Player Profile

Boa Constructor

Not enough games for an identity label (20 needed)Cavalry army

Profile ID 1076161807

Steam Name History

Newest first, with the last time each name was seen.

  1. Boa Constructor
  2. Boa Constructor
  3. Boa Constructor

Identity & Playstyle

Identity reads the last 19 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 19 of 19

Not enough games for an identity label (20 needed)

19 of 20 games needed for an identity label.

  • Tsukuyomi 100%19 games

Pantheon split

  • Japanese 100%

Favorite minor-god paths

  • Tsukuyomi InariokamiFujinOkuninushi 5 games · 4–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 19 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 11 of 19

Score split · 14 of 19 known games

Balanced
Military 46%Economy 54%

More military than 42% of Tsukuyomi players. Wins and losses weighted equally (46% in wins, 46% in losses).

Kills per loss
0.92
117 killed · 127 lost per game
Buildings razed
6.3
per game
Most improvements
64%
of games

Opening plan · Classical

Mixed opener
  • Fight 36%
  • Other 36%
  • Advance 9%
  • Expand 9%
  • Expand and fight 9%

Town centers before Heroic: 1 82% · 2 18% · 3+ 0% · early dock on 100% of 1 water maps

Age-up timing

Slower vs Tsukuyomi players Faster
  • Classical 3:42 Faster than 74% of Tsukuyomi players
  • Heroic 12:39 Faster than 14% of Tsukuyomi players
  • Mythic 21:30 Faster than 9% of Tsukuyomi players

Military

Early military
55%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
30
higher than 36% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

104010601080 Peak 1083
Jul 20Last 19 rated gamesOct 9
7 days
±0
30 days
+53

Last 10

6–4
  1. W
  2. L
  3. L
  4. W
  5. W
  6. W
  7. L
  8. W
  9. L
  10. W

Games per week

7 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Boa Constructor and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 18

Boa Constructor1083 · mostly Tsukuyomi
1–12 meetings
chooKcha1082 · mostly Oranos
Win rate vs
50.0%
Rating gap
+1 you
Last met
Aug 8
Rating swing
+3
  • Aug 8 Giza TsukuyomivsOranos Loss −15
  • Aug 7 Elysium TsukuyomivsOranos Win +18

God matchups

Boa Constructor's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsDemeterFreyrOranosShennongZeusAmaterasuHadesIsisKronosOdinQuetzalcoatlRaSetTezcatlipoca
Tsukuyomi19 games 50%2 50%2 50%2 50%2 50%2 100%1 0%1 0%1 100%1 0%1 100%1 100%1 0%1 100%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • No matchup has 3+ games yet.

Hardest matchups

  • No matchup has 3+ games yet.

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Tsukuyomi19 games · 11 analyzed 52.6% 10–9 100%
    Classical 11 reached
    Inariokami100%55% win
    Heroic 10 reached
    Fujin100%60% win
    Mythic 6 reached
    Okuninushi83%80% win Watatsumi17%0% win

Pantheon split

  • JapaneseTsukuyomi 19 played · 10–9 52.6%

Maps

11 maps · best and toughest need 10+ resolved results

Giza Most played
3 played · 2–167%
Watering Hole
3 played · 2–167%
Elysium
2 played · 2–0100%
Midgard
2 played · 1–150%
Tundra
2 played · 0–20%
Valley Of Kings
2 played · 2–0100%
Megalopolis
1 played · 0–10%
Mount Olympus
1 played · 0–10%
Nile Shallows
1 played · 0–10%
+ 2 more maps 2 games
Oasis
1 played · 1–0100%
Savannah
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Giza 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below — 0–0
  • Within 100 53% 10–9
  • Opponent 100+ above — 0–0

Game length

  • Under 12:00 100% 2–0
  • 12–20 min 60% 3–2
  • 20–30 min 56% 5–4
  • 30+ min 0% 0–3

Patch

  • 19.17020 53% 10–9

19 known matches 11 analyzed archive through 2026-10-03 updated 0 minutes ago