Replay-derived match flow, timings, and composition.

Advanced match analysis

SchiacciaMosche vs vcalvi

Queue
Ranked 1v1 Supremacy
Map
Marsh
Map Seed
31271
Duration
22:31
Patch
19.17020
Played
· 10 hours ago
Marsh map preview
MapMarsh
Defeated
SchiacciaMosche Hades · Elo 985 -14
22:31 Match length
Winner
vcalvi Zeus · Elo 1050 +14
40.8% win probability Pre-match · vcalvi favored win probability 59.2%
Key momentsIn match order
Fastest Classical
3:21* SchiacciaMosche Athena · estimated
First extra TC
4:59 SchiacciaMosche Town Center
First pressure
5:25 SchiacciaMosche Archery Range
Armory timing
7:58 SchiacciaMosche Armory
Market timing
9:23 SchiacciaMosche Market
Fastest Heroic
10:43* SchiacciaMosche Aphrodite · estimated
Fortress timing
11:02 vcalvi Fortress
Fastest Mythic
15:52* vcalvi Hera · estimated

SchiacciaMosche

Hades · Blue
Loss 985 -14
EAPM
37.1
Favorite unit
Hypaspist
44 fielded
Total score
33,228
Military score
11,781
Economic score
19,947
Kills score
1,530
Units killed
20
Units lost
126
Buildings razed
5
Largest army
114
First expansion
4:59
Age path
AthenaClassical · Est. start 2:21
AphroditeHeroic · Est. start 9:28
ArtemisMythic · Est. start 18:29
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling18 wall build events
Market economy1,400 total resource volume
Large army production114 military units
Largest Army Most Deaths

vcalvi

Zeus · Red
Win 1050 +14
EAPM
23.9
Favorite unit
Heracles
3 fielded
Total score
60,931
Military score
21,061
Economic score
36,191
Kills score
3,700
Units killed
121
Units lost
20
Buildings razed
11
Largest army
11
First expansion
5:21
Age path
HermesClassical · Research start 3:11
DionysusHeroic · Research start 9:42
HeraMythic · Research start 13:52
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Highest Score Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

SchiacciaMoschevcalvi
Score
Total score vcalvi
33,22835%60,93165%
Military score vcalvi
11,78136%21,06164%
Economic score vcalvi
19,94736%36,19164%
Kills score vcalvi
1,53029%3,70071%
Combat and army
SchiacciaMoschevcalvi
20 Units killed 121
126 Units lost 20
5 Buildings razed 11
114 Largest army 11

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,400 total volume

SchiacciaMosche

Bought

Food1,100
Wood300

Sold

No sells

Total player market volume1,400

vcalvi

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

SchiacciaMosche

Army · 114

Units

Hypaspist44
Toxotes38
Peltast10
Petrobolos7
Achilles5
Ajax4
Chiron2
Gastraphetoros2
Minotaur2

Technologies10 researched · 6 pre-queued

Hand AxePre-queued · 10:50
Crenellations11:43
Pickaxe12:12
Medium Infantry12:52
Medium Archers12:53
Bow SawPre-queued · 14:27
Heavy InfantryPre-queued · 15:02
Heavy ArchersPre-queued · 15:03
Plow16:12
Ballistics18:52
Copper Shields18:52
Copper Armor18:52
Copper Weapons18:53
Shaft Mine20:18
Champion InfantryPre-queued · 21:35
Champion ArchersPre-queued · 21:36
Buildings 13 types
Farm46
House24
Wall18
Granary8
Storehouse8
Archery Range5
Military Academy4
Fortress3
Temple2
Armory1
Market1
Sentry Tower1
Town Center1
God powers 3 invoked
Curse1
Earthquake1
Sentinel1

vcalvi

Army · 11

Units

Heracles3
Jason3
Bellerophon2
Odysseus2
Centaur1

Technologies15 researched · 2 pre-queued

Pickaxe3:23
Hand Axe3:46
Shaft Mine11:15
Bow Saw11:17
PlowPre-queued · 13:59
Copper Weapons14:19
Copper Armor14:19
Copper Shields14:20
Bronze Weapons17:17
Bronze Armor17:17
Bronze ShieldsPre-queued · 17:18
Iron Armor18:08
Iron Weapons19:50
Iron Shields19:50
Medium Infantry20:15
Heavy Infantry20:39
Champion Infantry21:18
Buildings 9 types
House16
Fortress12
Granary11
Storehouse10
Town Center3
Wall3
Temple2
Armory1
Military Academy1
God powers 4 invoked
Bolt1
Bronze1
Cease Fire1
Lightning Storm1