Player Profile

dont mess with me

Flex · 8 gods · top Poseidon 24%Slow tech

Profile ID 1076955574

Steam Name History

Newest first, with the last time each name was seen.

  1. dont mess with me
  2. dont mess with me

Identity & Playstyle

Identity reads the last 29 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 29 of 30

Flex · 8 gods · top Poseidon 24%

  • Poseidon 24%7 games
  • Amaterasu 21%6 games
  • Kronos 14%4 games
  • Hades 10%3 games
  • Loki 10%3 games
  • Gaia 10%3 games

Pantheon split

  • Greek 41%
  • Atlantean 24%
  • Japanese 24%
  • Norse 10%

Favorite minor-god paths

  • Poseidon HermesDionysusHephaestus 1 game · 1–0
  • Amaterasu AmenouzumeRaijinTakemikazuchi 1 game · 1–0
  • Kronos LetoRheiaHelios 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 29 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 19 of 30

Score split · 29 of 30 known games

Balanced
Military 44%Economy 56%

More military than 91% of the ladder. Wins and losses weighted equally (43% in wins, 45% in losses).

Kills per loss
1.00
109 killed · 109 lost per game
Buildings razed
9.8
per game
Most improvements
48%
of games

Opening plan · Classical

Mixed opener
  • Fight 42%
  • Advance 42%
  • Other 11%
  • Expand and fight 5%

Town centers before Heroic: 1 63% · 2 37% · 3+ 0%

Age-up timing

Slower vs the ladder Faster
  • Classical 5:01 Faster than 8% of the ladder
  • Heroic 12:04 Faster than 38% of the ladder
  • Mythic 19:15 Faster than 48% of the ladder

Military

Early military
74%
of games, before Heroic
Myth-heavy
32%
of games
eAPM
49
higher than 74% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked Team Supremacy · known rated games

800900 Peak 975
Aug 25Last 30 rated gamesOct 12
7 days
±0
30 days
+30

Last 10

3–7
  1. L
  2. L
  3. W
  4. L
  5. L
  6. L
  7. L
  8. L
  9. W
  10. W

Games per week

30 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between dont mess with me and the players they have met · Ranked Team Supremacy

Most met · 15 of 53

dont mess with me768 · mostly Amaterasu
0–22 meetings
Chichi844 · mostly Hades
Win rate vs
0.0%
Rating gap
+76 them
Last met
Sep 8
Rating swing
−63
  • Sep 8 Tundra AmaterasuvsHades Loss −28
  • Sep 8 Midgard AmaterasuvsHades Loss −35

God matchups

dont mess with me's gods against every opponent god faced · Ranked Team Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsHadesGaiaAmaterasuFreyrOdinIsisKronosPoseidonTezcatlipocaZeusFu XiLokiNüwaOranosQuetzalcoatlRaShennongSusanooThorTsukuyomi
Poseidon14 games 100%4 100%2 50%2 100%1 0%2 100%1 0%1 100%1
Amaterasu12 games 0%2 100%1 0%3 100%1 0%1 0%2 0%1 0%1
Kronos8 games 0%2 0%1 0%1 0%1 0%1 100%1 100%1
Gaia6 games 0%1 0%2 0%1 0%1 0%1
Hades6 games 0%1 0%1 0%1 0%1 0%1 0%1
Loki6 games 0%2 0%1 0%1 100%1 100%1
Zeus4 games 0%2 0%1 0%1
Tsukuyomi2 games 0%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Poseidon vs Hades4 games · 4–0100%

Hardest matchups

  • Poseidon vs Hades4 games · 4–0100%

Gods & pantheons

Major-god and pantheon results · Ranked Team Supremacy · open a god for its minor-god picks

  • Poseidon7 games · 6 analyzed 71.4% 5–2 24%
    Classical 6 reached
    Hermes100%67% win
    Heroic 6 reached
    Aphrodite50%67% win Dionysus50%67% win
    Mythic 5 reached
    Hephaestus60%67% win Artemis40%100% win
  • Amaterasu6 games · 4 analyzed 16.7% 1–5 21%
    Classical 4 reached
    Amenouzume50%50% win Minakatatomi50%0% win
    Heroic 4 reached
    Raijin75%33% win Hachiman25%0% win
    Mythic 3 reached
    Takemikazuchi100%33% win
  • Kronos4 games · 2 analyzed 25.0% 1–3 14%
    Classical 2 reached
    Leto100%50% win
    Heroic 1 reached
    Rheia100%0% win
    Mythic 1 reached
    Helios100%0% win
  • Gaia3 games · 1 analyzed 0.0% 0–3 10%
    Classical 1 reached
    Leto100%0% win
    Heroic 1 reached
    Rheia100%0% win
    Mythic 1 reached
    Atlas100%0% win
  • Hades3 games · 1 analyzed 0.0% 0–3 10%
    Classical 1 reached
    Ares100%0% win
    Heroic 1 reached
    Apollo100%0% win
    Mythic 1 reached
    Artemis100%0% win
  • Loki3 games · 2 analyzed 33.3% 1–2 10%
    Classical 2 reached
    Forseti100%50% win
    Heroic 2 reached
    Bragi100%50% win
    Mythic 2 reached
    Hel100%50% win
  • Zeus2 games · 2 analyzed 0.0% 0–2 7%
    Classical 2 reached
    Athena100%0% win
    Heroic 1 reached
    Apollo100%0% win
    Mythic
    Not reached in analyzed games.
  • Tsukuyomi1 game · 1 analyzed 0.0% 0–1 3%
    Classical 1 reached
    Inariokami100%0% win
    Heroic 1 reached
    Hachiman100%0% win
    Mythic 1 reached
    Okuninushi100%0% win

Pantheon split

  • GreekPoseidon, Hades, Zeus 12 played · 5–7 41.7%
  • AtlanteanKronos, Gaia 7 played · 1–6 14.3%
  • JapaneseAmaterasu, Tsukuyomi 7 played · 1–6 14.3%
  • NorseLoki 3 played · 1–2 33.3%

Maps

15 maps · best and toughest need 10+ resolved results

Marsh Most played
4 played · 1–325%
Elysium
3 played · 0–30%
Tundra
3 played · 1–233%
Valley Of Kings
3 played · 2–167%
Alfheim
2 played · 1–150%
Anatolia
2 played · 0–20%
Blue Lagoon
2 played · 0–20%
Cloud Forest
2 played · 0–20%
Nile Shallows
2 played · 0–20%
+ 6 more maps 6 games
Ghost Lake
1 played · 1–0100%
Giza
1 played · 1–0100%
Megalopolis
1 played · 0–10%
Midgard
1 played · 0–10%
Savannah
1 played · 1–0100%
Watering Hole
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Marsh 4 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 75% 3–1
  • Within 100 30% 3–7
  • Opponent 100+ above 13% 2–13

Game length

  • Under 12:00 50% 1–1
  • 12–20 min 0% 0–6
  • 20–30 min 46% 5–6
  • 30+ min 20% 2–8

Patch

  • 19.17020 28% 8–21

30 known matches 19 analyzed archive through 2026-10-03 updated 0 minutes ago