Identity reads the last 36 known games. The score split reads every known game; opening, timing and military read analyzed games.
Identity
Known · last 36 of 36
Varied · top Gaia 39%
Gaia39%14 games
Poseidon31%11 games
Quetzalcoatl28%10 games
Tezcatlipoca3%1 game
Pantheon split
Atlantean 39%
Aztec 31%
Greek 31%
Favorite minor-god paths
Oceanus→Theia→Atlas
3 games · 1–2
Hermes→Dionysus→Hephaestus
3 games · 0–3
Huehuecoyotl→Coatlicue
5 games · 2–3
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 36 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 36 of 36
Score split · all 36 known games
Balanced
Military 46%Economy 54%
More military than 78% of Gaia players. Wins and losses weighted equally (51% in wins, 41% in losses).
Kills per loss
0.76
65 killed · 86 lost per game
Buildings razed
4.6
per game
Most improvements
47%
of games
Opening plan · Classical
Aggressive opener
Fight 72%
Advance 17%
Expand and fight 11%
Town centers before Heroic: 1 89% · 2 11% · 3+ 0%
Age-up timing
Slower ← vs Gaia players → Faster
Classical4:27
Faster than 10% of Gaia players
Heroic11:42
Faster than 37% of Gaia players
Mythic20:04
Faster than 31% of Gaia players
Military
Early military
86%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
73
higher than 91% of 1200–1499 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
130013501400Peak 1428
Oct 10Last 36 rated gamesOct 18
7 days
±0
30 days
—
Last 10
5–5
L
L
W
L
W
L
W
W
L
W
Games per week
36 in 12 weeks
Match History
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Head-to-head
Results between KillerITA and the players they have met · Ranked 1v1 Supremacy