Replay-derived match flow, timings, and composition.

Advanced match analysis

Izakovic + Saltbalken + Mc-Chubby + nypzilator vs Kim Taehyung + Evvexx4 + WiFiWitch + Enirdna

Queue
Ranked 4v4 Supremacy
Map
Megalopolis
Map Seed
21309
Duration
25:39
Patch
19.17020
Played
· 16 hours ago
Megalopolis map preview
MapMegalopolis
Defeat Team Elo 844
Izakovic Susanoo · Elo 848 -11
Saltbalken Zeus · Elo 860 -12
Mc-Chubby Zeus · Elo 945 -55
nypzilator Thor · Elo 723 -7
25:39 Match length
Victory Team Elo 972
Kim Taehyung Zeus · Elo 1030 +9
Evvexx4 Thor · Elo 1050 +9
WiFiWitch Susanoo · Elo 911 +15
Enirdna Gaia · Elo 897 +15
32.4% win probability Pre-match · Kim Taehyung + Evvexx4 + WiFiWitch + Enirdna favored win probability 67.6%
Key momentsIn match order
Armory timing
0:17 nypzilator Dwarven Armory
First pressure
3:43 Evvexx4 Hersir trained
Fastest Classical
4:27* Enirdna Leto · estimated
First extra TC
5:17 Enirdna Town Center
Market timing
8:10 Enirdna Market
Fastest Heroic
10:08* Mc-Chubby Dionysus · estimated
Fortress timing
12:22 nypzilator Hill Fort
Fastest Mythic
16:14* nypzilator Baldr · estimated

Izakovic

Susanoo · Grey · Team 1
Loss 848 -11
EAPM
43.8
Favorite unit
Yumi Horse Archer
35 fielded
Total score
37,603
Military score
12,989
Economic score
23,289
Kills score
1,325
Units killed
46
Units lost
180
Buildings razed
0
Largest army
171
First expansion
8:57
Age path
MinakatatomiClassical · Est. start 4:23
FujinHeroic · Est. start 12:41
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling29 wall build events
Large army production171 military units
No post-game awards

Kim Taehyung

Zeus · Red · Team 2
Win 1030 +9
EAPM
29.8
Favorite unit
Hypaspist
36 fielded
Total score
65,021
Military score
27,185
Economic score
34,020
Kills score
3,816
Units killed
109
Units lost
27
Buildings razed
30
Largest army
73
First expansion
9:36
Age path
AthenaClassical · Research start 3:44
DionysusHeroic · Research start 9:33
HeraMythic · Research start 16:49
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling27 wall build events
Most Improvements

Saltbalken

Zeus · Yellow · Team 1
Loss 860 -12
EAPM
36.9
Favorite unit
Peltast
95 fielded
Total score
33,984
Military score
11,595
Economic score
17,277
Kills score
5,112
Units killed
135
Units lost
219
Buildings razed
3
Largest army
316
First expansion
11:44
Age path
AthenaClassical · Research start 4:18
ApolloHeroic · Est. start 18:38
HeraMythic · Research start 23:06
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Large army production316 military units
No post-game awards

Evvexx4

Thor · Green · Team 2
Win 1050 +9
EAPM
29.7
Favorite unit
Hersir
78 fielded
Total score
97,714
Military score
35,687
Economic score
53,871
Kills score
8,156
Units killed
248
Units lost
200
Buildings razed
33
Largest army
137
First expansion
5:44
Age path
ForsetiClassical · Research start 3:28
BragiHeroic · Research start 14:48
BaldrMythic · Research start 17:26
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Market economy1,300 total resource volume
Large army production137 military units
Highest Score Largest Army Most Resources Most Titan Kills

Mc-Chubby

Zeus · Cyan · Team 1
Loss 945 -55
EAPM
44.6
Favorite unit
Toxotes
43 fielded
Total score
34,613
Military score
8,785
Economic score
22,710
Kills score
3,118
Units killed
89
Units lost
109
Buildings razed
2
Largest army
105
First expansion
15:46
Age path
AthenaClassical · Research start 4:13
DionysusHeroic · Research start 8:53
HephaestusMythic · Research start 22:26
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production105 military units
No post-game awards

WiFiWitch

Susanoo · Pink · Team 2
Win 911 +15
EAPM
38.3
Favorite unit
Naginata Rider
100 fielded
Total score
77,448
Military score
29,652
Economic score
35,653
Kills score
12,173
Units killed
333
Units lost
126
Buildings razed
97
Largest army
250
First expansion
6:35
Age path
Inari OkamiClassical · Research start 4:07
FujinHeroic · Research start 13:33
TakemikazuchiMythic · Research start 18:26
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
Heavy walling21 wall build events
Large army production250 military units
Most Kills

nypzilator

Thor · Orange · Team 1
Loss 723 -7
EAPM
30.6
Favorite unit
Godi
83 fielded
Total score
40,011
Military score
14,267
Economic score
22,087
Kills score
3,679
Units killed
94
Units lost
299
Buildings razed
5
Largest army
231
First expansion
7:55
Age path
ForsetiClassical · Est. start 4:03
BragiHeroic · Research start 9:04
BaldrMythic · Research start 14:14
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Large army production231 military units
Most Deaths

