Identity reads the last 66 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 66 of 75
Varied · top Gaia 24%
Gaia24%16 games
Tsukuyomi24%16 games
Amaterasu20%13 games
Zeus8%5 games
Poseidon8%5 games
Hades8%5 games
Pantheon split
Japanese 50%
Atlantean 24%
Greek 23%
Norse 3%
Favorite minor-god paths
Oceanus→Rheia→Atlas
2 games · 2–0
Amenouzume→Raijin→Takemikazuchi
3 games · 3–0
Ares→Apollo→Hephaestus
1 game · 0–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 66 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 40 of 75
Score split · 15 of 75 known games
Balanced
Military 42%Economy 58%
More military than 26% of Gaia players. Wins and losses weighted equally (45% in wins, 39% in losses).
Kills per loss
0.91
184 killed · 202 lost per game
Buildings razed
5.3
per game
Highest score
47%
of games
Opening plan · Classical
Mixed opener
Fight 40%
Expand 30%
Other 22%
Expand and fight 5%
Advance 2%
Town centers before Heroic: 1 62% · 2 32% · 3+ 5% · early dock on 100% of 4 water maps
Age-up timing
Slower ← vs the ladder → Faster
Classical—
No ladder reference yet
Heroic—
No ladder reference yet
Mythic—
No ladder reference yet
Military
Early military
55%
of games, before Heroic
Myth-heavy
15%
of games
eAPM
44
higher than 32% of 1200–1499 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
10001200Peak 1347
Dec 13Last 75 rated gamesAug 3
7 days
±0
30 days
±0
Last 10
1–9
L
L
L
L
L
L
L
L
W
L
Games per week
0 in 12 weeks
Match History
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Head-to-head
Results between Demcom and the players they have met · Ranked 1v1 Supremacy