Replay-derived match flow, timings, and composition.

Advanced match analysis

LONELY WARRIOR vs Bobobo el libertacabelleras

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
24892
Duration
18:13
Patch
19.17020
Played
· 4 hours ago
Alfheim map preview
MapAlfheim
Defeated
LONELY WARRIOR Amaterasu · Elo 1318 -18
18:13 Match length
Winner
Bobobo el libertacabelleras Thor · Elo 1305 +18
51.9% win probability Pre-match · LONELY WARRIOR favored · Upset win probability 48.1%
Key momentsIn match order
Armory timing
0:08 Bobobo el libertacabelleras Dwarven Armory
First pressure
3:34 Bobobo el libertacabelleras Hersir trained
Fastest Classical
3:51* LONELY WARRIOR Minakatatomi · estimated
First extra TC
13:04 Bobobo el libertacabelleras Town Center
Fastest Heroic
14:38* Bobobo el libertacabelleras Bragi · estimated
Fortress timing
15:56 Bobobo el libertacabelleras Hill Fort
Market timing
17:31 Bobobo el libertacabelleras Market

LONELY WARRIOR

Amaterasu · Pink
Loss 1318 -18
EAPM
53.5
Favorite unit
Yumi Archer
59 fielded
Total score
18,094
Military score
9,169
Economic score
7,317
Kills score
1,608
Units killed
63
Units lost
117
Buildings razed
2
Largest army
129
First expansion
—
Age path
MinakatatomiClassical · Research start 2:51
RaijinHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling11 wall build events
Large army production129 military units
Most Deaths
Win 1305 +18
EAPM
54.4
Favorite unit
Throwing Axeman
37 fielded
Total score
27,490
Military score
10,413
Economic score
14,575
Kills score
2,502
Units killed
120
Units lost
63
Buildings razed
0
Largest army
116
First expansion
13:04
Age path
ForsetiClassical · Est. start 4:00
BragiHeroic · Est. start 13:23
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling8 wall build events
Large army production116 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

LONELY WARRIORBobobo el libertacabelleras
Score
Total score Bobobo el libertacabelleras
18,09440%27,49060%
Military score Bobobo el libertacabelleras
9,16947%10,41353%
Economic score Bobobo el libertacabelleras
7,31733%14,57567%
Kills score Bobobo el libertacabelleras
1,60839%2,50261%
Combat and army
LONELY WARRIORBobobo el libertacabelleras
63 Units killed 120
117 Units lost 63
2 Buildings razed 0
129 Largest army 116

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LONELY WARRIOR

Army · 129

Units

Yumi Archer59
Naginata Rider25
Yari Spearman16
Samurai15
Bushi12
Onna Musha1
Wanyudo1

Technologies4 researched

Hand Axe4:12
Pickaxe7:31
Ballistics15:31
Plow17:40
Buildings 11 types
House15
Wall11
Farm8
Watermill5
Guardhouse4
Mining Camp Japanese2
Shrine Japanese2
Stable Japanese2
Armory1
Dojo1
Temple1
God powers 1 invoked
Shrine Of The Hunt1

Bobobo el libertacabelleras

Army · 116

Units

Throwing Axeman37
Berserk27
Raiding Cavalry24
Jarl13
Hersir6
Troll5
Huskarl4

Technologies10 researched

Copper Shields1:22
Copper Armor1:23
Copper Weapons4:57
Hand Axe5:22
Pickaxe6:55
Husbandry7:49
Medium Infantry8:39
Ballistics9:03
Medium Cavalry13:54
Bronze Shields14:12
Buildings 10 types
House26
Wall8
Longhouse5
Ox Cart Building5
Great Hall3
Hill Fort2
Dwarven Armory1
Market1
Temple1
Town Center1
God powers 4 invoked
Healing Spring2
Dwarven Mine1
Flaming Weapons1