Replay-derived match flow, timings, and composition.

Advanced match analysis

Nazgul + NeyGaSa1234 + Adussan5025 vs Babo + Deuteronomium + Dorfbewohner

Queue
Ranked 3v3 Supremacy
Map
Tundra
Map Seed
26347
Duration
24:55
Patch
19.17020
Played
· 1 day ago
Tundra map preview
MapTundra
Defeat Team Elo 1305
Nazgul Ra · Elo 1329 -13
NeyGaSa1234 Thor · Elo 1312 -12
Adussan5025 Zeus · Elo 1274 -10
24:55 Match length
Victory Team Elo 1431
Babo Thor · Elo 1441 +11
Deuteronomium Freyr · Elo 1449 +11
Dorfbewohner Isis · Elo 1404 +13
32.6% win probability Pre-match · Babo + Deuteronomium + Dorfbewohner favored win probability 67.4%
Key momentsIn match order
Armory timing
0:09 Babo Dwarven Armory
First pressure
3:34 NeyGaSa1234 Hersir trained
Fastest Classical
3:43* Adussan5025 Athena · estimated
First extra TC
4:28 Adussan5025 Town Center
Market timing
6:15 Nazgul Market
Fastest Heroic
8:10* NeyGaSa1234 Skadi · estimated
Fortress timing
11:39 Nazgul Migdol Stronghold
Fastest Mythic
14:44* Dorfbewohner Thoth · estimated

Nazgul

Ra · Blue · Team 1
Loss 1329 -13
EAPM
51.4
Favorite unit
Chariot Archer
95 fielded
Total score
57,882
Military score
16,486
Economic score
36,080
Kills score
5,316
Units killed
141
Units lost
184
Buildings razed
10
Largest army
223
First expansion
5:42
Age path
BastClassical · Research start 3:28
SobekHeroic · Research start 10:02
OsirisMythic · Est. start 16:11
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling10 wall build events
Market economy100 total resource volume
Large army production223 military units
No post-game awards

Babo

Thor · Red · Team 2
Win 1441 +11
EAPM
50.3
Favorite unit
Throwing Axeman
40 fielded
Total score
69,128
Military score
34,041
Economic score
25,156
Kills score
9,943
Units killed
353
Units lost
218
Buildings razed
50
Largest army
128
First expansion
5:45
Age path
FreyjaClassical · Est. start 3:58
BragiHeroic · Est. start 9:31
BaldrMythic · Est. start 14:38
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling24 wall build events
Large army production128 military units
Largest Army Most Kills

NeyGaSa1234

Thor · Yellow · Team 1
Loss 1312 -12
EAPM
38.6
Favorite unit
Berserk
101 fielded
Total score
28,653
Military score
11,800
Economic score
13,718
Kills score
3,135
Units killed
100
Units lost
360
Buildings razed
2
Largest army
215
First expansion
14:12
Age path
ForsetiClassical · Est. start 4:00
SkadiHeroic · Est. start 6:55
BaldrMythic · Est. start 20:09
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling22 wall build events
Large army production215 military units
Most Deaths

Deuteronomium

Freyr · Green · Team 2
Win 1449 +11
EAPM
38.7
Favorite unit
Fafnir
45 fielded
Total score
77,315
Military score
26,793
Economic score
46,232
Kills score
4,290
Units killed
166
Units lost
92
Buildings razed
28
Largest army
169
First expansion
5:43
Age path
UllrClassical · Research start 4:01
AegirHeroic · Research start 11:08
VidarMythic · Research start 17:01
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling8 wall build events
Large army production169 military units
Highest Score Most Resources

Adussan5025

Zeus · Cyan · Team 1
Loss 1274 -10
EAPM
58.9
Favorite unit
Peltast
86 fielded
Total score
29,886
Military score
12,140
Economic score
14,789
Kills score
2,957
Units killed
111
Units lost
240
Buildings razed
2
Largest army
226
First expansion
4:28
Age path
AthenaClassical · Est. start 2:43
ApolloHeroic · Est. start 11:30
HeraMythic · Research start 17:07
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Market economy2,100 total resource volume
Large army production226 military units
No post-game awards

