Player Profile

BielDragon

Not enough games for an identity label (20 needed)Boomer

Profile ID 1073847635

Steam Name History

Newest first, with the last time each name was seen.

  1. BielDragon
  2. BielDragon
  3. BielDragon

Identity & Playstyle

Identity reads the last 15 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.

Identity

Known · last 15 of 15

Not enough games for an identity label (20 needed)

15 of 20 games needed for an identity label.

  • Ra 53%8 games
  • Zeus 47%7 games

Pantheon split

  • Egyptian 53%
  • Greek 47%

Favorite minor-god paths

  • Ra PtahSobekOsiris 3 games · 1–2
  • Zeus HermesApolloHephaestus 1 game · 1–0

Most-picked minor god at each age, following the picks that came before it. Analyzed games.

How is this read?

One-trick: top god in at least 90% of the last 15 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.

Playstyle

Analyzed · 14 of 15

Score split · all 15 known games

Balanced
Military 41%Economy 59%

More military than 70% of Ra players. Wins and losses weighted equally (42% in wins, 40% in losses).

Kills per loss
1.18
169 killed · 143 lost per game
Buildings razed
14.4
per game
Most kills
47%
of games

Opening plan · Classical

Boomer
  • Fight 50%
  • Advance 50%

Town centers before Heroic: 1 86% · 2 14% · 3+ 0% · early dock on 100% of 2 water maps

Age-up timing

Slower vs Ra players Faster
  • Classical 4:38 Faster than 35% of Ra players
  • Heroic 10:46 Faster than 59% of Ra players
  • Mythic 19:46 Faster than 39% of Ra players

Military

Early military
64%
of games, before Heroic
Myth-heavy
43%
of games
eAPM
51
higher than 91% of under 1200 players

Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.

Rating & Form

Ranked Team Supremacy · known rated games

10001100 Peak 1136
Sep 1Last 15 rated gamesOct 11
7 days
±0
30 days
+7

Last 10

6–4
  1. L
  2. W
  3. W
  4. L
  5. W
  6. W
  7. L
  8. W
  9. L
  10. W

Games per week

15 in 12 weeks

Match History

Recent matches
DateLengthMapMatchupResultRatingActions
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Head-to-head

Results between BielDragon and the players they have met · Ranked Team Supremacy

Most met · 15 of 38

BielDragon1113 · mostly Zeus
3–03 meetings
steban.ferro943 · mostly Loki
Win rate vs
100.0%
Rating gap
+170 you
Last met
Sep 2
Rating swing
+143
  • Sep 2 Marsh ZeusvsLoki Win +41
  • Sep 2 Ghost Lake ZeusvsLoki Win +50
  • Sep 2 Savannah ZeusvsLoki Win +52

God matchups

BielDragon's gods against every opponent god faced · Ranked Team Supremacy

Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirsLokiHadesPoseidonZeusGaiaKronosTsukuyomiDemeterFreyrNüwaThorAmaterasuIsisOdinOranosRaShennongSusanooTezcatlipoca
Ra25 games 0%1 75%4 0%2 25%4 0%1 0%2 0%2 0%1 100%2 100%1 0%1 0%1 0%1 0%1 100%1
Zeus19 games 100%5 100%1 100%2 100%2 100%1 100%1 100%2 0%1 100%1 0%1 100%1 100%1

Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.

Best matchups

  • Zeus vs Loki5 games · 5–0100%
  • Ra vs Hades4 games · 3–175%
  • Ra vs Zeus4 games · 1–325%

Hardest matchups

  • Ra vs Zeus4 games · 1–325%
  • Ra vs Hades4 games · 3–175%
  • Zeus vs Loki5 games · 5–0100%

Gods & pantheons

Major-god and pantheon results · Ranked Team Supremacy · open a god for its minor-god picks

  • Ra8 games · 7 analyzed 37.5% 3–5 53%
    Classical 7 reached
    Ptah100%43% win
    Heroic 7 reached
    Sobek71%20% win Sekhmet29%100% win
    Mythic 5 reached
    Osiris100%60% win
  • Zeus7 games · 7 analyzed 85.7% 6–1 47%
    Classical 7 reached
    Hermes100%86% win
    Heroic 5 reached
    Apollo80%75% win Dionysus20%100% win
    Mythic 2 reached
    Hephaestus100%100% win

Pantheon split

  • EgyptianRa 8 played · 3–5 37.5%
  • GreekZeus 7 played · 6–1 85.7%

Maps

9 maps · best and toughest need 10+ resolved results

Cloud Forest Most played
2 played · 2–0100%
Ghost Lake
2 played · 1–150%
Marsh
2 played · 1–150%
Mirage
2 played · 0–20%
Oasis
2 played · 1–150%
Savannah
2 played · 1–150%
Anatolia
1 played · 1–0100%
Blue Lagoon
1 played · 1–0100%
Nile Shallows
1 played · 1–0100%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Cloud Forest 2 games

Context

Win rate by situation · buckets under 10 games are dimmed

Opponent rating

  • Opponent 100+ below 100% 1–0
  • Within 100 67% 8–4
  • Opponent 100+ above 0% 0–2

Game length

  • Under 12:00 100% 1–0
  • 12–20 min 75% 3–1
  • 20–30 min 43% 3–4
  • 30+ min 67% 2–1

Patch

  • 19.17020 60% 9–6

15 known matches 14 analyzed archive through 2026-10-03 updated 0 minutes ago