Player Profile

Percival

Flex · 12 gods · top Ra 27%Economic leanBoomerSlow tech

Profile ID 1077074380

Steam Name History

Newest first, with the last time each name was seen. Only the 12 most recent are listed.

  1. Dr Slug
  2. [LL♥] ADALIMUMAB
  3. [LL♥] ADALIMUMAB
  4. ADALIMUMAB
  5. Necro'lic
  6. I am done
  7. Back to low prio
  8. away from low prio
  9. Slugsama
  10. Percival
  11. Percival
  12. Percival

Identity & Playstyle

Identity reads the last 30 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 30 of 30

Flex · 12 gods · top Ra 27%

  • Ra 27%8 games
  • Kronos 17%5 games
  • Gaia 10%3 games
  • Hades 10%3 games
  • Zeus 10%3 games
  • Odin 7%2 games

Pantheon split

  • Egyptian 33%
  • Atlantean 30%
  • Greek 23%
  • Norse 13%

Favorite minor-god paths

  • Kronos PrometheusRheiaAtlas 1 game · 1–0
  • Hades AthenaAphroditeArtemis 2 games · 0–2
  • Zeus HermesDionysus 2 games · 1–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 30 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 21 of 30

Score split · all 30 known games

Economic lean
Military 30%Economy 70%

More military than 0% of Ra players. Wins and losses weighted equally (37% in wins, 24% in losses).

Kills per loss
1.03
79 killed · 77 lost per game
Buildings razed
9.1
per game
Most kills
33%
of games

Opening plan · Classical

Boomer
  • Advance 57%
  • Fight 33%
  • Expand and fight 5%
  • Other 5%

Town centers before Heroic: 1 95% · 2 5% · 3+ 0% · early dock on 100% of 4 water maps

Age-up timing

Slower vs Ra players Faster
  • Classical 5:11 Faster than 13% of Ra players
  • Heroic 11:07 Faster than 46% of Ra players
  • Mythic 21:16 Faster than 38% of Ra players

Military

Early military
71%
of games, before Heroic
Myth-heavy
24%
of games
eAPM
35
higher than 57% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

700800900 Peak 952
Jan 11Last 30 rated gamesOct 27
7 days
−19
30 days
−40

Last 10

1–9
  1. L
  2. L
  3. L
  4. L
  5. L
  6. L
  7. W
  8. L
  9. L
  10. L

Games per week

23 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Percival and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 29

Percival618 · mostly Ra
0–22 meetings
Takuje598 · mostly Fu Xi
Win rate vs
0.0%
Rating gap
+20 you
Last met
Oct 27
Rating swing
−54
  • Oct 27 Elysium SetvsNüwa Loss −19
  • Sep 24 Elysium RavsFu Xi Loss −35

