Replay-derived match flow, timings, and composition.

Advanced match analysis

Dayagoat + MataLocas3691 + NoeNegrito vs Shark + Harald_FineHair + reijoe.

Queue
Ranked 3v3 Supremacy
Map
Midgard
Map Seed
3359
Duration
19:09
Patch
19.17020
Played
· 6 hours ago
Midgard map preview
MapMidgard
Defeat Team Elo 1292
Dayagoat Gaia · Elo 1370 -21
MataLocas3691 Odin · Elo 1433 -23
NoeNegrito Loki · Elo 1073 -8
19:09 Match length
Victory Team Elo 1298
Shark Poseidon · Elo 1238 +20
Harald_FineHair Ra · Elo 1340 +34
reijoe. Poseidon · Elo 1317 +16
49.1% win probability Pre-match · Shark + Harald_FineHair + reijoe. favored win probability 50.9%
Key momentsIn match order
First pressure
4:07 MataLocas3691 Hersir trained
Fastest Classical
5:03* MataLocas3691 Freyja · estimated
Armory timing
6:59 Harald_FineHair Armory
Market timing
7:01 Harald_FineHair Market
Fastest Heroic
9:44* Harald_FineHair Sekhmet · estimated
Fortress timing
9:52 Harald_FineHair Migdol Stronghold
Fastest Mythic
12:52* Harald_FineHair Horus · estimated
First extra TC
13:33 reijoe. Town Center

Dayagoat

Gaia · Blue · Team 1
Loss 1370 -21
EAPM
50.1
Favorite unit
Bireme
11 fielded
Total score
19,753
Military score
8,225
Economic score
10,424
Kills score
1,125
Units killed
37
Units lost
84
Buildings razed
5
Largest army
75
First expansion
—
Age path
OceanusClassical · Est. start 5:00
TheiaHeroic · Research start 9:57
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment8 dock build events
No post-game awards

Shark

Poseidon · Red · Team 2
Win 1238 +20
EAPM
45.1
Favorite unit
Hypaspist
60 fielded
Total score
27,117
Military score
9,585
Economic score
15,094
Kills score
2,450
Units killed
83
Units lost
112
Buildings razed
8
Largest army
134
First expansion
—
Age path
HermesClassical · Est. start 4:17
DionysusHeroic · Est. start 8:40
HephaestusMythic · Est. start 15:57
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment6 dock build events
Market economy5,400 total resource volume
Large army production134 military units
No post-game awards

MataLocas3691

Odin · Yellow · Team 1
Loss 1433 -23
EAPM
51.8
Favorite unit
Hirdman
87 fielded
Total score
11,102
Military score
5,220
Economic score
5,168
Kills score
714
Units killed
30
Units lost
159
Buildings razed
0
Largest army
218
First expansion
—
Age path
FreyjaClassical · Est. start 4:03
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Market economy2,400 total resource volume
Large army production218 military units
Most Deaths

Harald_FineHair

Ra · Green · Team 2
Win 1340 +34
EAPM
66.3
Favorite unit
Chariot Archer
34 fielded
Total score
52,014
Military score
19,822
Economic score
26,781
Kills score
5,528
Units killed
226
Units lost
36
Buildings razed
27
Largest army
83
First expansion
15:44
Age path
BastClassical · Research start 4:41
SekhmetHeroic · Est. start 8:29
HorusMythic · Est. start 10:52
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Water commitment7 dock build events
Market economy1,100 total resource volume
Large army production83 military units
Highest Score Most Improvements Most Kills

NoeNegrito

Loki · Cyan · Team 1
Loss 1073 -8
EAPM
36.1
Favorite unit
Hersir
187 fielded
Total score
18,317
Military score
6,264
Economic score
8,866
Kills score
3,187
Units killed
118
Units lost
152
Buildings razed
2
Largest army
335
First expansion
—
Age path
ForsetiClassical · Research start 6:16
NjordHeroic · Research start 14:47
MythicNot reached
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Water commitment4 dock build events
Large army production335 military units
Largest Army

reijoe.

Poseidon · Orange · Team 2
Win 1317 +16
EAPM
55.4
Favorite unit
Hippeus
38 fielded
Total score
43,159
Military score
16,017
Economic score
24,306
Kills score
2,836
Units killed
96
Units lost
39
Buildings razed
8
Largest army
64
First expansion
13:33
Age path
HermesClassical · Est. start 4:24
DionysusHeroic · Est. start 8:55
HephaestusMythic · Est. start 13:05
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment6 dock build events
Market economy4,200 total resource volume
Most Resources

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

DayagoatSharkMataLocas3691Harald_FineHairNoeNegritoreijoe.
Score composition MilitaryEconomyKills score
Dayagoat 19,753
8,22510,424
Shark 27,117
9,58515,094
MataLocas3691 11,102
Harald_FineHair 52,014
19,82226,781
NoeNegrito 18,317
6,2648,866
reijoe. 43,159
16,01724,306
Units killed vs lost KilledLost
Dayagoat 37 / 84
3784
Shark 83 / 112
83112
MataLocas3691 30 / 159
159
Harald_FineHair 226 / 36
22636
NoeNegrito 118 / 152
118152
reijoe. 96 / 39
9639

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 13,100 total volume

Dayagoat

Bought

No buys

Sold

No sells

Total player market volume0

Shark

Bought

Food1,500
Wood1,200

Sold

Food2,300
Wood400
Total player market volume5,400

MataLocas3691

Bought

Food1,900
Wood500

Sold

No sells

Total player market volume2,400

Harald_FineHair

Bought

No buys

Sold

Food1,100
Total player market volume1,100

NoeNegrito

Bought

No buys

Sold

No sells

Total player market volume0

reijoe.