Dorfbewohner

Isis · Pink · Team 2
Win 1404 +13
EAPM
32.2
Favorite unit
War Elephant
10 fielded
Total score
70,794
Military score
25,935
Economic score
37,898
Kills score
6,961
Units killed
171
Units lost
144
Buildings razed
56
Largest army
35
First expansion
5:30
Age path
BastClassical · Research start 4:05
NephthysHeroic · Est. start 9:16
ThothMythic · Est. start 12:44
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling25 wall build events
Market economy2,900 total resource volume
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

NazgulBaboNeyGaSa1234DeuteronomiumAdussan5025Dorfbewohner
Score composition MilitaryEconomyKills score
Nazgul 57,882
16,48636,080
Babo 69,128
34,04125,1569,943
NeyGaSa1234 28,653
11,80013,718
Deuteronomium 77,315
26,79346,232
Adussan5025 29,886
12,14014,789
Dorfbewohner 70,794
25,93537,898
Units killed vs lost KilledLost
Nazgul 141 / 184
141184
Babo 353 / 218
353218
NeyGaSa1234 100 / 360
100360
Deuteronomium 166 / 92
16692
Adussan5025 111 / 240
111240
Dorfbewohner 171 / 144
171144

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 5,100 total volume

Nazgul

Bought

No buys

Sold

Wood100
Total player market volume100

Babo

Bought

No buys

Sold

No sells

Total player market volume0

NeyGaSa1234

Bought

No buys

Sold

No sells

Total player market volume0

Deuteronomium

Bought

No buys

Sold

No sells

Total player market volume0

Adussan5025

Bought

Food2,000

Sold

Wood100
Total player market volume2,100

Dorfbewohner

Bought

Food1,500
Wood1,400

Sold

No sells

Total player market volume2,900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nazgul

Army · 223

Units

Chariot Archer95
Camel Rider76
Spearman25
Slinger10
Siege Tower9
Mummy4
Catapult3
Sphinx1

Technologies17 researched · 1 pre-queued

PickaxePre-queued · 1:12
Hand Axe7:07
Husbandry8:08
Shaft Mine12:08
Bow Saw12:10
Plow13:29
Copper Weapons13:42
Copper Armor15:36
Bronze Weapons15:36
Copper Shields15:37
Heavy Camel Riders16:29
Heavy Chariot Archers16:30
Ballistics19:36
Bronze Armor20:57
Bronze Shields20:57
Champion Chariot Archers23:04
Champion Camel Riders23:04
Iron Weapons23:05
Buildings 17 types
Farm48
House42
Mining Camp13
Granary12
Wall10
Lumber Camp9
Obelisk9
Migdol Stronghold6
Armory4
Siege Works4
Town Center4
Barracks3
Market3
Monument To Soldiers3
Monument To Priests1
Monument To Villagers1
Temple1
God powers 4 invoked
Rain2
Locust Swarm1
Son Of Osiris1

Babo

Army · 128

Units

Throwing Axeman40
Jarl28
Godi15
Huskarl15
Raiding Cavalry11
Hersir8
Ballista6
Berserk3
Battle Boar2

Technologies17 researched · 5 pre-queued

Copper Armor0:50
Copper Shields2:00
Pickaxe5:59
Hand Axe6:04
HusbandryPre-queued · 7:44
Copper Weapons8:36
Medium Cavalry9:05
Bronze ArmorPre-queued · 9:11
Heavy CavalryPre-queued · 10:35
Medium Infantry13:49
Ballistics14:40
Shaft Mine15:20
Bow SawPre-queued · 15:25
Heavy InfantryPre-queued · 15:35
Bronze Shields16:00
Champion Cavalry17:21
Champion Infantry17:23
Bronze Weapons17:40
Iron Shields17:40
Plow18:12
Iron Armor21:10
Iron Weapons22:23
Buildings 11 types
Wall24
Farm20
House18
Great Hall8
Hill Fort6
Longhouse5
Ox Cart Building5
Town Center4
Dwarven Armory1
Market1
Temple1
God powers 5 invoked
Flaming Weapons2
Dwarven Mine1
Forest Fire1
Ragnarok1

NeyGaSa1234

Army · 215

Units

Berserk101
Throwing Axeman63
Godi17
Hersir16
Hirdman10
Portable Ram3
Troll3
Frost Giant1
Jarl1

