Replay-derived match flow, timings, and composition.

Advanced match analysis

UserProfile vs FADINHA ❤

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
275
Duration
0:03
Patch
19.17020
Played
· 6 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
UserProfile Hades · Elo 1353 +11
0:03 Match length
Defeated
FADINHA ❤ Gaia · Elo 1219 -11
68.4% win probability Pre-match · UserProfile favored win probability 31.6%

UserProfile

Hades · Blue
Win 1353 +11
EAPM
36.4
Total score
2,200
Military score
1,000
Economic score
1,200
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

FADINHA ❤

Gaia · Red
Loss 1219 -11
EAPM
18.2
Total score
2,300
Military score
1,000
Economic score
1,300
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

UserProfileFADINHA ❤
Score
Total score FADINHA ❤
2,20049%2,30051%
Military score Even
1,00050%1,00050%
Economic score FADINHA ❤
1,20048%1,30052%
Kills score Even
Combat and army
UserProfileFADINHA ❤
0 Units killed 0
0 Units lost 0
0 Buildings razed 0
0 Largest army 0

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

UserProfile

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.

FADINHA ❤

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.