Replay-derived match flow, timings, and composition.

Advanced match analysis

Snowflakes + DrSum1Ninjer vs Red-Z + Plasma

Queue
Ranked 2v2 Supremacy
Map
Mount Olympus
Map Seed
22781
Duration
30:23
Patch
19.17020
Played
· 1 day ago
Mount Olympus map preview
MapMount Olympus
Victory Team Elo 1242
Snowflakes Set · Elo 1193 +10
DrSum1Ninjer Loki · Elo 1291 +6
30:23 Match length
Defeat Team Elo 1031
Red-Z Quetzalcoatl · Elo 1030 -8
Plasma Susanoo · Elo 1032 -8
77.1% win probability Pre-match · Snowflakes + DrSum1Ninjer favored win probability 22.9%
Key momentsIn match order
First pressure
3:52 DrSum1Ninjer Hersir trained
Fastest Classical
4:17* Plasma Inari Okami · estimated
Armory timing
6:45 DrSum1Ninjer Armory
First extra TC
7:48 Snowflakes Town Center
Fastest Heroic
12:33* Plasma Raijin · estimated
Market timing
13:48 DrSum1Ninjer Market
Fortress timing
14:22 Snowflakes Migdol Stronghold
Fastest Mythic
18:04* Snowflakes Thoth · estimated

Snowflakes

Set · Blue · Team 1
Win 1193 +10
EAPM
51.0
Favorite unit
Chariot Archer
27 fielded
Total score
81,971
Military score
37,959
Economic score
40,743
Kills score
3,281
Units killed
69
Units lost
211
Buildings razed
56
Largest army
76
First expansion
7:48
Age path
AnubisClassical · Est. start 4:33
SekhmetHeroic · Est. start 12:00
ThothMythic · Est. start 16:04
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom5 expansion build events
Highest Score Most Improvements Most Resources

Red-Z

Quetzalcoatl · Red · Team 2
Loss 1030 -8
EAPM
46.0
Favorite unit
Tequihua Archer
114 fielded
Total score
26,513
Military score
9,630
Economic score
10,360
Kills score
6,565
Units killed
215
Units lost
303
Buildings razed
6
Largest army
368
First expansion
17:45
Age path
HuehuecoyotlClassical · Est. start 4:06
CoatlicueHeroic · Est. start 16:22
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling42 wall build events
Market economy4,000 total resource volume
Large army production368 military units
No post-game awards

DrSum1Ninjer

Loki · Yellow · Team 1
Win 1291 +6
EAPM
54.2
Favorite unit
Throwing Axeman
99 fielded
Total score
47,622
Military score
19,301
Economic score
20,568
Kills score
7,887
Units killed
352
Units lost
307
Buildings razed
51
Largest army
368
First expansion
14:53
Age path
ForsetiClassical · Research start 3:50
BragiHeroic · Est. start 11:54
TyrMythic · Est. start 21:26
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling19 wall build events
Market economy5,900 total resource volume
Large army production368 military units
Largest Army Most Deaths Most Kills

Plasma

Susanoo · Green · Team 2
Loss 1032 -8
EAPM
57.0
Favorite unit
Asura
11 fielded
Total score
42,149
Military score
18,240
Economic score
18,558
Kills score
5,351
Units killed
265
Units lost
128
Buildings razed
7
Largest army
59
First expansion
—
Age path
Inari OkamiClassical · Research start 3:17
RaijinHeroic · Est. start 11:18
TakemikazuchiMythic · Est. start 19:36
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling25 wall build events
Market economy3,100 total resource volume
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

SnowflakesRed-ZDrSum1NinjerPlasma
Score composition MilitaryEconomyKills score
Snowflakes 81,971
37,95940,743
Red-Z 26,513
10,360
DrSum1Ninjer 47,622
19,30120,568
Plasma 42,149
18,24018,558
Units killed vs lost KilledLost
Snowflakes 69 / 211
211
Red-Z 215 / 303
215303
DrSum1Ninjer 352 / 307
352307
Plasma 265 / 128
265128

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 13,000 total volume

Snowflakes

Bought

No buys

Sold

No sells

Total player market volume0

Red-Z

Bought

Food1,500

Sold

Wood2,500
Total player market volume4,000

DrSum1Ninjer

Bought

Food2,100

Sold

Food1,900
Wood1,900
Total player market volume5,900

Plasma

Bought

Food1,900

Sold

Wood1,200
Total player market volume3,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Snowflakes

