Identity reads the last 60 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 60 of 63
One-trick Ra · 95% of 60 games
Ra95%57 games
Set5%3 games
Pantheon split
Egyptian 100%
Favorite minor-god paths
Ptah→Sobek→Osiris
5 games · 4–1
Anubis→Nephthys→Horus
2 games · 1–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 60 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 31 of 63
Score split · 60 of 63 known games
Economic lean
Military 36%Economy 64%
More military than 2% of Ra players. Wins and losses weighted equally (39% in wins, 33% in losses).
Kills per loss
1.32
154 killed · 116 lost per game
Buildings razed
10.0
per game
Most kills
72%
of games
Opening plan · Classical
Mixed opener
Advance 58%
Fight 26%
Expand and fight 6%
Other 6%
Expand 3%
Town centers before Heroic: 1 61% · 2 39% · 3+ 0% · early dock on 100% of 2 water maps
Age-up timing
Slower ← vs Ra players → Faster
Classical4:34
Faster than 23% of Ra players
Heroic11:08
Faster than 33% of Ra players
Mythic18:27
Faster than 53% of Ra players
Military
Early military
74%
of games, before Heroic
Myth-heavy
3%
of games
eAPM
38
higher than 63% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked 1v1 Supremacy · known rated games
105011001150Peak 1175
May 29Last 63 rated gamesOct 24
7 days
±0
30 days
+48
Last 10
7–3
W
W
W
L
W
L
W
L
W
W
Games per week
26 in 12 weeks
Match History
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Head-to-head
Results between Fabricida and the players they have met · Ranked 1v1 Supremacy