Advanced match analysis
Nagician vs DAC0901
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 32287
- Duration
- 25:08
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
Nagician
Poseidon · Elo 1268 +20
25:08
Match length
Defeated
DAC0901
Hades · Elo 1311 -20
43.8% win probability
Pre-match · DAC0901 favored · Upset
win probability 56.2%
Key momentsIn match order
Nagician
Poseidon · Blue- EAPM
- 42.8
- Favorite unit
- Hippeus 30 fielded
- Total score
- 62,511
- Military score
- 30,609
- Economic score
- 25,683
- Kills score
- 6,327
- Units killed
- 210
- Units lost
- 96
- Buildings razed
- 23
- Largest army
- 148
- First expansion
- 4:38
Age path
HermesClassical · Est. start 3:33
DionysusHeroic · Est. start 12:06
ArtemisMythic · Est. start 15:14
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom4 expansion build events
Heavy walling17 wall build events
Market economy1,000 total resource volume
Large army production148 military units
Highest Score
Most Improvements
Most Kills
Most Resources
DAC0901
Hades · Red- EAPM
- 62.4
- Favorite unit
- Prodromos 45 fielded
- Total score
- 38,809
- Military score
- 13,860
- Economic score
- 22,134
- Kills score
- 2,836
- Units killed
- 96
- Units lost
- 221
- Buildings razed
- 8
- Largest army
- 222
- First expansion
- 5:54
Age path
AthenaClassical · Research start 3:28
AphroditeHeroic · Est. start 10:26
HephaestusMythic · Est. start 15:11
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling17 wall build events
Market economy600 total resource volume
Large army production222 military units
Largest Army
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
NagicianDAC0901
Score
Combat and army
NagicianDAC0901
210
Units killed
96
96
Units lost
221
23
Buildings razed
8
148
Largest army
222
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,600 total volume›
Nagician
Bought
No buys
Sold
Total player market volume1,000
DAC0901
Bought
Sold
Total player market volume600
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.