Not enough games for an identity label (20 needed)·Fast tech
Profile ID 1073785319/
Identity & Playstyle
Identity reads the last 11 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 11 of 11
Not enough games for an identity label (20 needed)
11 of 20 games needed for an identity label.
Isis64%7 games
Hades36%4 games
Pantheon split
Egyptian 64%
Greek 36%
Favorite minor-god paths
Bast→Sobek→Osiris
1 game · 1–0
Athena→Aphrodite→Hephaestus
1 game · 0–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 11 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 10 of 11
Score split · all 11 known games
Military 43%Economy 57%
Too few wins or losses to balance by result.
Kills per loss
0.67
70 killed · 105 lost per game
Buildings razed
3.7
per game
Most improvements
55%
of games
Opening plan · Classical
Mixed opener
Advance 70%
Fight 10%
Expand and fight 10%
Other 10%
Town centers before Heroic: 1 50% · 2 50% · 3+ 0%
Age-up timing
Slower ← vs the ladder → Faster
Classical4:30
Faster than 29% of the ladder
Heroic8:58
Faster than 99% of the ladder
Mythic21:45
Faster than 20% of the ladder
Military
Early military
30%
of games, before Heroic
Myth-heavy
0%
of games
eAPM
30
higher than 27% of under 1200 players
Army archetypes (infantry, archer and cavalry players, early raids) arrive with the new replay decoder.
Rating & Form
Ranked Team Supremacy · known rated games
1250130013501400Peak 1408
Sep 24Last 11 rated gamesNov 1
7 days
+17
30 days
+26
Last 10
8–2
W
W
W
L
W
W
L
W
W
W
Games per week
11 in 12 weeks
Match History
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Head-to-head
Results between fophuxake and the players they have met · Ranked Team Supremacy