Not enough games for an identity label (20 needed)·Cavalry army
Profile ID 1074391057/
Identity & Playstyle
Identity reads the last 11 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 11 of 11
Not enough games for an identity label (20 needed)
11 of 20 games needed for an identity label.
Zeus100%11 games
Pantheon split
Greek 100%
Favorite minor-god paths
Hermes→Dionysus→Hera
7 games · 4–3
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 11 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 11 of 11
Score split · all 11 known games
Military 35%Economy 65%
Too few wins or losses to balance by result.
Kills per loss
1.58
102 killed · 65 lost per game
Buildings razed
7.0
per game
Most kills
45%
of games
Opening plan · Classical
Mixed opener
Fight 55%
Advance 36%
Expand and fight 9%
Town centers before Heroic: 1 82% · 2 18% · 3+ 0% · early dock on 100% of 1 water maps
Age-up timing
Slower ← vs Zeus players → Faster
Classical3:47
Faster than 80% of Zeus players
Heroic12:16
Faster than 61% of Zeus players
Mythic22:15
Faster than 38% of Zeus players
Military
Early military
100%
of games, before Heroic
Myth-heavy
100%
of games
eAPM
27
higher than 37% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Team Supremacy · known rated games
1000102010401060Peak 1064
Oct 24Last 11 rated gamesNov 1
7 days
±0
30 days
—
Last 10
6–4
L
W
W
L
W
L
W
W
W
L
Games per week
11 in 12 weeks
Match History
Recent matches
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Head-to-head
Results between aeneas and the players they have met · Ranked Team Supremacy