Player Profile

Tactical Feed

Not enough games for an identity label (20 needed)BoomerFast techInfantry army

Profile ID 1073975441

Steam Name History

Newest first, with the last time each name was seen.

  1. Tactical Feed
  2. Tactical Feed
  3. Tactical Feed

Identity & Playstyle

Identity reads the last 12 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 12 of 12

Not enough games for an identity label (20 needed)

12 of 20 games needed for an identity label.

  • Gaia 83%10 games
  • Hades 8%1 game
  • Ra 8%1 game

Pantheon split

  • Atlantean 83%
  • Egyptian 8%
  • Greek 8%

Favorite minor-god paths

  • Gaia OceanusRheiaAtlas 5 games · 2–3
  • Hades AresApollo 1 game · 0–1
  • Ra BastSobekOsiris 1 game · 0–1

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 12 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 11 of 12

Score split · all 12 known games

Military 32%Economy 68%

Too few wins or losses to balance by result.

Kills per loss
1.89
193 killed · 102 lost per game
Buildings razed
12.2
per game
Largest army
17%
of games

Opening plan · Classical

Boomer
  • Advance 64%
  • Other 18%
  • Fight 9%
  • Expand 9%

Town centers before Heroic: 1 45% · 2 45% · 3+ 9% · early dock on 0% of 1 water maps

Age-up timing

Slower vs Gaia players Faster
  • Classical 4:50 Faster than 11% of Gaia players
  • Heroic 9:46 Faster than 86% of Gaia players
  • Mythic 16:14 Faster than 85% of Gaia players

Military

Early military
9%
of games, before Heroic
Myth-heavy
9%
of games
eAPM
18
higher than 10% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked Team Supremacy · known rated games

104010601080 Peak 1098
Nov 14Last 12 rated gamesOct 11
7 days
±0
30 days
−30

Last 10

2–8
  1. L
  2. L
  3. L
  4. W
  5. W
  6. L
  7. L
  8. L
  9. L
  10. L

Games per week

11 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
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Head-to-head

Results between Tactical Feed and the players they have met · Ranked Team Supremacy

Most met · 15 of 35

Tactical Feed1038 · mostly Gaia
1–12 meetings
Shalfron Felruz1152 · mostly Tsukuyomi
Win rate vs
50.0%
Rating gap
+114 them
Last met
Sep 26
Rating swing
−1
  • Sep 26 Valley Of Kings GaiavsSusanoo Loss −18
  • Sep 26 Steppe GaiavsTsukuyomi Win +17

God matchups

Tactical Feed's gods against every opponent god faced · Ranked Team Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsZeusGaiaDemeterHadesIsisThorFreyrLokiOdinTsukuyomiFu XiHuitzilopochtliKronosOranosPoseidonRaShennongSusanoo
Gaia31 games 33%3 0%3 0%2 67%3 0%3 33%3 0%2 0%2 50%2 0%1 0%1 0%1 0%1 0%1 100%1 0%1 0%1
Hades3 games 0%2 0%1
Ra3 games 0%1 0%1 0%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Gaia vs Hades3 games · 2–167%
  • Gaia vs Thor3 games · 1–233%
  • Gaia vs Zeus3 games · 1–233%
  • Gaia vs Isis3 games · 0–30%

Hardest matchups

  • Gaia vs Isis3 games · 0–30%
  • Gaia vs Thor3 games · 1–233%
  • Gaia vs Zeus3 games · 1–233%
  • Gaia vs Hades3 games · 2–167%

Gods & pantheons

Major-god and pantheon results · Ranked Team Supremacy · open a god for its minor-god picks

  • Gaia10 games · 9 analyzed 20.0% 2–8 83%
    Classical 9 reached
    Oceanus100%22% win
    Heroic 7 reached
    Rheia71%40% win Theia29%0% win
    Mythic 7 reached
    Atlas100%29% win
  • Hades1 game · 1 analyzed 0.0% 0–1 8%
    Classical 1 reached
    Ares100%0% win
    Heroic 1 reached
    Apollo100%0% win
    Mythic
    Not reached in analyzed games.
  • Ra1 game · 1 analyzed 0.0% 0–1 8%
    Classical 1 reached
    Bast100%0% win
    Heroic 1 reached
    Sobek100%0% win
    Mythic 1 reached
    Osiris100%0% win

Pantheon split

  • AtlanteanGaia 10 played · 2–8 20.0%
  • EgyptianRa 1 played · 0–1 0.0%
  • GreekHades 1 played · 0–1 0.0%

Maps

9 maps · best and toughest need 10+ resolved results

Anatolia Most played
2 played · 0–20%
Savannah
2 played · 1–150%
Watering Hole
2 played · 0–20%
Blue Lagoon
1 played · 0–10%
Midgard
1 played · 0–10%
Mount Olympus
1 played · 0–10%
Nile Shallows
1 played · 0–10%
Steppe
1 played · 1–0100%
Valley Of Kings
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Anatolia 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 50% 1–1
  • Within 100 17% 1–5
  • Opponent 100+ above 0% 0–4

Game length

  • Under 12:00 0% 0–3
  • 12–20 min 0% 0–2
  • 20–30 min 0% 0–3
  • 30+ min 50% 2–2

Patch

  • Unlabelled patch 0% 0–1
  • 19.17020 18% 2–9

12 known matches 11 analyzed archive through 2026-10-03 updated 0 minutes ago