Player Profile

Fifteen

Flex · 5 gods · top Gaia 30%Aggressive opener

Profile ID 1075980137

Steam Name History

Newest first, with the last time each name was seen.

  1. Fifteen
  2. Fifteen
  3. Fifteen
  4. Ultimate_Assassin
  5. GloriousPCMasterRace
  6. AlphaWeasel
  7. The Rickest Morty
  8. Fifteen

Identity & Playstyle

Identity reads the last 70 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 70 of 70

Flex · 5 gods · top Gaia 30%

  • Gaia 30%21 games
  • Poseidon 26%18 games
  • Susanoo 26%18 games
  • Tsukuyomi 16%11 games
  • Amaterasu 3%2 games

Pantheon split

  • Japanese 44%
  • Atlantean 30%
  • Greek 26%

Favorite minor-god paths

  • Gaia OceanusTheiaAtlas 2 games · 2–0
  • Susanoo InariokamiFujinTakemikazuchi 1 game · 0–1
  • Poseidon HermesDionysusHephaestus 4 games · 2–2

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 70 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 60 of 70

Score split · all 70 known games

Balanced
Military 45%Economy 55%

More military than 56% of Gaia players. Wins and losses weighted equally (49% in wins, 40% in losses).

Kills per loss
1.20
95 killed · 79 lost per game
Buildings razed
6.4
per game
Most improvements
70%
of games

Opening plan · Classical

Aggressive opener
  • Fight 58%
  • Advance 38%
  • Expand and fight 2%
  • Other 2%

Town centers before Heroic: 1 98% · 2 2% · 3+ 0% · early dock on 100% of 5 water maps

Age-up timing

Slower vs Gaia players Faster
  • Classical 4:32 Faster than 4% of Gaia players
  • Heroic 11:03 Faster than 57% of Gaia players
  • Mythic 22:12 Faster than 10% of Gaia players

Military

Early military
97%
of games, before Heroic
Myth-heavy
52%
of games
eAPM
29
higher than 0% of 1500–1799 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

140015001600 Peak 1606
Jul 4Last 70 rated gamesOct 17
7 days
±0
30 days
+102

Last 10

6–4
  1. W
  2. W
  3. L
  4. W
  5. L
  6. L
  7. L
  8. W
  9. W
  10. W

Games per week

63 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Fifteen and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 56

Fifteen1606 · mostly Gaia
2–24 meetings
BridgettPrincess1621 · mostly Kronos
Win rate vs
50.0%
Rating gap
+15 them
Last met
Oct 16
Rating swing
−16
  • Oct 16 Blue Lagoon SusanoovsOranos Loss −16
  • Oct 2 Blue Lagoon SusanoovsAmaterasu Win +8
  • Sep 28 Tundra GaiavsKronos Loss −18
  • Sep 27 Oasis GaiavsKronos Win +10

God matchups

Fifteen's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsZeusGaiaAmaterasuFu XiHadesQuetzalcoatlRaTsukuyomiFreyrKronosLokiNüwaOranosPoseidonIsisOdinShennongThorHuitzilopochtliSusanoo
Gaia21 games 50%4 0%2 50%2 33%3 0%1 100%1 0%1 50%2 0%1 100%1 50%2 0%1
Poseidon18 games 100%2 50%2 0%1 100%1 100%1 100%1 100%1 0%1 100%1 0%1 0%1 0%1 100%1 50%2 0%1
Susanoo18 games 50%2 50%2 67%3 100%2 50%2 100%2 0%1 100%1 50%2 100%1
Tsukuyomi11 games 67%3 100%1 50%2 100%1 100%1 100%1 0%1 0%1
Amaterasu2 games 0%1 100%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Susanoo vs Amaterasu3 games · 2–167%
  • Tsukuyomi vs Gaia3 games · 2–167%
  • Gaia vs Zeus4 games · 2–250%
  • Gaia vs Hades3 games · 1–233%

Hardest matchups

  • Gaia vs Hades3 games · 1–233%
  • Gaia vs Zeus4 games · 2–250%
  • Susanoo vs Amaterasu3 games · 2–167%
  • Tsukuyomi vs Gaia3 games · 2–167%

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Gaia21 games · 19 analyzed 38.1% 8–13 30%
    Classical 19 reached
    Oceanus74%50% win Leto26%20% win
    Heroic 14 reached
    Theia64%44% win Rheia36%40% win
    Mythic 2 reached
    Atlas100%100% win
  • Poseidon18 games · 14 analyzed 55.6% 10–8 26%
    Classical 14 reached
    Hermes100%50% win
    Heroic 11 reached
    Dionysus100%46% win
    Mythic 4 reached
    Hephaestus100%50% win
  • Susanoo18 games · 18 analyzed 66.7% 12–6 26%
    Classical 18 reached
    Inariokami100%67% win
    Heroic 15 reached
    Fujin60%78% win Raijin40%83% win
    Mythic 7 reached
    Takemikazuchi57%75% win Watatsumi43%100% win
  • Tsukuyomi11 games · 9 analyzed 63.6% 7–4 16%
    Classical 9 reached
    Inariokami100%78% win
    Heroic 9 reached
    Hachiman89%75% win Fujin11%100% win
    Mythic 2 reached
    Watatsumi100%100% win
  • Amaterasu2 games 50.0% 1–1 3%

    No parsed replays for this god yet.

Pantheon split

  • JapaneseSusanoo, Tsukuyomi, Amaterasu 31 played · 20–11 64.5%
  • AtlanteanGaia 21 played · 8–13 38.1%
  • GreekPoseidon 18 played · 10–8 55.6%

Maps

21 maps · best and toughest need 10+ resolved results

Oasis Most played
7 played · 5–271%
Tundra
7 played · 2–529%
Blue Lagoon
6 played · 3–350%
Marsh
6 played · 4–267%
Alfheim
4 played · 1–325%
Elysium
4 played · 4–0100%
Giza
4 played · 3–175%
Mirage
4 played · 3–175%
Watering Hole
4 played · 3–175%
+ 12 more maps 24 games
Ghost Lake
3 played · 1–233%
Valley Of Kings
3 played · 1–233%
Yellow River
3 played · 2–167%
Air
2 played · 1–150%
Anatolia
2 played · 0–20%
Cloud Forest
2 played · 1–150%
Megalopolis
2 played · 0–20%
Mount Olympus
2 played · 0–20%
Nile Shallows
2 played · 2–0100%
Midgard
1 played · 1–0100%
Snake Dance
1 played · 0–10%
Steppe
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Oasis 7 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 92% 12–1
  • Within 100 55% 26–21
  • Opponent 100+ above 0% 0–10

Game length

  • Under 12:00 25% 2–6
  • 12–20 min 53% 20–18
  • 20–30 min 63% 10–6
  • 30+ min 75% 6–2

Patch

  • Unlabelled patch 43% 3–4
  • 19.17020 56% 35–28

70 known matches 60 analyzed archive through 2026-10-03 updated 8 hours, 12 minutes ago