Replay-derived match flow, timings, and composition.

Advanced match analysis

Son of Spanaway vs Nadine :)

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
13123
Duration
4:24
Patch
19.17020
Played
· 14 hours ago
Midgard map preview
MapMidgard
Defeated
Son of Spanaway Amaterasu · Elo 945 -55
4:24 Match length
Winner
Nadine :) Loki · Elo 979 +18
45.1% win probability Pre-match · Nadine :) favored win probability 54.9%
Key momentsIn match order
First pressure
3:41 Nadine :) Hersir trained
Fastest Classical
4:14* Nadine :) Heimdall · estimated

Son of Spanaway

Amaterasu · Blue
Loss 945 -55
EAPM
19.1
Favorite unit
—
Total score
3,809
Military score
1,415
Economic score
2,394
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Nadine :)

Loki · Pink
Win 979 +18
EAPM
17.3
Favorite unit
Hersir
3 fielded
Total score
4,501
Military score
1,885
Economic score
2,616
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
3
First expansion
—
Age path
HeimdallClassical · Research start 3:14
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Highest Score Largest Army Most Improvements Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Son of SpanawayNadine :)
Score
Total score Nadine :)
3,80946%4,50154%
Military score Nadine :)
1,41543%1,88557%
Economic score Nadine :)
2,39448%2,61652%
Kills score Even
Combat and army
Son of SpanawayNadine :)
0 Units killed 0
0 Units lost 0
0 Buildings razed 0
0 Largest army 3

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Son of Spanaway

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 3 types
House1
Shrine Japanese1
Temple1
God powers None invoked

No god powers recorded.

Nadine :)

Army · 3

Units

Hersir3

Technologies0 researched

No key technologies recorded.

Buildings 4 types
House2
Ox Cart Building2
Dock1
Temple1
God powers None invoked

No god powers recorded.