within 100 53% 19–17
  • Opponent 100+ above — 0–0

Game length

  • Under 12:00 100% 4–0
  • 12–20 min 41% 7–10
  • 20–30 min 67% 8–4
  • 30+ min 25% 1–3

Patch

  • 19.17020 54% 20–17

39 known matches 36 analyzed archive through 2026-10-03 updated 0 minutes ago