Replay-derived match flow, timings, and composition.

Advanced match analysis

hambidge1 vs tanahanzo

Queue
Ranked 1v1 Supremacy
Map
Marsh
Map Seed
19229
Duration
18:12
Patch
19.17020
Played
· 6 hours ago
Marsh map preview
MapMarsh
Defeated
hambidge1 Huitzilopochtli · Elo 812 -12
18:12 Match length
Winner
tanahanzo Oranos · Elo 929 +12
33.8% win probability Pre-match · tanahanzo favored win probability 66.2%
Key momentsIn match order
First pressure
3:07 hambidge1 Warrior Priest trained
Fastest Classical
4:43* tanahanzo Prometheus · estimated
First extra TC
5:24 tanahanzo Town Center
Market timing
7:18 hambidge1 Market
Armory timing
9:01 hambidge1 Armory
Fastest Heroic
12:27* tanahanzo Theia · estimated
Fortress timing
14:39 tanahanzo Palace

hambidge1

Huitzilopochtli · Blue
Loss 812 -12
EAPM
20.4
Favorite unit
Tequihua Archer
18 fielded
Total score
24,189
Military score
7,995
Economic score
15,082
Kills score
1,144
Units killed
44
Units lost
65
Buildings razed
2
Largest army
67
First expansion
5:48
Age path
PatecatlClassical · Research start 3:46
CoatlicueHeroic · Research start 11:55
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling15 wall build events
Market economy1,700 total resource volume
Most Deaths

tanahanzo

Oranos · Red
Win 929 +12
EAPM
32.2
Favorite unit
Turma
27 fielded
Total score
32,441
Military score
13,032
Economic score
18,062
Kills score
1,394
Units killed
58
Units lost
45
Buildings razed
4
Largest army
85
First expansion
5:24
Age path
PrometheusClassical · Est. start 3:43
TheiaHeroic · Est. start 11:12
HekateMythic · Timing unavailable
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy1,100 total resource volume
Large army production85 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

hambidge1tanahanzo
Score
Total score tanahanzo
24,18943%32,44157%
Military score tanahanzo
7,99538%13,03262%
Economic score tanahanzo
15,08246%18,06254%
Kills score tanahanzo
1,14445%1,39455%
Combat and army
hambidge1tanahanzo
44 Units killed 58
65 Units lost 45
2 Buildings razed 4
67 Largest army 85

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,800 total volume

hambidge1

Bought

Food800

Sold

Wood900
Total player market volume1,700

tanahanzo

Bought

Food900

Sold

Wood200
Total player market volume1,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

hambidge1

Army · 67

Units

Tequihua Archer18
Tlamanih Spearman17
Coyote Warrior15
Warrior Priest9
Ocelotl Warrior8

Technologies6 researched

Plow12:00
Hand Axe12:03
Pickaxe12:06
Medium War Hut Soldiers12:37
Ballistics14:11
Medium Nobles Hut Soldiers15:17
Buildings 12 types
Farm17
House16
Wall15
Calpulli9
Nobles Hut3
Sentry Tower3
Market2
War Hut2
Armory1
Great Temple1
Temple1
Town Center1
God powers 2 invoked
Agave Bloom1
Earth Monster1

tanahanzo

Army · 85

Units

Turma27
Murmillo15
Contarius14
Cheiroballista11
Destroyer9
Arcus6
Dryad2
Katapeltes1

Technologies11 researched · 2 pre-queued

Medium Infantry6:17
Hand AxePre-queued · 8:13
Medium ArchersPre-queued · 9:14
Pickaxe11:32
Plow11:32
Ballistics12:19
Copper Shields12:20
Copper Armor12:20
Copper Weapons12:20
Heavy Cavalry12:52
Bronze Shields14:13
Heavy Archers14:58
Heavy Infantry16:31
Buildings 12 types
Farm12
Manor8
Wall5
Military Barracks4
Town Center3
Counter Barracks2
Sky Passage2
Armory1
Economic Guild1
Market1
Palace1
Temple1
God powers 7 invoked
Valor5
Hesperides Tree1
Shockwave1