Advanced match analysis
Duck Norris vs Ocebe_VIP
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 10312
- Duration
- 19:39
- Patch
- 19.17020
- Played
- · 10 hours ago
Defeated
Duck Norris
Ra · Elo 1247 -20
19:39
Match length
Winner
Ocebe_VIP
Huitzilopochtli · Elo 1203 +20
56.3% win probability
Pre-match · Duck Norris favored · Upset
win probability 43.7%
Key momentsIn match order
Duck Norris
Ra · Blue- EAPM
- 34.4
- Favorite unit
- Slinger 40 fielded
- Total score
- 20,629
- Military score
- 8,822
- Economic score
- 10,317
- Kills score
- 1,490
- Units killed
- 57
- Units lost
- 113
- Buildings razed
- 5
- Largest army
- 112
- First expansion
- —
Age path
BastClassical · Est. start 5:19
SobekHeroic · Est. start 8:03
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment4 dock build events
Large army production112 military units
Largest Army
Most Deaths
Ocebe_VIP
Huitzilopochtli · Red- EAPM
- 28.6
- Favorite unit
- Warrior Priest 26 fielded
- Total score
- 42,135
- Military score
- 14,525
- Economic score
- 24,273
- Kills score
- 3,337
- Units killed
- 114
- Units lost
- 65
- Buildings razed
- 22
- Largest army
- 62
- First expansion
- 12:02
Age path
MalinalxochitlClassical · Research start 5:05
CoatlicueHeroic · Research start 8:57
MictlantecutliMythic · Research start 17:24
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment9 dock build events
Market economy1,900 total resource volume
Highest Score
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Duck NorrisOcebe_VIP
Score
Combat and army
Duck NorrisOcebe_VIP
57
Units killed
114
113
Units lost
65
5
Buildings razed
22
112
Largest army
62
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,900 total volume›
Duck Norris
Bought
No buys
Sold
No sells
Total player market volume0
Ocebe_VIP
Bought
Sold
Total player market volume1,900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.