Not enough games for an identity label (20 needed)·Aggressive opener·Slow tech
Profile ID 1074969085/
Identity & Playstyle
Identity reads the last 14 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 14 of 14
Not enough games for an identity label (20 needed)
14 of 20 games needed for an identity label.
Gaia93%13 games
Thor7%1 game
Pantheon split
Atlantean 93%
Norse 7%
Favorite minor-god paths
Leto→Rheia→Atlas
6 games · 2–4
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 14 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 11 of 14
Score split · 12 of 14 known games
Military 34%Economy 66%
Too few wins or losses to balance by result.
Kills per loss
0.90
81 killed · 89 lost per game
Buildings razed
9.0
per game
Most resources
50%
of games
Opening plan · Classical
Aggressive opener
Fight 55%
Expand and fight 27%
Advance 18%
Town centers before Heroic: 1 55% · 2 45% · 3+ 0%
Age-up timing
Slower ← vs Gaia players → Faster
Classical5:44
Faster than 5% of Gaia players
Heroic14:01
Faster than 14% of Gaia players
Mythic18:50
Faster than 57% of Gaia players
Military
Early military
100%
of games, before Heroic
Myth-heavy
82%
of games
eAPM
28
higher than 45% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Team Supremacy · known rated games
800825850875Peak 882
Oct 1Last 14 rated gamesNov 1
7 days
−3
30 days
−35
Last 10
2–8
L
L
L
L
L
L
W
L
W
L
Games per week
14 in 12 weeks
Match History
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Head-to-head
Results between SpencerTL and the players they have met · Ranked Team Supremacy