Replay-derived match flow, timings, and composition.

Advanced match analysis

CraggHack vs Odinking

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
26125
Duration
18:21
Patch
19.17020
Played
· 10 hours ago
Oasis map preview
MapOasis
Winner
CraggHack Ra · Elo 1929 +9
18:21 Match length
Defeated
Odinking Demeter · Elo 1745 -9
74.3% win probability Pre-match · CraggHack favored win probability 25.7%
Key momentsIn match order
Fastest Classical
4:04* Odinking Pan · estimated
First extra TC
4:13 Odinking Town Center
Armory timing
7:02 Odinking Armory
First pressure
7:04 CraggHack Barracks
Fastest Heroic
10:38* Odinking Aphrodite · estimated
Fortress timing
10:53 Odinking Fortress
Market timing
11:28 CraggHack Market
Fastest Mythic
15:49* CraggHack Horus · estimated

CraggHack

Ra · Blue
Win 1929 +9
EAPM
75.4
Favorite unit
Spearman
56 fielded
Total score
37,304
Military score
13,700
Economic score
21,134
Kills score
2,470
Units killed
92
Units lost
43
Buildings razed
16
Largest army
120
First expansion
5:14
Age path
BastClassical · Est. start 3:16
SekhmetHeroic · Research start 10:53
HorusMythic · Est. start 13:49
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy800 total resource volume
Large army production120 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Odinking

Demeter · Red
Loss 1745 -9
EAPM
69.6
Favorite unit
Toxotes
52 fielded
Total score
24,831
Military score
7,947
Economic score
15,768
Kills score
1,116
Units killed
43
Units lost
90
Buildings razed
3
Largest army
121
First expansion
4:13
Age path
PanClassical · Research start 3:04
AphroditeHeroic · Research start 9:23
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling28 wall build events
Market economy200 total resource volume
Large army production121 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

CraggHackOdinking
Score
Total score CraggHack
37,30460%24,83140%
Military score CraggHack
13,70063%7,94737%
Economic score CraggHack
21,13457%15,76843%
Kills score CraggHack
2,47069%1,11631%
Combat and army
CraggHackOdinking
92 Units killed 43
43 Units lost 90
16 Buildings razed 3
120 Largest army 121

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

CraggHack

Bought

No buys

Sold

Food800
Total player market volume800

Odinking

Bought

Wood100

Sold

Food100
Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

CraggHack

Army · 120

Units

Spearman56
Chariot Archer31
War Elephant20
Camel Rider5
Sphinx4
Catapult2
Siege Tower2

Technologies10 researched · 4 pre-queued

Pickaxe1:27
Husbandry9:43
Copper Armor9:59
Plow10:16
Hand Axe12:30
BallisticsPre-queued · 13:34
Bow Saw14:23
Heavy War Elephants14:42
Shaft MinePre-queued · 14:48
Heavy Chariot Archers15:20
Copper WeaponsPre-queued · 15:49
Champion War ElephantsPre-queued · 16:07
Medium Spearmen16:57
Champion Chariot Archers17:20
Buildings 17 types
Farm24
House16
Obelisk9
Granary6
Lumber Camp5
Mining Camp5
Migdol Stronghold4
Barracks3
Armory1
Market1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers 5 invoked
Rain2
Citadel1
Eclipse1
Tornado1

Odinking

Army · 121

Units

Toxotes52
Hippeus49
Prodromos7
Hypaspist3
Iolaus3
Nemean Lion3
Icarus2
Orpheus2

Technologies11 researched · 2 pre-queued

Husbandry10:08
Hand Axe10:08
Pickaxe10:09
Plow12:14
Bow SawPre-queued · 12:16
Shaft MinePre-queued · 12:16
Copper Shields13:45
Medium Infantry14:01
Medium Archers14:02
Medium Cavalry15:23
Copper Weapons16:31
Copper Armor16:31
Bronze Shields16:31
Buildings 14 types
Wall28
House14
Farm13
Storehouse7
Archery Range6
Stable6
Military Academy4
Granary3
Town Center2
Armory1
Fortress1
Market1
Temple1
Village Center1
God powers 2 invoked
Arcadian Meadow1
Curse1