Replay-derived match flow, timings, and composition.

Advanced match analysis

Castanje94 vs Skankhunt42

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
3188
Duration
1:05:49
Patch
19.17020
Played
· 5 hours ago
Elysium map preview
MapElysium
Defeated
Castanje94 Zeus · Elo 955 -11
1:05:49 Match length
Winner
Skankhunt42 Demeter · Elo 1080 +11
32.7% win probability Pre-match · Skankhunt42 favored win probability 67.3%
Key momentsIn match order
Fastest Classical
4:07* Skankhunt42 Pan · estimated
First extra TC
4:27 Skankhunt42 Village Center
Armory timing
7:23 Skankhunt42 Armory
First pressure
7:43 Castanje94 Military Academy
Fastest Heroic
10:08* Skankhunt42 Hestia · estimated
Fortress timing
10:52 Skankhunt42 Fortress
Market timing
11:00 Castanje94 Market
Fastest Mythic
16:37* Castanje94 Hephaestus · estimated

Castanje94

Zeus · Blue
Loss 955 -11
EAPM
58.2
Favorite unit
Hoplite
722 fielded
Total score
95,160
Military score
21,962
Economic score
34,265
Kills score
38,933
Units killed
1,317
Units lost
1,707
Buildings razed
61
Largest army
1,426
First expansion
6:15
Age path
HermesClassical · Research start 5:09
DionysusHeroic · Research start 11:58
HephaestusMythic · Research start 14:37
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom13 expansion build events
Market economy18,000 total resource volume
Large army production1,426 military units
Most Deaths Most Improvements Most Resources

Skankhunt42

Demeter · Red
Win 1080 +11
EAPM
82.2
Favorite unit
Hypaspist
599 fielded
Total score
116,036
Military score
38,042
Economic score
34,100
Kills score
43,936
Units killed
1,697
Units lost
1,330
Buildings razed
72
Largest army
1,176
First expansion
4:27
Age path
PanClassical · Est. start 3:07
HestiaHeroic · Est. start 8:53
HeraMythic · Research start 16:44
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom15 expansion build events
Heavy walling41 wall build events
Market economy1,400 total resource volume
Large army production1,176 military units
Highest Score Largest Army Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Castanje94Skankhunt42
Score
Total score Skankhunt42
95,16045%116,03655%
Military score Skankhunt42
21,96237%38,04263%
Economic score Castanje94
34,26550%34,10050%
Kills score Skankhunt42
38,93347%43,93653%
Combat and army
Castanje94Skankhunt42
1,317 Units killed 1,697
1,707 Units lost 1,330
61 Buildings razed 72
1,426 Largest army 1,176

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 19,400 total volume

Castanje94

Bought

Food3,400
Wood4,400

Sold

Food10,200
Total player market volume18,000

Skankhunt42

Bought

Food900
Wood500

Sold

No sells

Total player market volume1,400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Castanje94

Army · 1426

Units

Hoplite722
Hypaspist296
Hippeus135
Toxotes118
Myrmidon50
Petrobolos29
Jason16
Bellerophon14
Colossus14
Heracles14
Odysseus13
Hydra3
Helepolis2

Technologies26 researched

Husbandry0:50
Pickaxe8:30
Hand Axe8:32
Medium Archers15:05
Shaft Mine15:47
Bow Saw15:50
Plow15:51
Heavy Archers15:59
Crenellations16:13
Medium Cavalry19:14
Champion Archers19:50
Copper Weapons23:06
Copper Armor23:06
Copper Shields23:06
Ballistics23:06
Heavy Cavalry23:55
Bronze Weapons25:10
Bronze Armor25:10
Bronze Shields25:10
Medium Infantry25:16
Heavy Infantry26:07
Champion Cavalry26:15
Champion Infantry26:39
Iron Weapons27:55
Iron Armor27:55
Iron Shields27:55
Buildings 13 types
House54
Farm48
Storehouse17
Military Academy15
Fortress14
Town Center13
Granary8
Archery Range7
Market7
Stable6
Temple5
Sentry Tower3
Armory2
God powers 15 invoked
Bolt9
Cease Fire3
Bronze2
Plenty Vault1

Skankhunt42

Army · 1176

Units

Hypaspist599
Hoplite435
Helepolis45
Peltast30
Hamadryad13
Amazon Archer11
Petrobolos9
Iolaus6
Medusa6
Midas6
Orpheus6
Icarus5
Toxotes5

Technologies19 researched · 1 pre-queued

Pickaxe7:12
Plow10:20
Copper Weapons11:11
Hand Axe11:27
Bow Saw11:59
Shaft Mine12:01
Medium Infantry13:02
Heavy Infantry13:26
Copper Armor14:30
Bronze Weapons15:44
Medium Archers16:59
Heavy Archers17:40
Medium Cavalry17:52
Bronze Armor18:42
Champion Archers18:47
Champion InfantryPre-queued · 18:50
Iron Armor38:19
Iron Weapons38:20
Copper Shields41:36
Ballistics51:48
Buildings 14 types
Military Academy83
Wall41
Farm37
House30
Fortress24
Storehouse24
Town Center14
Granary8
Archery Range6
Market3
Stable3
Temple2
Armory1
Village Center1
God powers 12 invoked
Lightning Storm7
Arcadian Meadow3
Communal Hearth2