Player Profile

JRR10

Not enough games for an identity label (20 needed)Economic leanAggressive openerSlow tech

Profile ID 1074098228

Steam Name History

Newest first, with the last time each name was seen.

  1. JRR10
  2. JRR10
  3. JRR10
  4. Walrus
  5. JRR10

Identity & Playstyle

Identity reads the last 16 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 16 of 16

Not enough games for an identity label (20 needed)

16 of 20 games needed for an identity label.

  • Zeus 100%16 games

Pantheon split

  • Greek 100%

Favorite minor-god paths

  • Zeus HermesApollo 5 games · 4–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 16 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 10 of 16

Score split · 12 of 16 known games

Economic lean
Military 37%Economy 63%

More military than 13% of Zeus players. Wins and losses weighted equally (46% in wins, 29% in losses).

Kills per loss
0.95
90 killed · 96 lost per game
Buildings razed
8.5
per game
Most resources
58%
of games

Opening plan · Classical

Aggressive opener
  • Fight 70%
  • Expand and fight 20%
  • Expand 10%

Town centers before Heroic: 1 70% · 2 30% · 3+ 0%

Age-up timing

Slower vs Zeus players Faster
  • Classical 4:06 Faster than 51% of Zeus players
  • Heroic 18:50 Faster than 2% of Zeus players
  • Mythic — No ladder reference yet

Military

Early military
90%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
38
higher than 65% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked 1v1 Supremacy · known rated games

105010751100 Peak 1125
Jul 4Last 16 rated gamesOct 12
7 days
±0
30 days
+17

Last 10

5–5
  1. L
  2. W
  3. W
  4. L
  5. L
  6. L
  7. W
  8. W
  9. L
  10. W

Games per week

9 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
Search for a player to load recent matches.

Head-to-head

Results between JRR10 and the players they have met · Ranked 1v1 Supremacy

Most met · 15 of 16

JRR101079 · mostly Zeus
0–11 meetings
Adussan50251075 · mostly Zeus
Win rate vs
0.0%
Rating gap
+4 you
Last met
Sep 23
Rating swing
−18
  • Sep 23 Alfheim ZeusvsZeus Loss −18

God matchups

JRR10's gods against every opponent god faced · Ranked 1v1 Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsGaiaFreyrHadesPoseidonZeusAmaterasuIsisNüwaOranosThor
Zeus16 games 67%3 0%2 50%2 100%2 0%2 100%1 0%1 0%1 100%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Zeus vs Gaia3 games · 2–167%

Hardest matchups

  • Zeus vs Gaia3 games · 2–167%

Gods & pantheons

Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks

  • Zeus16 games · 10 analyzed 43.8% 7–9 100%
    Classical 10 reached
    Hermes100%40% win
    Heroic 7 reached
    Apollo71%80% win Dionysus29%0% win
    Mythic
    Not reached in analyzed games.

Pantheon split

  • GreekZeus 16 played · 7–9 43.8%

Maps

11 maps · best and toughest need 10+ resolved results

Steppe Most played
3 played · 1–233%
Valley Of Kings
3 played · 2–167%
Megalopolis
2 played · 2–0100%
Alfheim
1 played · 0–10%
Blue Lagoon
1 played · 0–10%
Elysium
1 played · 0–10%
Ghost Lake
1 played · 1–0100%
Oasis
1 played · 1–0100%
Tundra
1 played · 0–10%
+ 2 more maps 2 games
Watering Hole
1 played · 0–10%
Yellow River
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Steppe 3 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below — 0–0
  • Within 100 47% 7–8
  • Opponent 100+ above 0% 0–1

Game length

  • Under 12:00 0% 0–3
  • 12–20 min 60% 3–2
  • 20–30 min 67% 4–2
  • 30+ min 0% 0–2

Patch

  • 19.17020 44% 7–9

16 known matches 10 analyzed archive through 2026-10-03 updated 0 minutes ago