Identity reads the last 1 known games. The score split reads every known game with an official end-of-game score; opening, timing and military read analyzed games.
Identity
Known · last 1 of 1
Not enough games for an identity label (20 needed)
1 of 20 games needed for an identity label.
Zeus100%1 game
Pantheon split
Greek 100%
Favorite minor-god paths
Hermes
1 game · 0–1
Most-picked minor god at each age, following the picks that came before it. Analyzed games.
How is this read?
One-trick: top god in at least 90% of the last 1 games. Main: at least 60%. Pool: top two together at least 80%. Flex: no god above 40% with 4 or more gods at 10%+. Anything else is varied. Under 20 known games there is no label.
Playstyle
Analyzed · 1 of 1
Opening, timing and military need 10 analyzed games.
1 of 1 known games have a parsed replay.
Rating & Form
Ranked 1v1 Supremacy · known rated games
7 days
—
30 days
—
Last 1
0–1
L
Games per week
1 in 12 weeks
Match History
Recent matches
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Date
Length
Map
Matchup
Result
Rating
Actions
Search for a player to load recent matches.
God matchups
That Sukxz's gods against every opponent god faced · Ranked 1v1 Supremacy
Win-rate scale<3030–3940–4748–5152–5960–6970%+
Your god \ theirs
Zeus
Zeus1 game
0%1
Only opponent gods faced are shown. Cells under 3 games are dimmed. Striped cells are mirror matchups.
Best matchups
No matchup has 3+ games yet.
Hardest matchups
No matchup has 3+ games yet.
Gods & pantheons
Major-god and pantheon results · Ranked 1v1 Supremacy · open a god for its minor-god picks
Major godWin rate · 50% markW–LPicked
Zeus1 game · 1 analyzed0.0%0–1100%
Classical 1 reached
Hermes100%0% win
Heroic
Not reached in analyzed games.
Mythic
Not reached in analyzed games.
Pantheon split
GreekZeus
1 played · 0–1
0.0%
Maps
1 map · best and toughest need 10+ resolved results
AlfheimMost played
1 played · 0–10%
Best map
Needs 10 resolved games
Toughest map
Needs 10 resolved games
Most played
Alfheim 1 game
Context
Win rate by situation · buckets under 10 games are dimmed
Opponent rating
Opponent 100+ below—
0–0
Within 1000%
0–1
Opponent 100+ above—
0–0
Game length
Under 12:00—
0–0
12–20 min0%
0–1
20–30 min—
0–0
30+ min—
0–0
Patch
19.170200%
0–1
1 known matches·1 analyzed·archive through 2026-10-03·updated 16 hours, 41 minutes ago·refresh queued