God matchups

Percival's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsHadesAmaterasuPoseidonZeusFu XiGaiaOdinThorDemeterFreyrIsisKronosLokiNüwaShennongTsukuyomi
Ra8 games 0%2 50%2 0%1 0%1 0%1 0%1
Kronos5 games 0%1 0%1 100%1 0%1 100%1
Gaia3 games 100%1 0%1 0%1
Hades3 games 0%1 100%1 0%1
Zeus3 games 100%1 100%1 0%1
Odin2 games 100%1 100%1
Isis1 game 0%1
Loki1 game 0%1
Oranos1 game 0%1
Poseidon1 game 100%1
Set1 game 0%1
Thor1 game 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Ra8 games · 2 analyzed 12.5% 1–7 27%
    Classical 2 reached
    Bast100%0% win
    Heroic 2 reached
    Sekhmet100%0% win
    Mythic 1 reached
    Horus100%0% win
  • Kronos5 games · 4 analyzed 40.0% 2–3 17%
    Classical 4 reached
    Prometheus75%67% win Leto25%0% win
    Heroic 4 reached
    Rheia75%67% win Hyperion25%0% win
    Mythic 2 reached
    Atlas100%50% win
  • Gaia3 games · 2 analyzed 33.3% 1–2 10%
    Classical 2 reached
    Oceanus100%50% win
    Heroic 2 reached
    Rheia100%50% win
    Mythic 2 reached
    Hekate100%50% win
  • Hades3 games · 3 analyzed 33.3% 1–2 10%
    Classical 3 reached
    Athena67%0% win Ares33%100% win
    Heroic 3 reached
    Aphrodite100%33% win
    Mythic 3 reached
    Artemis100%33% win
  • Zeus3 games · 3 analyzed 66.7% 2–1 10%
    Classical 3 reached
    Hermes100%67% win
    Heroic 3 reached
    Dionysus67%50% win Apollo33%100% win
    Mythic 1 reached
    Hera100%100% win
  • Odin2 games · 2 analyzed 100.0% 2–0 7%
    Classical 2 reached
    Freyja100%100% win
    Heroic 2 reached
    Skadi100%100% win
    Mythic 1 reached
    Baldr100%100% win
  • Isis1 game · 1 analyzed 0.0% 0–1 3%
    Classical 1 reached
    Bast100%0% win
    Heroic 1 reached
    Sobek100%0% win
    Mythic 1 reached
    Thoth100%0% win
  • Loki1 game 0.0% 0–1 3%

    No parsed replays for this god yet.

  • Oranos1 game · 1 analyzed 0.0% 0–1 3%
    Classical 1 reached
    Oceanus100%0% win
    Heroic 1 reached
    Theia100%0% win
    Mythic 1 reached
    Hekate100%0% win
  • Poseidon1 game · 1 analyzed 100.0% 1–0 3%
    Classical 1 reached
    Hermes100%100% win
    Heroic 1 reached
    Aphrodite100%100% win
    Mythic 1 reached
    Artemis100%100% win
  • Set1 game · 1 analyzed 0.0% 0–1 3%
    Classical 1 reached
    Ptah100%0% win
    Heroic 1 reached
    Nephthys100%0% win
    Mythic
    Not reached in analyzed games.
  • Thor1 game · 1 analyzed 0.0% 0–1 3%
    Classical 1 reached
    Freyja100%0% win
    Heroic 1 reached
    Skadi100%0% win
    Mythic
    Not reached in analyzed games.

Pantheon split

  • EgyptianRa, Isis, Set 10 played · 1–9 10.0%
  • AtlanteanKronos, Gaia, Oranos 9 played · 3–6 33.3%
  • GreekHades, Zeus, Poseidon 7 played · 4–3 57.1%
  • NorseOdin, Loki, Thor 4 played · 2–2 50.0%

Maps

16 maps · best and toughest need 10+ resolved results

Anatolia Most played
3 played · 3–0100%
Elysium
3 played · 1–233%
Nile Shallows
3 played · 0–30%
Oasis
3 played · 1–233%
Tundra
3 played · 2–167%
Blue Lagoon
2 played · 0–20%
Midgard
2 played · 1–150%
Mirage
2 played · 1–150%
Valley Of Kings
2 played · 0–20%
+ 7 more maps 7 games
Alfheim
1 played · 0–10%
Ghost Lake
1 played · 0–10%
Marsh
1 played · 0–10%
Megalopolis
1 played · 0–10%
Savannah
1 played · 0–10%
Setonaikai
1 played · 1–0100%
Steppe
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Anatolia 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 63% 5–3
  • Within 100 29% 5–12
  • Opponent 100+ above 0% 0–5

Game length

  • Under 12:00 0% 0–1
  • 12–20 min 29% 2–5
  • 20–30 min 39% 7–11
  • 30+ min 25% 1–3

Patch

  • Unlabelled patch 14% 1–6
  • 19.17020 39% 9–14

30 known matches 21 analyzed archive through 2026-10-03 updated 0 minutes ago