Identity reads the last 26 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 26 of 26
Leans Amaterasu · 58% · also Nüwa 15%
Amaterasu58%15 games
Nüwa15%4 games
Zeus12%3 games
Susanoo12%3 games
Poseidon4%1 game
Pantheon split
Japanese 69%
Chinese 15%
Greek 15%
Favorite minor-god paths
Minakatatomi→Hachiman→Takemikazuchi
9 games · 1–8
Minakatatomi→Fujin
1 game · 0–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 26 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 10 of 26
Score split · 15 of 26 known games
Military 40%Economy 60%
Too few wins or losses to balance by result.
Kills per loss
1.11
174 killed · 157 lost per game
Buildings razed
10.7
per game
Most improvements
80%
of games
Opening plan · Classical
Mixed opener
Fight 50%
Expand 40%
Expand and fight 10%
Town centers before Heroic: 1 50% · 2 30% · 3+ 20% · early dock on 0% of 2 water maps
Age-up timing
Slower ← vs the ladder → Faster
Classical1:22
Faster than 68% of the ladder
Heroic—
No ladder reference yet
Mythic—
No ladder reference yet
Military
Early military
100%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
29
higher than 13% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Deathmatch · known rated games
8509009501000Peak 1035
Jul 28Last 26 rated gamesOct 11
7 days
±0
30 days
−16
Last 10
1–9
L
L
L
L
L
L
W
L
L
L
Games per week
7 in 12 weeks
Match History
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Head-to-head
Results between fabricio.a1809 and the players they have met · Ranked Deathmatch