Identity reads the last 99 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 99 of 99
Flex · 17 gods · top Susanoo 16%
Susanoo16%16 games
Isis14%14 games
Fu Xi10%10 games
Poseidon10%10 games
Shennong9%9 games
Hades8%8 games
Pantheon split
Chinese 26%
Japanese 21%
Greek 19%
Egyptian 18%
Aztec 9%
Norse 5%
Atlantean 1%
Favorite minor-god paths
Ares→Aphrodite→Artemis
1 game · 1–0
Hermes→Aphrodite
1 game · 1–0
Inariokami→Raijin
3 games · 1–2
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 99 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 38 of 99
Score split · 12 of 99 known games
Military 37%Economy 63%
Too few wins or losses to balance by result.
Kills per loss
0.77
65 killed · 84 lost per game
Buildings razed
4.0
per game
Largest army
42%
of games
Opening plan · Classical
Aggressive opener
Fight 55%
Expand 18%
Advance 13%
Other 13%
Town centers before Heroic: 1 79% · 2 21% · 3+ 0% · early dock on 100% of 7 water maps
Age-up timing
Slower ← vs Susanoo players → Faster
Classical3:02
Faster than 100% of Susanoo players
Heroic9:52
Faster than 72% of Susanoo players
Mythic18:34
Faster than 52% of Susanoo players
Military
Early military
66%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
58
higher than 71% of 1200–1499 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
130014001500Peak 1513
May 17Last 99 rated gamesOct 31
7 days
−16
30 days
−3
Last 10
3–7
W
L
W
L
L
L
L
L
W
L
Games per week
2 in 12 weeks
Match History
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Head-to-head
Results between [VNT] Kante and the players they have met · Ranked 1v1 Supremacy