Identity reads the last 26 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 26 of 26
Isis main · 62% · also Set 27%
Isis62%16 games
Set27%7 games
Loki8%2 games
Ra4%1 game
Pantheon split
Egyptian 92%
Norse 8%
Favorite minor-god paths
Anubis→Nephthys→Thoth
3 games · 2–1
Ptah→Sekhmet→Horus
3 games · 3–0
Heimdall→Njord
1 game · 0–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 26 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 19 of 26
Score split · 14 of 26 known games
Balanced
Military 44%Economy 56%
More military than 77% of Isis players. Wins and losses weighted equally (49% in wins, 38% in losses).
Kills per loss
1.30
145 killed · 111 lost per game
Buildings razed
16.1
per game
Largest army
21%
of games
Opening plan · Classical
Mixed opener
Other 53%
Fight 26%
Expand 21%
Town centers before Heroic: 1 79% · 2 16% · 3+ 5%
Age-up timing
Slower ← vs the ladder → Faster
Classical—
No ladder reference yet
Heroic—
No ladder reference yet
Mythic—
No ladder reference yet
Military
Early military
32%
of games, before Heroic
Myth-heavy
37%
of games
eAPM
28
higher than 19% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
All ranked · known rated games
95010001050Peak 1062
Dec 4Last 26 rated gamesAug 9
7 days
±0
30 days
±0
Last 10
4–6
W
W
L
L
L
W
L
L
L
W
Games per week
0 in 12 weeks
Match History
Recent matches
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Map
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Result
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Head-to-head
Results between Alpha and the players they have met · All ranked