Advanced match analysis
Nazgul + NeyGaSa1234 + Adussan5025 vs Babo + Deuteronomium + Dorfbewohner
- Queue
- Ranked 3v3 Supremacy
- Map
- Tundra
- Map Seed
- 26347
- Duration
- 24:55
- Patch
- 19.17020
- Played
- · 1 day ago
Defeat
Team Elo 1305
Nazgul
Ra · Elo 1329 -13
NeyGaSa1234
Thor · Elo 1312 -12
Adussan5025
Zeus · Elo 1274 -10
24:55
Match length
Victory
Team Elo 1431
Babo
Thor · Elo 1441 +11
Deuteronomium
Freyr · Elo 1449 +11
Dorfbewohner
Isis · Elo 1404 +13
32.6% win probability
Pre-match · Babo + Deuteronomium + Dorfbewohner favored
win probability 67.4%
Key momentsIn match order
Nazgul
Ra · Blue · Team 1- EAPM
- 51.4
- Favorite unit
- Chariot Archer 95 fielded
- Total score
- 57,882
- Military score
- 16,486
- Economic score
- 36,080
- Kills score
- 5,316
- Units killed
- 141
- Units lost
- 184
- Buildings razed
- 10
- Largest army
- 223
- First expansion
- 5:42
Age path
BastClassical · Research start 3:28
SobekHeroic · Research start 10:02
OsirisMythic · Est. start 16:11
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling10 wall build events
Market economy100 total resource volume
Large army production223 military units
No post-game awards
Babo
Thor · Red · Team 2- EAPM
- 50.3
- Favorite unit
- Throwing Axeman 40 fielded
- Total score
- 69,128
- Military score
- 34,041
- Economic score
- 25,156
- Kills score
- 9,943
- Units killed
- 353
- Units lost
- 218
- Buildings razed
- 50
- Largest army
- 128
- First expansion
- 5:45
Age path
FreyjaClassical · Est. start 3:58
BragiHeroic · Est. start 9:31
BaldrMythic · Est. start 14:38
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling24 wall build events
Large army production128 military units
Largest Army
Most Kills
NeyGaSa1234
Thor · Yellow · Team 1- EAPM
- 38.6
- Favorite unit
- Berserk 101 fielded
- Total score
- 28,653
- Military score
- 11,800
- Economic score
- 13,718
- Kills score
- 3,135
- Units killed
- 100
- Units lost
- 360
- Buildings razed
- 2
- Largest army
- 215
- First expansion
- 14:12
Age path
ForsetiClassical · Est. start 4:00
SkadiHeroic · Est. start 6:55
BaldrMythic · Est. start 20:09
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling22 wall build events
Large army production215 military units
Most Deaths
Deuteronomium
Freyr · Green · Team 2- EAPM
- 38.7
- Favorite unit
- Fafnir 45 fielded
- Total score
- 77,315
- Military score
- 26,793
- Economic score
- 46,232
- Kills score
- 4,290
- Units killed
- 166
- Units lost
- 92
- Buildings razed
- 28
- Largest army
- 169
- First expansion
- 5:43
Age path
UllrClassical · Research start 4:01
AegirHeroic · Research start 11:08
VidarMythic · Research start 17:01
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling8 wall build events
Large army production169 military units
Highest Score
Most Resources
Adussan5025
Zeus · Cyan · Team 1- EAPM
- 58.9
- Favorite unit
- Peltast 86 fielded
- Total score
- 29,886
- Military score
- 12,140
- Economic score
- 14,789
- Kills score
- 2,957
- Units killed
- 111
- Units lost
- 240
- Buildings razed
- 2
- Largest army
- 226
- First expansion
- 4:28
Age path
AthenaClassical · Est. start 2:43
ApolloHeroic · Est. start 11:30
HeraMythic · Research start 17:07
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Market economy2,100 total resource volume
Large army production226 military units
No post-game awards
Dorfbewohner
Isis · Pink · Team 2- EAPM
- 32.2
- Favorite unit
- War Elephant 10 fielded
- Total score
- 70,794
- Military score
- 25,935
- Economic score
- 37,898
- Kills score
- 6,961
- Units killed
- 171
- Units lost
- 144
- Buildings razed
- 56
- Largest army
- 35
- First expansion
- 5:30
Age path
BastClassical · Research start 4:05
NephthysHeroic · Est. start 9:16
ThothMythic · Est. start 12:44
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling25 wall build events
Market economy2,900 total resource volume
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
NazgulBaboNeyGaSa1234DeuteronomiumAdussan5025Dorfbewohner
Score composition
MilitaryEconomyKills score
Nazgul
57,882
Babo
69,128
NeyGaSa1234
28,653
Deuteronomium
77,315
Adussan5025
29,886
Dorfbewohner
70,794
Units killed vs lost
KilledLost
Nazgul
141 / 184
Babo
353 / 218
NeyGaSa1234
100 / 360
Deuteronomium
166 / 92
Adussan5025
111 / 240
Dorfbewohner
171 / 144
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,100 total volume›
Nazgul
Bought
No buys
Sold
Total player market volume100
Babo
Bought
No buys
Sold
No sells
Total player market volume0
NeyGaSa1234
Bought
No buys
Sold
No sells
Total player market volume0
Deuteronomium
Bought
No buys
Sold
No sells
Total player market volume0
Adussan5025
Bought
Sold
Total player market volume2,100
Dorfbewohner
Bought
Sold
No sells
Total player market volume2,900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.