Advanced match analysis
DBWJ vs Gerbildaddy
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 6531
- Duration
- 11:45
- Patch
- 19.17020
- Played
- · 4 hours ago
Winner
DBWJ
Shennong · Elo 626 +19
11:45
Match length
Defeated
Gerbildaddy
Amaterasu · Elo 643 -19
47.6% win probability
Pre-match · Gerbildaddy favored · Upset
win probability 52.4%
Key momentsIn match order
DBWJ
Shennong · Blue- EAPM
- 14.0
- Favorite unit
- Fire Archer 13 fielded
- Total score
- 14,319
- Military score
- 4,885
- Economic score
- 8,484
- Kills score
- 950
- Units killed
- 41
- Units lost
- 10
- Buildings razed
- 0
- Largest army
- 13
- First expansion
- —
Age path
HoutuClassical · Research start 4:11
NubaHeroic · Research start 8:28
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Highest Score
Most Improvements
Most Kills
Gerbildaddy
Amaterasu · Red- EAPM
- 29.1
- Favorite unit
- Yumi Archer 28 fielded
- Total score
- 10,034
- Military score
- 3,480
- Economic score
- 6,290
- Kills score
- 264
- Units killed
- 10
- Units lost
- 41
- Buildings razed
- 0
- Largest army
- 65
- First expansion
- 10:35
Age path
MinakatatomiClassical · Research start 3:41
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy1,100 total resource volume
Largest Army
Most Deaths
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
DBWJGerbildaddy
Score
Combat and army
DBWJGerbildaddy
41
Units killed
10
10
Units lost
41
0
Buildings razed
0
13
Largest army
65
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,100 total volume›
DBWJ
Bought
No buys
Sold
No sells
Total player market volume0
Gerbildaddy
Bought
Sold
Total player market volume1,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.