Advanced match analysis
the-killer777635 + Bradster32377 vs Tho + Sprind
- Queue
- Ranked 2v2 Supremacy
- Map
- Watering Hole
- Map Seed
- 10391
- Duration
- 8:47
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeat
Team Elo 560
the-killer777635
Hades · Elo 618 -1
Bradster32377
Gaia · Elo 501 -1
8:47
Match length
Victory
Team Elo 1176
Tho
Set · Elo 1178 +1
Sprind
Poseidon · Elo 1175 +1
2.8% win probability
Pre-match · Tho + Sprind favored
win probability 97.2%
Key momentsIn match order
the-killer777635
Hades · Blue · Team 1- EAPM
- 10.2
- Favorite unit
- Toxotes 11 fielded
- Total score
- 6,870
- Military score
- 3,085
- Economic score
- 3,760
- Kills score
- 25
- Units killed
- 1
- Units lost
- 3
- Buildings razed
- 0
- Largest army
- 15
- First expansion
- —
Age path
AthenaClassical · Research start 5:23
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
Tho
Set · Purple · Team 2- EAPM
- 40.9
- Favorite unit
- Spearman 16 fielded
- Total score
- 8,937
- Military score
- 4,045
- Economic score
- 4,535
- Kills score
- 357
- Units killed
- 9
- Units lost
- 1
- Buildings razed
- 1
- Largest army
- 20
- First expansion
- —
Age path
AnubisClassical · Research start 3:11
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Largest Army
Most Improvements
Most Kills
Bradster32377
Gaia · Yellow · Team 1- EAPM
- 5.5
- Favorite unit
- Automaton 1 fielded
- Total score
- 5,521
- Military score
- 1,600
- Economic score
- 3,861
- Kills score
- 60
- Units killed
- 2
- Units lost
- 7
- Buildings razed
- 0
- Largest army
- 2
- First expansion
- —
Age path
LetoClassical · Research start 2:36
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Most Deaths
Sprind
Poseidon · Green · Team 2- EAPM
- 62.2
- Favorite unit
- Hippeus 8 fielded
- Total score
- 9,205
- Military score
- 3,058
- Economic score
- 6,024
- Kills score
- 123
- Units killed
- 3
- Units lost
- 2
- Buildings razed
- 1
- Largest army
- 8
- First expansion
- 4:25
Age path
HermesClassical · Research start 3:14
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Heavy walling10 wall build events
Highest Score
Most Resources
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
the-killer777635ThoBradster32377Sprind
Score composition
MilitaryEconomyKills score
the-killer777635
6,870
Tho
8,937
Bradster32377
5,521
Sprind
9,205
Units killed vs lost
KilledLost
the-killer777635
1 / 3
Tho
9 / 1
Bradster32377
2 / 7
Sprind
3 / 2
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
the-killer777635
Army · 15Units
Technologies0 researched
No key technologies recorded.
Buildings ›5 types
God powers ›1 invoked
Tho
Army · 20Units
Technologies0 researched · 3 pre-queued
Buildings ›9 types
God powers ›1 invoked
Bradster32377
Army · 2Units
Technologies0 researched
No key technologies recorded.