Enirdna

Gaia · Maroon · Team 2
Win 897 +15
EAPM
23.0
Favorite unit
Arcus
60 fielded
Total score
66,760
Military score
32,018
Economic score
31,572
Kills score
3,194
Units killed
91
Units lost
149
Buildings razed
21
Largest army
180
First expansion
5:17
Age path
LetoClassical · Research start 3:27
TheiaHeroic · Research start 10:00
HekateMythic · Research start 20:28
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling27 wall build events
Large army production180 military units
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

IzakovicKim TaehyungSaltbalkenEvvexx4Mc-ChubbyWiFiWitchnypzilatorEnirdna
Score composition MilitaryEconomyKills score
Izakovic 37,603
12,98923,289
Kim Taehyung 65,021
27,18534,020
Saltbalken 33,984
17,277
Evvexx4 97,714
35,68753,871
Mc-Chubby 34,613
22,710
WiFiWitch 77,448
29,65235,65312,173
nypzilator 40,011
14,26722,087
Enirdna 66,760
32,01831,572
Units killed vs lost KilledLost
Izakovic 46 / 180
180
Kim Taehyung 109 / 27
109
Saltbalken 135 / 219
135219
Evvexx4 248 / 200
248200
Mc-Chubby 89 / 109
89109
WiFiWitch 333 / 126
333126
nypzilator 94 / 299
94299
Enirdna 91 / 149
91149

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,300 total volume

Izakovic

Bought

No buys

Sold

No sells

Total player market volume0

Kim Taehyung

Bought

No buys

Sold

No sells

Total player market volume0

Saltbalken

Bought

No buys

Sold

No sells

Total player market volume0

Evvexx4

Bought

Food1,300

Sold

No sells

Total player market volume1,300

Mc-Chubby

Bought

No buys

Sold

No sells

Total player market volume0

WiFiWitch

Bought

No buys

Sold

No sells

Total player market volume0

nypzilator

Bought

No buys

Sold

No sells

Total player market volume0

Enirdna

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Izakovic

Army · 171

Units

Yumi Horse Archer35
Yumi Archer28
Naginata Rider27
Samurai25
Onna Musha17
Yari Spearman13
Bushi12
Shinobi5
Oni4
Kitsune2
Oyumi2
Wanyudo1

Technologies8 researched · 2 pre-queued

Hand Axe7:04
Pickaxe15:52
Copper Armor15:56
Copper Shields15:56
Shaft Mine21:08
PlowPre-queued · 21:09
Bow SawPre-queued · 21:09
Bronze Armor23:22
Bronze Shields23:22
Ballistics23:22
Buildings 13 types
Farm34
Wall29
House17
Watermill15
Dojo7
Guardhouse7
Castle6
Stable Japanese5
Mining Camp Japanese4
Shrine Japanese3
Temple2
Town Center2
Armory1
God powers 4 invoked
Kusanagi2
Shrine Of The Hunt1
Smiting Gust1

Kim Taehyung

Army · 73

Units

Hypaspist36
Toxotes15
Petrobolos5
Hoplite4
Heracles2
Hydra2
Jason2
Medusa2
Peltast2
Bellerophon1
Minotaur1
Odysseus1

Technologies20 researched

Pickaxe5:03
Hand Axe5:03
Plow5:07
Shaft Mine11:17
Bow Saw11:59
Copper Armor12:05
Bronze Armor17:46
Copper Weapons17:47
Copper Shields18:33
Medium Infantry18:48
Iron Armor18:57
Bronze Weapons18:58
Medium Archers19:35
Ballistics19:39
Heavy Infantry20:57
Bronze Shields22:16
Iron Weapons22:16
Champion Infantry23:53
Heavy Archers23:56
Iron Shields23:58
Buildings 13 types
Wall27
Farm26
House16
Archery Range9
Military Academy9
Stable6
Granary5
Storehouse5
Town Center4
Temple3
Market2
Armory1
Fortress1
God powers 3 invoked
Bolt1
Lightning Storm1
Restoration1

Saltbalken

Army · 316

Units

Peltast95
Toxotes81
Hoplite44
Hippeus30
Hypaspist30
Manticore18
Minotaur11
Heracles3
Petrobolos2
Jason1
Odysseus1

