Identity reads the last 100 known games. The score split reads every known game; opening, timing and military read analyzed games.
Identity
Known · last 100 of 264
One-trick Shennong · 100% of 100 games
Shennong100%100 games
Pantheon split
Chinese 100%
Favorite minor-god paths
Houtu→Rushou→Huangdi
12 games · 9–3
Xuannu
1 game · 0–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 100 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 210 of 264
Score split · all 255 known games
Military lean
Military 47%Economy 53%
More military than 90% of Shennong players. Wins and losses weighted equally (49% in wins, 45% in losses).
Kills per loss
0.85
58 killed · 69 lost per game
Buildings razed
4.3
per game
Most improvements
58%
of games
Opening plan · Classical
Aggressive opener
Fight 48%
Other 25%
Expand and fight 13%
Advance 12%
Expand 1%
Town centers before Heroic: 1 74% · 2 26% · 3+ 0% · early dock on 47% of 19 water maps
Age-up timing
Slower ← vs Shennong players → Faster
Classical4:10
Faster than 39% of Shennong players
Heroic13:08
Faster than 0% of Shennong players
Mythic16:54
Faster than 65% of Shennong players
Military
Early military
74%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
64
higher than 46% of 1500–1799 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
15001600Peak 1642
Oct 19Last 100 rated gamesNov 1
7 days
+32
30 days
+144
Last 10
6–4
W
L
W
L
L
W
W
W
W
L
Games per week
231 in 12 weeks
Match History
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Head-to-head
Results between 洪荒耗神 and the players they have met · Ranked 1v1 Supremacy