Army · 76

Units

Chariot Archer27
War Elephant13
Spearman11
Giraffe Of Set8
Scarab8
Phoenix5
Catapult3
Anubite1

Technologies17 researched · 10 pre-queued

Pickaxe1:59
HusbandryPre-queued · 6:53
Copper Weapons11:28
PlowPre-queued · 12:25
Shaft MinePre-queued · 13:30
Hand Axe13:35
Bronze Weapons17:06
Ballistics17:07
Heavy War ElephantsPre-queued · 17:33
Bow SawPre-queued · 18:34
Champion War ElephantsPre-queued · 19:03
Copper Armor22:12
Copper Shields22:14
CrenellationsPre-queued · 22:42
Heavy Chariot Archers22:55
Bronze Shields23:17
Bronze Armor23:19
Iron Weapons23:24
Champion Chariot Archers24:07
Iron Shields24:16
Iron Armor24:18
Medium SlingersPre-queued · 25:02
Heavy SlingersPre-queued · 27:41
Medium SpearmenPre-queued · 27:43
Heavy Spearmen28:10
Champion Slingers28:12
Champion Spearmen28:58
Buildings 16 types
Farm40
House20
Lumber Camp15
Granary13
Barracks10
Mining Camp9
Temple6
Armory5
Siege Works5
Town Center5
Migdol Stronghold4
Monument To Soldiers2
Monument To Villagers2
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
God powers 7 invoked
Plague Of Serpents3
Citadel2
Meteor1
Vision1

Red-Z

Army · 368

Units

Tequihua Archer114
Eagle Warrior76
Tlamanih Spearman70
Coyote Warrior41
Ocelotl Warrior36
Warrior Priest26
Ayotochtli3
Chaneque2

Technologies1 researched · 5 pre-queued

Hand AxePre-queued · 7:40
PickaxePre-queued · 7:40
PlowPre-queued · 7:41
Crenellations AztecPre-queued · 10:04
Husbandry10:49
BallisticsPre-queued · 15:38
Buildings 10 types
Wall42
House41
Farm31
Calpulli12
Nobles Hut6
War Hut4
Temple2
Town Center2
Armory1
Market1
God powers 3 invoked
Lullaby2
Earth Monster1

DrSum1Ninjer

Army · 368

Units

Throwing Axeman99
Hersir64
Berserk54
Huskarl46
Jarl36
Portable Ram28
Raiding Cavalry17
Godi12
Hirdman12

Technologies13 researched · 3 pre-queued

Pickaxe1:56
Medium Infantry10:37
Plow12:17
Hand Axe12:17
Medium CavalryPre-queued · 12:39
Copper Shields13:50
Copper Armor13:50
Copper Weapons13:50
BallisticsPre-queued · 13:53
Heavy InfantryPre-queued · 16:20
Shaft Mine17:06
Heavy Cavalry21:36
Bronze Shields23:04
Bronze Armor23:04
Bronze Weapons23:04
Champion Infantry29:18
Buildings 11 types
Farm30
Wall19
House16
Longhouse9
Great Hall7
Ox Cart Building7
Hill Fort4
Town Center2
Armory1
Market1
Temple1
God powers 6 invoked
Flaming Weapons2
Healing Spring2
Fimbulwinter1
Spy1

Plasma

Army · 59

Units

Asura11
Shinobi10
Naginata Rider8
Raiju8
Bushi6
Daimyo5
Yumi Archer5
Jorogumo2
Kitsune2
Oyumi1
Yari Spearman1

Technologies15 researched

Hand Axe4:01
Pickaxe5:06
Copper Weapons10:52
Copper Armor10:52
Copper Shields10:52
Plow12:32
Ballistics13:09
Bow Saw15:24
Bronze Weapons21:06
Bronze Shields21:07
Bronze Armor23:05
Iron Shields23:05
Iron Weapons23:06
Husbandry23:25
Iron Armor24:51
Buildings 14 types
House26
Wall25
Farm17
Shrine Japanese14
Watermill8
Guardhouse5
Mining Camp Japanese3
Temple3
Dojo2
Sentry Tower2
Stable Japanese2
Armory1
Castle1
Market1
God powers 4 invoked
Divine Slash1
Kusanagi1
Swampland1
Thunder Burst1