Identity reads the last 100 known games. The score split reads every known game; opening, timing and military read analyzed games.
Identity
Known · last 100 of 130
Flex · 16 gods · top Ra 22%
Ra22%22 games
Set18%18 games
Isis17%17 games
Hades10%10 games
Susanoo7%7 games
Oranos5%5 games
Pantheon split
Egyptian 57%
Greek 16%
Japanese 9%
Norse 9%
Atlantean 7%
Chinese 2%
Favorite minor-god paths
Bast→Nephthys→Osiris
3 games · 1–2
Ptah→Nephthys→Thoth
1 game · 0–1
Freyja→Bragi→Baldr
3 games · 2–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 100 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 25 of 130
Score split · all 128 known games
Economic lean
Military 37%Economy 63%
More military than 16% of the ladder. Wins and losses weighted equally (44% in wins, 31% in losses).
Kills per loss
0.81
149 killed · 185 lost per game
Buildings razed
16.2
per game
Most resources
39%
of games
Opening plan · Classical
Mixed opener
Fight 40%
Expand 40%
Advance 12%
Other 8%
Town centers before Heroic: 1 48% · 2 20% · 3+ 32% · early dock on 100% of 1 water maps
Age-up timing
Slower ← vs the ladder → Faster
Classical4:20
Faster than 44% of the ladder
Heroic11:43
Faster than 43% of the ladder
Mythic14:20
Faster than 97% of the ladder
Military
Early military
60%
of games, before Heroic
Myth-heavy
8%
of games
eAPM
61
higher than 100% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Team Supremacy · known rated games
105011001150Peak 1199
Mar 22Last 100 rated gamesOct 31
7 days
−9
30 days
+31
Last 10
5–5
L
L
W
L
W
W
W
L
W
L
Games per week
15 in 12 weeks
Match History
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Head-to-head
Results between Aldric and the players they have met · Ranked Team Supremacy