Replay-derived match flow, timings, and composition.

Advanced match analysis

RBR vs Ervaen

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
24142
Duration
26:54
Patch
19.17020
Played
· 5 hours ago
Anatolia map preview
MapAnatolia
Defeated
RBR Poseidon · Elo 939 -13
26:54 Match length
Winner
Ervaen Odin · Elo 1020 +13
38.5% win probability Pre-match · Ervaen favored win probability 61.5%
Key momentsIn match order
First pressure
3:13 Ervaen Hersir trained
Fastest Classical
3:58* Ervaen Freyja · estimated
Armory timing
8:36 Ervaen Armory
First extra TC
9:56 RBR Town Center
Fastest Heroic
17:01* Ervaen Njord · estimated
Fortress timing
18:20 Ervaen Hill Fort
Market timing
24:21 Ervaen Market
Fastest Mythic
24:59* Ervaen Baldr · estimated

RBR

Poseidon · Blue
Loss 939 -13
EAPM
43.3
Favorite unit
Hoplite
81 fielded
Total score
35,642
Military score
11,085
Economic score
17,941
Kills score
6,646
Units killed
240
Units lost
183
Buildings razed
4
Largest army
170
First expansion
9:56
Age path
HermesClassical · Research start 3:33
DionysusHeroic · Research start 19:41
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
Large army production170 military units
Most Kills

Ervaen

Odin · Red
Win 1020 +13
EAPM
35.4
Favorite unit
Jarl
41 fielded
Total score
46,815
Military score
22,232
Economic score
20,002
Kills score
4,818
Units killed
184
Units lost
333
Buildings razed
3
Largest army
194
First expansion
12:19
Age path
FreyjaClassical · Research start 2:58
NjordHeroic · Research start 15:46
BaldrMythic · Research start 22:59
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling15 wall build events
Water commitment3 dock build events
Large army production194 military units
Highest Score Largest Army Most Deaths Most Improvements Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

RBRErvaen
Score
Total score Ervaen
35,64243%46,81557%
Military score Ervaen
11,08533%22,23267%
Economic score Ervaen
17,94147%20,00253%
Kills score RBR
6,64658%4,81842%
Combat and army
RBRErvaen
240 Units killed 184
183 Units lost 333
4 Buildings razed 3
170 Largest army 194

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

RBR

Army · 170

Units

Hoplite81
Toxotes44
Hippeus25
Hydra7
Petrobolos6
Atalanta4
Theseus2
Hippolyta1

Technologies15 researched

Hand Axe5:48
Pickaxe9:11
Plow15:00
Medium Archers15:12
Copper Shields15:16
Ballistics15:17
Copper Armor17:30
Copper Weapons17:30
Medium Infantry18:01
Shaft Mine21:50
Bronze Shields21:56
Bronze Armor21:56
Bronze Weapons21:57
Heavy Archers21:58
Heavy Infantry22:55
Buildings 12 types
Farm30
House17
Storehouse8
Military Academy4
Fortress3
Stable2
Town Center2
Archery Range1
Armory1
Dock1
Granary1
Temple1
God powers 3 invoked
Cease Fire2
Lure1

Ervaen

Army · 194

Units

Jarl41
Raiding Cavalry41
Throwing Axeman39
Huskarl24
Hersir15
Berserk14
Hirdman6
Godi5
Mountain Giant4
Ballista3
Dreki1
Longboat1

Technologies13 researched · 1 pre-queued

Medium Cavalry9:34
Copper Shields10:06
Plow14:03
Medium Infantry14:36
Copper Armor14:44
Copper Weapons14:44
Pickaxe16:49
Hand Axe16:49
Husbandry16:50
Heavy Cavalry17:21
Heavy InfantryPre-queued · 17:25
Shaft Mine17:59
Bow Saw23:56
Champion Cavalry25:01
Buildings 12 types
House19
Wall15
Farm14
Great Hall9
Longhouse7
Ox Cart Building7
Dock3
Hill Fort3
Temple2
Town Center2
Armory1
Market1
God powers 6 invoked
Forest Fire2
Walking Woods2
Great Hunt1
Ragnarok1