Player Profile

Punshi

Not enough games for an identity label (20 needed)Aggressive openerSlow techInfantry army

Profile ID 1077141561

Steam Name History

Newest first, with the last time each name was seen.

  1. Punshi
  2. Punshi
  3. Punshi
  4. Punshi

Identity & Playstyle

Identity reads the last 13 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 13 of 13

Not enough games for an identity label (20 needed)

13 of 20 games needed for an identity label.

  • Oranos 85%11 games
  • Tsukuyomi 15%2 games

Pantheon split

  • Atlantean 85%
  • Japanese 15%

Favorite minor-god paths

  • Oranos PrometheusHyperionHelios 5 games · 1–4

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 13 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 10 of 13

Score split · all 13 known games

Military 42%Economy 58%

Too few wins or losses to balance by result.

Kills per loss
1.16
234 killed · 202 lost per game
Buildings razed
22.8
per game
Most improvements
62%
of games

Opening plan · Classical

Aggressive opener
  • Fight 80%
  • Advance 10%
  • Expand and fight 10%

Town centers before Heroic: 1 90% · 2 10% · 3+ 0% · early dock on 100% of 1 water maps

Age-up timing

Slower vs Oranos players Faster
  • Classical 3:58 Faster than 56% of Oranos players
  • Heroic 13:54 Faster than 13% of Oranos players
  • Mythic 20:36 Faster than 39% of Oranos players

Military

Early military
40%
of games, before Heroic
Myth-heavy
30%
of games
eAPM
18
higher than 9% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

All ranked · known rated games

620640 Peak 658
Oct 18Last 13 rated gamesOct 20
7 days
±0
30 days
—

Last 10

4–6
  1. W
  2. W
  3. W
  4. L
  5. L
  6. L
  7. L
  8. L
  9. W
  10. L

Games per week

13 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Punshi and the players they have met · All ranked

Most met · 11 of 11

Punshi601 · mostly Oranos
0–22 meetings
bitwiks727 · mostly Zeus
Win rate vs
0.0%
Rating gap
+126 them
Last met
Oct 19
Rating swing
−27
  • Oct 19 Nile Shallows OranosvsRa Loss −13
  • Oct 19 Giza OranosvsZeus Loss −14

God matchups

Punshi's gods against every opponent god faced · All ranked

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsZeusKronosRaTsukuyomiHadesShennong
Oranos11 games 50%4 50%2 0%2 0%2 0%1
Tsukuyomi2 games 100%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Oranos vs Zeus4 games · 2–250%

Hardest matchups

  • Oranos vs Zeus4 games · 2–250%

Gods & pantheons

Major-god and pantheon results · All ranked · open a god for its minor-god picks

  • Oranos11 games · 10 analyzed 27.3% 3–8 85%
    Classical 10 reached
    Prometheus100%30% win
    Heroic 9 reached
    Hyperion100%22% win
    Mythic 5 reached
    Helios100%20% win
  • Tsukuyomi2 games 50.0% 1–1 15%

    No parsed replays for this god yet.

Pantheon split

  • AtlanteanOranos 11 played · 3–8 27.3%
  • JapaneseTsukuyomi 2 played · 1–1 50.0%

Maps

9 maps · best and toughest need 10+ resolved results

Anatolia Most played
2 played · 1–150%
Giza
2 played · 1–150%
Nile Shallows
2 played · 0–20%
Watering Hole
2 played · 0–20%
Alfheim
1 played · 1–0100%
Ghost Lake
1 played · 1–0100%
Marsh
1 played · 0–10%
Mirage
1 played · 0–10%
Savannah
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Anatolia 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 100% 2–0
  • Within 100 22% 2–7
  • Opponent 100+ above 0% 0–2

Game length

  • Under 12:00 50% 1–1
  • 12–20 min 0% 0–2
  • 20–30 min 50% 1–1
  • 30+ min 29% 2–5

Patch

  • 19.17020 31% 4–9

13 known matches 10 analyzed archive through 2026-10-03 updated 0 minutes ago