Replay-derived match flow, timings, and composition.

Advanced match analysis

BRCwolf vs Thunder164169

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
21708
Duration
13:56
Patch
19.17020
Played
· 8 hours ago
Elysium map preview
MapElysium
Winner
BRCwolf Gaia · Elo 1043 +21
13:56 Match length
Defeated
Thunder164169 Odin · Elo 1113 -21
40.1% win probability Pre-match · Thunder164169 favored · Upset win probability 59.9%
Key momentsIn match order
First pressure
3:25 BRCwolf Military Barracks
Fastest Classical
3:38* BRCwolf Oceanus · estimated
Armory timing
11:17 Thunder164169 Armory

BRCwolf

Gaia · Blue
Win 1043 +21
EAPM
46.9
Favorite unit
Murmillo
28 fielded
Total score
16,762
Military score
6,830
Economic score
8,632
Kills score
1,322
Units killed
54
Units lost
20
Buildings razed
0
Largest army
48
First expansion
—
Age path
OceanusClassical · Est. start 2:38
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score Largest Army Most Kills Most Resources

Thunder164169

Odin · Red
Loss 1113 -21
EAPM
29.6
Favorite unit
Throwing Axeman
35 fielded
Total score
12,305
Military score
4,610
Economic score
6,965
Kills score
730
Units killed
21
Units lost
54
Buildings razed
0
Largest army
96
First expansion
—
Age path
FreyjaClassical · Research start 3:55
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production96 military units
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

BRCwolfThunder164169
Score
Total score BRCwolf
16,76258%12,30542%
Military score BRCwolf
6,83060%4,61040%
Economic score BRCwolf
8,63255%6,96545%
Kills score BRCwolf
1,32264%73036%
Combat and army
BRCwolfThunder164169
54 Units killed 21
20 Units lost 54
0 Buildings razed 0
48 Largest army 96

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BRCwolf

Army · 48

Units

Murmillo28
Cheiroballista8
Caladria7
Turma5

Technologies3 researched · 2 pre-queued

Medium Infantry9:30
Medium ArchersPre-queued · 9:33
Pickaxe11:08
Hand Axe11:09
PlowPre-queued · 11:10
Buildings 7 types
Manor8
Counter Barracks3
Economic Guild3
Military Barracks3
Armory2
Farm1
Temple1
God powers 3 invoked
Gaia Forest2
Carnivora1

Thunder164169

Army · 96

Units

Throwing Axeman35
Raiding Cavalry25
Berserk15
Godi10
Hersir9
Valkyrie2

Technologies5 researched · 2 pre-queued

Husbandry4:44
Pickaxe4:48
Hand AxePre-queued · 4:51
Medium Infantry6:48
Medium Cavalry6:50
Copper WeaponsPre-queued · 12:03
Ballistics12:05
Buildings 6 types
House13
Longhouse4
Ox Cart Building4
Great Hall3
Armory1
Temple1
God powers 1 invoked
Great Hunt1