Bought

Wood200

Sold

Food4,000
Total player market volume4,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Dayagoat

Army · 75

Units

Bireme11
Katapeltes11
Arcus9
Murmillo9
Dryad8
Nereid7
Oracle7
Destroyer4
Contarius3
Fire Ship3
Caladria1
Servant1
Turma1

Technologies5 researched · 3 pre-queued

PickaxePre-queued · 4:46
Hand Axe4:51
Medium InfantryPre-queued · 13:28
Medium Archers13:29
Ballistics16:03
Heavy Archers16:04
Husbandry16:21
Heavy InfantryPre-queued · 17:07
Buildings 9 types
Manor9
Dock8
Military Barracks3
Counter Barracks2
Armory1
Economic Guild1
Palace1
Sentry Tower1
Temple1
God powers 7 invoked
Gaia Forest3
Carnivora2
Hesperides Tree2

Shark

Army · 134

Units

Hypaspist60
Hippeus27
Prodromos20
Pentekonter9
Juggernaut8
Theseus4
Atalanta3
Hippolyta1
Scylla1
Trireme1

Technologies1 researched · 9 pre-queued

Hand AxePre-queued · 5:31
PickaxePre-queued · 9:07
Medium CavalryPre-queued · 9:36
Bow SawPre-queued · 10:08
Shaft MinePre-queued · 10:08
Medium Infantry17:13
Copper WeaponsPre-queued · 19:04
Copper ArmorPre-queued · 19:04
Copper ShieldsPre-queued · 19:04
BallisticsPre-queued · 19:05
Buildings 9 types
House47
Military Academy15
Stable7
Dock6
Market5
Storehouse5
Armory2
Fortress1
Temple1
God powers 3 invoked
Bronze1
Cease Fire1
Plenty Vault1

MataLocas3691

Army · 218

Units

Hirdman87
Hersir61
Throwing Axeman45
Raiding Cavalry21
Berserk2
Valkyrie2

Technologies1 researched · 2 pre-queued

Pickaxe3:37
Medium CavalryPre-queued · 6:56
Medium InfantryPre-queued · 13:40
Buildings 7 types
House21
Great Hall5
Longhouse5
Ox Cart Building2
Dock1
Market1
Temple1
God powers 2 invoked
Forest Fire1
Great Hunt1

Harald_FineHair

Army · 83

Units

Chariot Archer34
Axeman26
Sphinx8
Spearman6
Avenger5
Camel Rider4

Technologies7 researched · 11 pre-queued

Pickaxe6:14
Hand Axe6:14
Shaft Mine9:45
Bow Saw9:46
Heavy Chariot Archers11:25
Copper ShieldsPre-queued · 11:25
Copper ArmorPre-queued · 11:26
Copper WeaponsPre-queued · 11:26
BallisticsPre-queued · 11:26
CrenellationsPre-queued · 12:15
Medium Axemen13:41
Heavy AxemenPre-queued · 14:18
Champion Chariot ArchersPre-queued · 14:19
HusbandryPre-queued · 15:22
Plow15:29
Bronze ShieldsPre-queued · 18:32
Bronze ArmorPre-queued · 18:32
Bronze WeaponsPre-queued · 18:32
Buildings 18 types
House18
Barracks8
Farm8
Dock7
Lumber Camp6
Market5
Mining Camp5
Granary4
Migdol Stronghold4
Armory3
Town Center3
Temple2
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Obelisk1
Siege Works1
God powers 4 invoked
Citadel1
Eclipse1
Rain1
Tornado1

NoeNegrito

Army · 335

Units

Hersir187
Raiding Cavalry142
Dreki4
Longboat2

Technologies5 researched

Medium Cavalry10:37
Copper Armor11:34
Copper Shields11:35
Copper Weapons11:36
Crenellations12:34
Buildings 8 types
House20
Great Hall7
Dock4
Ox Cart Building3
Wall3
Sentry Tower2
Armory1
Temple1
God powers 4 invoked
Spy2
Healing Spring1
Walking Woods1

reijoe.

Army · 64

Units

Hippeus38
Hypaspist14
Theseus3
Atalanta2
Hippolyta2
Petrobolos2
Scylla2
Polyphemus1

Technologies20 researched

Pickaxe5:15
Medium Cavalry8:39
Heavy Cavalry10:33
Medium Infantry14:52
Shaft Mine14:57
Hand Axe14:59
Heavy Infantry15:27
Copper Weapons15:49
Copper Armor15:50
Copper Shields15:50
Champion Infantry16:02
Champion Cavalry16:04
Bronze Weapons16:13
Bronze Armor16:13
Bronze Shields16:33
Iron Weapons17:43
Iron Armor17:43
Iron Shields17:44
Ballistics18:41
Bow Saw18:44
Buildings 10 types
House23
Dock6
Military Academy4
Storehouse4
Town Center4
Stable3
Armory2
Fortress1
Market1
Temple1
God powers 3 invoked
Bronze1
Lure1
Plenty Vault1