Advanced match analysis
Dayagoat + MataLocas3691 + NoeNegrito vs Shark + Harald_FineHair + reijoe.
- Queue
- Ranked 3v3 Supremacy
- Map
- Midgard
- Map Seed
- 3359
- Duration
- 19:09
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeat
Team Elo 1292
Dayagoat
Gaia · Elo 1370 -21
MataLocas3691
Odin · Elo 1433 -23
NoeNegrito
Loki · Elo 1073 -8
19:09
Match length
Victory
Team Elo 1298
Shark
Poseidon · Elo 1238 +20
Harald_FineHair
Ra · Elo 1340 +34
reijoe.
Poseidon · Elo 1317 +16
49.1% win probability
Pre-match · Shark + Harald_FineHair + reijoe. favored
win probability 50.9%
Key momentsIn match order
Dayagoat
Gaia · Blue · Team 1- EAPM
- 50.1
- Favorite unit
- Bireme 11 fielded
- Total score
- 19,753
- Military score
- 8,225
- Economic score
- 10,424
- Kills score
- 1,125
- Units killed
- 37
- Units lost
- 84
- Buildings razed
- 5
- Largest army
- 75
- First expansion
- —
Age path
OceanusClassical · Est. start 5:00
TheiaHeroic · Research start 9:57
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment8 dock build events
No post-game awards
Shark
Poseidon · Red · Team 2- EAPM
- 45.1
- Favorite unit
- Hypaspist 60 fielded
- Total score
- 27,117
- Military score
- 9,585
- Economic score
- 15,094
- Kills score
- 2,450
- Units killed
- 83
- Units lost
- 112
- Buildings razed
- 8
- Largest army
- 134
- First expansion
- —
Age path
HermesClassical · Est. start 4:17
DionysusHeroic · Est. start 8:40
HephaestusMythic · Est. start 15:57
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment6 dock build events
Market economy5,400 total resource volume
Large army production134 military units
No post-game awards
MataLocas3691
Odin · Yellow · Team 1- EAPM
- 51.8
- Favorite unit
- Hirdman 87 fielded
- Total score
- 11,102
- Military score
- 5,220
- Economic score
- 5,168
- Kills score
- 714
- Units killed
- 30
- Units lost
- 159
- Buildings razed
- 0
- Largest army
- 218
- First expansion
- —
Age path
FreyjaClassical · Est. start 4:03
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Market economy2,400 total resource volume
Large army production218 military units
Most Deaths
Harald_FineHair
Ra · Green · Team 2- EAPM
- 66.3
- Favorite unit
- Chariot Archer 34 fielded
- Total score
- 52,014
- Military score
- 19,822
- Economic score
- 26,781
- Kills score
- 5,528
- Units killed
- 226
- Units lost
- 36
- Buildings razed
- 27
- Largest army
- 83
- First expansion
- 15:44
Age path
BastClassical · Research start 4:41
SekhmetHeroic · Est. start 8:29
HorusMythic · Est. start 10:52
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Water commitment7 dock build events
Market economy1,100 total resource volume
Large army production83 military units
Highest Score
Most Improvements
Most Kills
NoeNegrito
Loki · Cyan · Team 1- EAPM
- 36.1
- Favorite unit
- Hersir 187 fielded
- Total score
- 18,317
- Military score
- 6,264
- Economic score
- 8,866
- Kills score
- 3,187
- Units killed
- 118
- Units lost
- 152
- Buildings razed
- 2
- Largest army
- 335
- First expansion
- —
Age path
ForsetiClassical · Research start 6:16
NjordHeroic · Research start 14:47
MythicNot reached
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Water commitment4 dock build events
Large army production335 military units
Largest Army
reijoe.
Poseidon · Orange · Team 2- EAPM
- 55.4
- Favorite unit
- Hippeus 38 fielded
- Total score
- 43,159
- Military score
- 16,017
- Economic score
- 24,306
- Kills score
- 2,836
- Units killed
- 96
- Units lost
- 39
- Buildings razed
- 8
- Largest army
- 64
- First expansion
- 13:33
Age path
HermesClassical · Est. start 4:24
DionysusHeroic · Est. start 8:55
HephaestusMythic · Est. start 13:05
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment6 dock build events
Market economy4,200 total resource volume
Most Resources
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
DayagoatSharkMataLocas3691Harald_FineHairNoeNegritoreijoe.
Score composition
MilitaryEconomyKills score
Dayagoat
19,753
Shark
27,117
MataLocas3691
11,102
Harald_FineHair
52,014
NoeNegrito
18,317
reijoe.
43,159
Units killed vs lost
KilledLost
Dayagoat
37 / 84
Shark
83 / 112
MataLocas3691
30 / 159
Harald_FineHair
226 / 36
NoeNegrito
118 / 152
reijoe.
96 / 39
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 13,100 total volume›
Dayagoat
Bought
No buys
Sold
No sells
Total player market volume0
Shark
Bought
Sold
Total player market volume5,400
MataLocas3691
Bought
Sold
No sells
Total player market volume2,400
Harald_FineHair
Bought
No buys
Sold
Total player market volume1,100
NoeNegrito
Bought
No buys
Sold
No sells
Total player market volume0
reijoe.
Bought
Sold
Total player market volume4,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.