Identity reads the last 30 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 30 of 30
One-trick Shennong · 97% of 30 games
Shennong97%29 games
Fu Xi3%1 game
Pantheon split
Chinese 100%
Favorite minor-god paths
Houtu→Rushou→Huangdi
9 games · 5–4
Chiyou→Goumang→Huangdi
1 game · 0–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 30 games. Main: at least 60%. Pool: top two together at least 80%. Leans: top god at least 45%. Flex: no god above 40% with 4 or more gods at 10%+, or a focus index of 0.15 or lower. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 26 of 30
Score split · all 30 known games
Balanced
Military 46%Economy 54%
More military than 97% of Shennong players. Wins and losses weighted equally (50% in wins, 42% in losses).
Kills per loss
0.88
180 killed · 203 lost per game
Buildings razed
10.1
per game
Most resources
40%
of games
Opening plan · Classical
Mixed opener
Fight 38%
Advance 38%
Expand and fight 19%
Other 4%
Town centers before Heroic: 1 54% · 2 46% · 3+ 0% · early dock on 100% of 1 water maps
Age-up timing
Slower ← vs Shennong players → Faster
Classical4:04
Faster than 68% of Shennong players
Heroic13:28
Faster than 28% of Shennong players
Mythic22:48
Faster than 21% of Shennong players
Military
Early military
92%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
24
higher than 31% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Team Supremacy · known rated games
800850900Peak 940
Oct 7Last 30 rated gamesOct 18
7 days
±0
30 days
—
Last 10
4–6
L
W
L
W
W
L
L
W
L
L
Games per week
30 in 12 weeks
Match History
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Head-to-head
Results between III R95 III and the players they have met · Ranked Team Supremacy