Advanced match analysis
ChasingTheSun vs Aces.HUSKSUPPE
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 2234
- Duration
- 12:29
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
ChasingTheSun
Quetzalcoatl · Elo 2058 +17
12:29
Match length
Defeated
Aces.HUSKSUPPE
Susanoo · Elo 2046 -17
51.7% win probability
Pre-match · ChasingTheSun favored
win probability 48.3%
Key momentsIn match order
ChasingTheSun
Quetzalcoatl · Blue- EAPM
- 79.1
- Favorite unit
- Eagle Warrior 70 fielded
- Total score
- 13,168
- Military score
- 5,156
- Economic score
- 7,147
- Kills score
- 865
- Units killed
- 34
- Units lost
- 28
- Buildings razed
- 5
- Largest army
- 117
- First expansion
- —
Age path
HuehuecoyotlClassical · Research start 3:21
CoatlicueHeroic · Research start 7:31
MythicNot reached
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling16 wall build events
Large army production117 military units
Highest Score
Largest Army
Most Kills
Most Resources
Aces.HUSKSUPPE
Susanoo · Red- EAPM
- 57.3
- Favorite unit
- Naginata Rider 13 fielded
- Total score
- 12,809
- Military score
- 5,055
- Economic score
- 6,992
- Kills score
- 762
- Units killed
- 26
- Units lost
- 34
- Buildings razed
- 1
- Largest army
- 34
- First expansion
- —
Age path
MinakatatomiClassical · Research start 2:33
RaijinHeroic · Research start 8:54
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Most Deaths
Most Improvements
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
ChasingTheSunAces.HUSKSUPPE
Score
Combat and army
ChasingTheSunAces.HUSKSUPPE
34
Units killed
26
28
Units lost
34
5
Buildings razed
1
117
Largest army
34
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.