Replay-derived match flow, timings, and composition.

Advanced match analysis

DBWJ vs Gerbildaddy

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
6531
Duration
11:45
Patch
19.17020
Played
· 4 hours ago
Tundra map preview
MapTundra
Winner
DBWJ Shennong · Elo 626 +19
11:45 Match length
Defeated
Gerbildaddy Amaterasu · Elo 643 -19
47.6% win probability Pre-match · Gerbildaddy favored · Upset win probability 52.4%
Key momentsIn match order
Fastest Classical
4:41* Gerbildaddy Minakatatomi · estimated
First pressure
4:44 Gerbildaddy Stable Japanese
Armory timing
7:17 DBWJ Armory
Market timing
8:31 Gerbildaddy Market
Fastest Heroic
9:43* DBWJ Nuba · estimated
First extra TC
10:35 Gerbildaddy Town Center

DBWJ

Shennong · Blue
Win 626 +19
EAPM
14.0
Favorite unit
Fire Archer
13 fielded
Total score
14,319
Military score
4,885
Economic score
8,484
Kills score
950
Units killed
41
Units lost
10
Buildings razed
0
Largest army
13
First expansion
—
Age path
HoutuClassical · Research start 4:11
NubaHeroic · Research start 8:28
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Highest Score Most Improvements Most Kills

Gerbildaddy

Amaterasu · Red
Loss 643 -19
EAPM
29.1
Favorite unit
Yumi Archer
28 fielded
Total score
10,034
Military score
3,480
Economic score
6,290
Kills score
264
Units killed
10
Units lost
41
Buildings razed
0
Largest army
65
First expansion
10:35
Age path
MinakatatomiClassical · Research start 3:41
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy1,100 total resource volume
Largest Army Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

DBWJGerbildaddy
Score
Total score DBWJ
14,31959%10,03441%
Military score DBWJ
4,88558%3,48042%
Economic score DBWJ
8,48457%6,29043%
Kills score DBWJ
95078%264
Combat and army
DBWJGerbildaddy
41 Units killed 10
10 Units lost 41
0 Buildings razed 0
13 Largest army 65

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,100 total volume

DBWJ

Bought

No buys

Sold

No sells

Total player market volume0

Gerbildaddy

Bought

Wood500

Sold

Food600
Total player market volume1,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DBWJ

Army · 13

Units

Fire Archer13

Technologies6 researched

Pickaxe4:25
Hand Axe4:34
Medium Archers6:12
Copper Weapons7:38
Bow Saw10:56
Shaft Mine11:41
Buildings 8 types
Farm6
House6
Silo3
Machine Workshop2
Armory1
Baolei1
Imperial Academy1
Temple1
God powers 4 invoked
Prosperous Seeds3
Earth Wall1

Gerbildaddy

Army · 65

Units

Yumi Archer28
Naginata Rider17
Yari Spearman8
Samurai7
Bushi3
Onna Musha2

Technologies3 researched

Pickaxe3:50
Hand Axe4:13
Plow4:52
Buildings 10 types
House15
Watermill5
Mining Camp Japanese4
Shrine Japanese2
Dojo1
Guardhouse1
Market1
Stable Japanese1
Temple1
Town Center1
God powers 1 invoked
Shrine Of The Hunt1