Technologies8 researched · 2 pre-queued

Pickaxe0:58
Hand Axe1:40
Medium Infantry8:08
Crenellations12:15
Medium Archers14:13
Plow19:20
Shaft Mine19:46
Bow SawPre-queued · 19:47
Heavy InfantryPre-queued · 19:58
Heavy Archers20:00
Buildings 12 types
House46
Farm37
Wall14
Storehouse7
Archery Range6
Military Academy6
Granary5
Stable4
Temple4
Armory3
Fortress3
Town Center2
God powers 3 invoked
Bolt1
Restoration1
Underworld Passage1

Evvexx4

Army · 137

Units

Hersir78
Godi44
Fire Giant15

Technologies18 researched

Pickaxe5:53
Hand Axe7:46
Husbandry9:32
Copper Weapons9:39
Copper Armor9:39
Copper Shields9:39
Bronze Weapons11:43
Bronze Armor11:43
Bronze Shields11:43
Plow12:28
Iron Weapons15:26
Iron Armor15:26
Iron Shields15:27
Shaft Mine16:07
Bow Saw16:09
Meteoric Iron Armor17:39
Ballistics17:40
Medium Cavalry17:43
Buildings 9 types
Farm46
House16
Great Hall11
Ox Cart Building6
Town Center5
Hill Fort3
Market3
Temple3
Dwarven Armory1
God powers 5 invoked
Flaming Weapons2
Dwarven Mine1
Healing Spring1
Ragnarok1

Mc-Chubby

Army · 105

Units

Toxotes43
Hoplite31
Hypaspist14
Peltast7
Colossus4
Jason2
Heracles1
Hydra1
Minotaur1
Odysseus1

Technologies14 researched

Hand Axe3:35
Pickaxe4:05
Plow6:41
Medium Infantry6:45
Medium Archers9:11
Copper Weapons9:44
Copper Armor9:45
Copper Shields9:46
Bronze Weapons10:54
Bronze Armor10:54
Heavy Archers11:32
Bronze Shields11:34
Ballistics11:38
Heavy Infantry17:52
Buildings 10 types
Farm29
House12
Storehouse7
Granary5
Archery Range2
Armory1
Fortress1
Military Academy1
Temple1
Town Center1
God powers 4 invoked
Bolt1
Bronze1
Plenty Vault1
Restoration1

WiFiWitch

Army · 250

Units

Naginata Rider100
Asura77
Samurai30
Yari Spearman27
Bushi15
Kitsune1

Technologies17 researched

Hand Axe5:50
Medium Stable Soldiers6:44
Husbandry9:02
Pickaxe10:37
Plow10:38
Copper Armor11:02
Copper Shields11:02
Bow Saw15:18
Shaft Mine16:17
Copper Weapons18:01
Bronze Armor18:01
Bronze Shields18:02
Ballistics18:02
Bronze Weapons18:48
Iron Armor20:01
Iron Shields20:02
Iron Weapons24:04
Buildings 14 types
Farm23
Wall21
House20
Shrine Japanese16
Mining Camp Japanese7
Stable Japanese6
Town Center6
Dojo5
Guardhouse5
Temple5
Watermill3
Armory1
Castle1
Market1
God powers 6 invoked
Kusanagi2
Swampland2
Divine Slash1
Smiting Gust1

nypzilator

Army · 231

Units

Godi83
Jarl59
Throwing Axeman28
Ballista24
Hersir17
Berserk6
Raiding Cavalry6
Hirdman5
Fire Giant3

Technologies18 researched · 1 pre-queued

Copper Armor1:06
Copper Shields1:49
Copper Weapons4:40
Hand Axe6:16
PickaxePre-queued · 6:17
Bronze Weapons7:58
Bronze Armor7:58
Bronze Shields7:58
Ballistics7:58
Shaft Mine10:31
Bow Saw12:33
Plow12:34
Iron Weapons14:28
Iron Armor14:28
Medium Infantry15:25
Crenellations16:08
Iron Shields18:29
Medium Cavalry20:09
Meteoric Iron Armor20:53
Buildings 11 types
Farm63
House26
Great Hall12
Wall7
Market6
Ox Cart Building4
Hill Fort3
Longhouse3
Town Center2
Dwarven Armory1
Temple1
God powers 4 invoked
Dwarven Mine1
Flaming Weapons1
Ragnarok1
Titan Gate1

Enirdna

Army · 180

Units

Arcus60
Contarius54
Destroyer32
Fanatic16
Dryad11
Fire Siphon6
Oracle1

Technologies14 researched

Pickaxe3:54
Hand Axe4:17
Shaft Mine10:23
Plow10:26
Medium Infantry10:33
Bow Saw11:04
Heavy Cavalry11:46
Heavy Infantry18:40
Medium Archers20:44
Champion Infantry22:12
Copper Weapons23:33
Copper Armor23:46
Copper Shields23:46
Ballistics23:47
Buildings 10 types
Wall27
Farm22
Military Barracks14
Palace11
Manor8
Armory4
Town Center3
Economic Guild2
Market1
Temple1
God powers 8 invoked
Gaia Forest3
Spider Lair3
Hesperides Tree2