Replay-derived match flow, timings, and composition.

Advanced match analysis

Duck Norris vs Ocebe_VIP

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
10312
Duration
19:39
Patch
19.17020
Played
· 10 hours ago
Midgard map preview
MapMidgard
Defeated
Duck Norris Ra · Elo 1247 -20
19:39 Match length
Winner
Ocebe_VIP Huitzilopochtli · Elo 1203 +20
56.3% win probability Pre-match · Duck Norris favored · Upset win probability 43.7%
Key momentsIn match order
First pressure
5:06 Ocebe_VIP Warrior Priest trained
Fastest Classical
6:05* Ocebe_VIP Malinalxochitl · estimated
Armory timing
6:33 Duck Norris Armory
Fastest Heroic
9:18* Duck Norris Sobek · estimated
Fortress timing
11:30 Duck Norris Migdol Stronghold
First extra TC
12:02 Ocebe_VIP Town Center
Market timing
16:00 Ocebe_VIP Market
Fastest Mythic
19:24* Ocebe_VIP Mictlantecutli · estimated

Duck Norris

Ra · Blue
Loss 1247 -20
EAPM
34.4
Favorite unit
Slinger
40 fielded
Total score
20,629
Military score
8,822
Economic score
10,317
Kills score
1,490
Units killed
57
Units lost
113
Buildings razed
5
Largest army
112
First expansion
—
Age path
BastClassical · Est. start 5:19
SobekHeroic · Est. start 8:03
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment4 dock build events
Large army production112 military units
Largest Army Most Deaths

Ocebe_VIP

Huitzilopochtli · Red
Win 1203 +20
EAPM
28.6
Favorite unit
Warrior Priest
26 fielded
Total score
42,135
Military score
14,525
Economic score
24,273
Kills score
3,337
Units killed
114
Units lost
65
Buildings razed
22
Largest army
62
First expansion
12:02
Age path
MalinalxochitlClassical · Research start 5:05
CoatlicueHeroic · Research start 8:57
MictlantecutliMythic · Research start 17:24
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment9 dock build events
Market economy1,900 total resource volume
Highest Score Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Duck NorrisOcebe_VIP
Score
Total score Ocebe_VIP
20,62933%42,13567%
Military score Ocebe_VIP
8,82238%14,52562%
Economic score Ocebe_VIP
10,31730%24,27370%
Kills score Ocebe_VIP
1,49031%3,33769%
Combat and army
Duck NorrisOcebe_VIP
57 Units killed 114
113 Units lost 65
5 Buildings razed 22
112 Largest army 62

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,900 total volume

Duck Norris

Bought

No buys

Sold

No sells

Total player market volume0

Ocebe_VIP

Bought

Food200

Sold

Wood1,700
Total player market volume1,900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Duck Norris

Army · 112

Units

Slinger40
Axeman36
Kebenit13
Sphinx7
Chariot Archer6
Siege Tower6
Petsuchos3
Camel Rider1

Technologies5 researched · 4 pre-queued

Pickaxe5:13
Medium Axemen7:53
Copper WeaponsPre-queued · 10:55
Copper ArmorPre-queued · 10:56
Copper ShieldsPre-queued · 10:56
Hand Axe13:25
Medium SlingersPre-queued · 16:11
Plow17:09
Heavy Slingers18:30
Buildings 15 types
House22
Barracks8
Dock4
Obelisk4
Siege Works4
Mining Camp3
Lumber Camp2
Migdol Stronghold2
Armory1
Granary1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 1 invoked
Locust Swarm1

Ocebe_VIP

Army · 62

Units

Warrior Priest26
Tlamanih Spearman14
Tequihua Archer8
Otontin6
Axolotl4
Maquizcoatl3
Atlatl Siege Canoe1

Technologies8 researched

Hand Axe5:36
Pickaxe5:38
Medium War Hut Soldiers8:22
Bow Saw11:15
Heavy War Hut Soldiers13:11
Ballistics13:42
Shaft Mine14:13
Heavy Great Temple Soldiers16:28
Buildings 9 types
House16
Calpulli11
Dock9
Town Center4
Great Temple2
Temple2
War Hut2
Armory1
Market1
God powers 3 invoked
Blood Pact1
Earth Monster1
Infestation1