Player Profile

Izakovic

Tsukuyomi / Susanoo pool · 48% / 32%Aggressive opener

Profile ID 1075602218

Steam Name History

Newest first, with the last time each name was seen.

  1. Bamse
  2. Sleep is Win
  3. Izakovic
  4. Izakovic
  5. Izakovic
  6. Izakovic

Identity & Playstyle

Identity reads the last 56 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 56 of 56

Tsukuyomi / Susanoo pool · 48% / 32%

  • Tsukuyomi 48%27 games
  • Susanoo 32%18 games
  • Amaterasu 11%6 games
  • Kronos 7%4 games
  • Oranos 2%1 game

Pantheon split

  • Japanese 91%
  • Atlantean 9%

Favorite minor-god paths

  • Tsukuyomi InariokamiHachimanOkuninushi 9 games · 2–7
  • Susanoo MinakatatomiFujinTakemikazuchi 6 games · 6–0
  • Amaterasu AmenouzumeHachimanTakemikazuchi 2 games · 2–0

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 56 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 48 of 56

Score split · all 56 known games

Balanced
Military 46%Economy 54%

More military than 38% of Tsukuyomi players. Wins and losses weighted equally (47% in wins, 44% in losses).

Kills per loss
1.24
204 killed · 164 lost per game
Buildings razed
14.8
per game
Most improvements
70%
of games

Opening plan · Classical

Aggressive opener
  • Fight 54%
  • Other 19%
  • Advance 17%
  • Expand and fight 10%

Town centers before Heroic: 1 83% · 2 17% · 3+ 0% · early dock on 89% of 9 water maps

Age-up timing

Slower vs Tsukuyomi players Faster
  • Classical 4:42 Faster than 4% of Tsukuyomi players
  • Heroic 12:44 Faster than 13% of Tsukuyomi players
  • Mythic 23:02 Faster than 4% of Tsukuyomi players

Military

Early military
35%
of games, before Heroic
Myth-heavy
15%
of games
eAPM
38
higher than 63% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

600700800900 Peak 950
Aug 21Last 56 rated gamesOct 31
7 days
+57
30 days
+72

Last 10

6–4
  1. L
  2. W
  3. W
  4. W
  5. W
  6. W
  7. L
  8. L
  9. W
  10. L

Games per week

56 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between Izakovic and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 49

Izakovic772 · mostly Susanoo
1–12 meetings
c.s.sasikumar4788 · mostly Zeus
Win rate vs
50.0%
Rating gap
+16 them
Last met
Oct 25
Rating swing
+1
  • Oct 25 Tundra SusanoovsLoki Loss −14
  • Oct 22 Savannah SusanoovsZeus Win +15

God matchups

Izakovic's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsZeusHadesLokiGaiaTsukuyomiPoseidonOranosFu XiHuitzilopochtliIsisKronosSetSusanooThorAmaterasuFreyrOdinQuetzalcoatl
Tsukuyomi27 games 33%3 20%5 33%3 67%3 100%2 0%2 0%1 0%1 0%1 0%1 100%1 0%1 100%1 100%1 100%1
Susanoo18 games 100%3 33%3 50%2 33%3 100%1 50%2 0%1 100%1 100%1 100%1
Amaterasu6 games 0%1 100%2 100%1 0%1 0%1
Kronos4 games 0%1 100%1 0%1 0%1
Oranos1 game 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Susanoo vs Zeus3 games · 3–0100%
  • Tsukuyomi vs Gaia3 games · 2–167%
  • Tsukuyomi vs Loki3 games · 1–233%
  • Tsukuyomi vs Zeus3 games · 1–233%
  • Susanoo vs Loki3 games · 1–233%

Hardest matchups

  • Tsukuyomi vs Hades5 games · 1–420%
  • Tsukuyomi vs Loki3 games · 1–233%
  • Tsukuyomi vs Zeus3 games · 1–233%
  • Susanoo vs Loki3 games · 1–233%
  • Susanoo vs Tsukuyomi3 games · 1–233%

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Tsukuyomi27 games · 25 analyzed 40.7% 11–16 48%
    Classical 25 reached
    Inariokami68%24% win Amenouzume32%88% win
    Heroic 25 reached
    Hachiman72%28% win Fujin28%86% win
    Mythic 20 reached
    Okuninushi75%47% win Watatsumi25%60% win
  • Susanoo18 games · 14 analyzed 61.1% 11–7 32%
    Classical 14 reached
    Minakatatomi79%73% win Inariokami21%0% win
    Heroic 14 reached
    Fujin71%70% win Raijin29%25% win
    Mythic 10 reached
    Takemikazuchi100%70% win
  • Amaterasu6 games · 6 analyzed 50.0% 3–3 11%
    Classical 6 reached
    Amenouzume50%67% win Minakatatomi50%33% win
    Heroic 6 reached
    Hachiman83%60% win Raijin17%0% win
    Mythic 5 reached
    Takemikazuchi100%60% win
  • Kronos4 games · 2 analyzed 25.0% 1–3 7%
    Classical 2 reached
    Prometheus100%0% win
    Heroic 2 reached
    Hyperion100%0% win
    Mythic 1 reached
    Atlas100%0% win
  • Oranos1 game · 1 analyzed 0.0% 0–1 2%
    Classical 1 reached
    Oceanus100%0% win
    Heroic
    Not reached in analyzed games.
    Mythic
    Not reached in analyzed games.

Pantheon split

  • JapaneseTsukuyomi, Susanoo, Amaterasu 51 played · 25–26 49.0%
  • AtlanteanKronos, Oranos 5 played · 1–4 20.0%

Maps

19 maps · best and toughest need 10+ resolved results

Mirage Most played
7 played · 3–443%
Savannah
7 played · 3–443%
Oasis
5 played · 2–340%
Alfheim
4 played · 1–325%
Anatolia
4 played · 1–325%
Tundra
4 played · 3–175%
Elysium
3 played · 2–167%
Ghost Lake
3 played · 2–167%
Cloud Forest
2 played · 2–0100%
+ 10 more maps 17 games
Giza
2 played · 0–20%
Marsh
2 played · 0–20%
Midgard
2 played · 0–20%
Mount Olympus
2 played · 2–0100%
Steppe
2 played · 0–20%
Valley Of Kings
2 played · 1–150%
Watering Hole
2 played · 2–0100%
Blue Lagoon
1 played · 1–0100%
Megalopolis
1 played · 1–0100%
Nile Shallows
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Mirage 7 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 71% 5–2
  • Within 100 43% 17–23
  • Opponent 100+ above 44% 4–5

Game length

  • Under 12:00 — 0–0
  • 12–20 min 43% 3–4
  • 20–30 min 38% 8–13
  • 30+ min 54% 15–13

Patch

  • 19.17020 46% 26–30

56 known matches 48 analyzed archive through 2026-10-03 updated 7 hours, 13 minutes ago refresh queued