Replay-derived match flow, timings, and composition.

Advanced match analysis

DacurruWu vs MagoNero

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
15930
Duration
27:31
Patch
19.17020
Played
· 7 hours ago
Elysium map preview
MapElysium
Winner
DacurruWu Susanoo · Elo 743 +17
27:31 Match length
Defeated
MagoNero Gaia · Elo 741 -17
50.3% win probability Pre-match · DacurruWu favored win probability 49.7%
Key momentsIn match order
Fastest Classical
4:34* DacurruWu Minakatatomi · estimated
First pressure
4:45 MagoNero Counter Barracks
Armory timing
6:43 DacurruWu Armory
Market timing
9:36 MagoNero Market
First extra TC
10:14 MagoNero Town Center
Fastest Heroic
15:44* DacurruWu Raijin · estimated
Fortress timing
18:28 DacurruWu Castle

DacurruWu

Susanoo · Blue
Win 743 +17
EAPM
27.2
Favorite unit
Yumi Archer
40 fielded
Total score
53,439
Military score
19,931
Economic score
26,432
Kills score
7,125
Units killed
181
Units lost
50
Buildings razed
49
Largest army
104
First expansion
12:54
Age path
MinakatatomiClassical · Research start 3:34
RaijinHeroic · Research start 14:29
WatatsumiMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production104 military units
Highest Score Largest Army Most Improvements Most Kills

MagoNero

Gaia · Red
Loss 741 -17
EAPM
37.5
Favorite unit
Arcus
45 fielded
Total score
19,419
Military score
7,332
Economic score
10,687
Kills score
1,400
Units killed
49
Units lost
173
Buildings razed
0
Largest army
206
First expansion
10:14
Age path
OceanusClassical · Research start 3:34
RheiaHeroic · Research start 18:30
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling21 wall build events
Market economy7,200 total resource volume
Large army production206 military units
Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

DacurruWuMagoNero
Score
Total score DacurruWu
53,43973%19,41927%
Military score DacurruWu
19,93173%7,33227%
Economic score DacurruWu
26,43271%10,68729%
Kills score DacurruWu
7,12584%1,400
Combat and army
DacurruWuMagoNero
181 Units killed 49
50 Units lost 173
49 Buildings razed 0
104 Largest army 206

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 7,200 total volume

DacurruWu

Bought

No buys

Sold

No sells

Total player market volume0

MagoNero

Bought

Food2,600

Sold

Wood4,600
Total player market volume7,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DacurruWu

Army · 104

Units

Yumi Archer40
Yumi Horse Archer21
Naginata Rider12
Raiju10
Wanyudo8
Shinobi5
Yari Spearman5
Bushi1
Daimyo1
Samurai1

Technologies7 researched

Copper Weapons13:02
Copper Armor13:03
Copper Shields13:05
Ballistics13:05
Bronze Shields23:17
Bronze Armor23:17
Bronze Weapons23:17
Buildings 12 types
House18
Farm9
Shrine Japanese9
Watermill8
Mining Camp Japanese6
Dojo2
Town Center2
Armory1
Castle1
Guardhouse1
Stable Japanese1
Temple1
God powers 5 invoked
Kusanagi3
Shrine Of The Hunt1
Thunder Burst1

MagoNero

Army · 206

Units

Arcus45
Murmillo38
Contarius36
Turma30
Katapeltes24
Cheiroballista19
Destroyer11
Oracle3

Technologies10 researched

Pickaxe0:46
Hand Axe0:47
Plow2:51
Bow Saw9:22
Shaft Mine9:23
Copper Shields14:05
Copper Armor14:07
Ballistics14:09
Medium Infantry14:48
Copper Weapons16:44
Buildings 13 types
Wall21
Manor18
Farm13
Military Barracks9
Counter Barracks5
Sentry Tower5
Town Center3
Market2
Palace2
Armory1
Economic Guild1
Temple1
Village Center1
God powers 10 invoked
Carnivora4
Gaia Forest3
Traitor3