Technologies16 researched · 2 pre-queued

Hand Axe4:39
Copper Shields4:59
HusbandryPre-queued · 5:33
PickaxePre-queued · 5:35
Copper Armor6:12
Copper Weapons6:12
Medium Infantry7:35
Bronze Weapons8:37
Ballistics8:37
Bronze Armor10:04
Medium Cavalry11:57
Heavy Infantry11:59
Iron Weapons16:00
Bronze Shields16:01
Plow17:20
Shaft Mine20:55
Bow Saw20:55
Champion Infantry22:09
Buildings 11 types
Farm57
House54
Wall22
Longhouse17
Ox Cart Building7
Great Hall6
Hill Fort2
Dwarven Armory1
Market1
Temple1
Town Center1
God powers 4 invoked
Frost2
Healing Spring1
Ragnarok1

Deuteronomium

Army · 169

Units

Fafnir45
Berserk36
Godi20
Huskarl20
Hersir18
Ballista15
Throwing Axeman15

Technologies10 researched · 13 pre-queued

Pickaxe0:06
Hand Axe1:17
Husbandry6:19
Copper Shields7:34
Copper Armor7:35
Copper Weapons8:18
BallisticsPre-queued · 8:19
Medium InfantryPre-queued · 9:12
Bow SawPre-queued · 11:40
Shaft MinePre-queued · 11:48
Bronze ShieldsPre-queued · 12:27
Medium CavalryPre-queued · 12:41
Heavy InfantryPre-queued · 12:43
PlowPre-queued · 14:27
Bronze Armor14:41
Bronze Weapons14:42
Iron ShieldsPre-queued · 18:33
Iron ArmorPre-queued · 18:34
Iron WeaponsPre-queued · 18:34
Champion InfantryPre-queued · 18:50
Heavy CavalryPre-queued · 18:55
Crenellations20:58
Champion Cavalry23:40
Buildings 11 types
Farm48
House19
Ox Cart Building14
Hill Fort11
Longhouse8
Wall8
Great Hall3
Market3
Temple3
Town Center3
Armory2
God powers 5 invoked
Asgardian Bastion2
Gullinbursti1
Inferno1
Tempest1

Adussan5025

Army · 226

Units

Peltast86
Hoplite56
Hypaspist40
Toxotes36
Petrobolos3
Heracles2
Bellerophon1
Jason1
Odysseus1

Technologies11 researched · 6 pre-queued

HusbandryPre-queued · 6:05
PickaxePre-queued · 7:36
Hand AxePre-queued · 7:36
Medium Archers10:16
Medium InfantryPre-queued · 10:26
Ballistics12:49
Copper Shields12:49
Copper Weapons13:15
Copper Armor13:15
Heavy Infantry13:19
Heavy Archers13:50
Bronze Weapons16:00
Bronze Armor16:00
Bronze Shields16:00
Champion Archers20:41
Champion InfantryPre-queued · 21:11
PlowPre-queued · 21:36
Buildings 13 types
Farm39
House17
Archery Range13
Storehouse10
Wall10
Military Academy9
Granary8
Fortress2
Market2
Stable2
Town Center2
Armory1
Temple1
God powers 4 invoked
Bolt1
Lightning Storm1
Restoration1
Underworld Passage1

Dorfbewohner

Army · 35

Units

War Elephant10
Chariot Archer8
Camel Rider6
Catapult3
Sphinx3
Mercenary Cavalry2
Scorpion Man2
Siege Tower1

Technologies19 researched · 7 pre-queued

Pickaxe2:17
Husbandry7:37
Shaft MinePre-queued · 9:59
Plow12:01
Hand Axe12:05
Ballistics15:07
Heavy War Elephants16:48
Heavy Camel Riders16:54
Bow SawPre-queued · 18:14
Copper Shields19:07
Heavy Chariot ArchersPre-queued · 19:16
Champion War ElephantsPre-queued · 19:40
CrenellationsPre-queued · 19:50
Copper WeaponsPre-queued · 19:56
Copper ArmorPre-queued · 19:57
Bronze Weapons20:51
Bronze Armor21:36
Bronze Shields21:36
Iron Weapons21:39
Champion Camel Riders22:25
Iron Armor22:26
Champion Chariot Archers23:20
Iron Shields23:43
Medium Spearmen24:54
Medium Axemen24:54
Medium Slingers24:55
Buildings 18 types
Farm48
Wall25
House22
Obelisk15
Granary9
Mining Camp7
Lumber Camp6
Migdol Stronghold6
Temple6
Town Center4
Barracks2
Market2
Siege Works2
Armory1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
God powers 3 invoked
Meteor1
Prosperity1
Titan Gate1